diff options
Diffstat (limited to 'src/battle/anim/leaf.c')
-rw-r--r-- | src/battle/anim/leaf.c | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/battle/anim/leaf.c b/src/battle/anim/leaf.c index a60390dc5..5f7f9d288 100644 --- a/src/battle/anim/leaf.c +++ b/src/battle/anim/leaf.c @@ -5,8 +5,8 @@ #include "trig.h" extern s16 gBattleAnimArgs[]; -extern u8 gAnimBankAttacker; -extern u8 gAnimBankTarget; +extern u8 gBattleAnimAttacker; +extern u8 gBattleAnimTarget; void sub_80CAED8(struct Sprite* sprite); void AnimMoveTwisterParticle(struct Sprite* sprite); @@ -117,8 +117,8 @@ const struct SpriteTemplate gSwiftStarSpriteTemplate = void sub_80CAED8(struct Sprite* sprite) { - sprite->pos1.x = GetBattlerSpriteCoord(gAnimBankAttacker, 2); - sprite->pos1.y = GetBattlerSpriteCoord(gAnimBankAttacker, 3); + sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); + sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3); sprite->data[0] = gBattleAnimArgs[0]; sprite->data[1] = gBattleAnimArgs[1]; sprite->data[2] = gBattleAnimArgs[2]; @@ -153,7 +153,7 @@ static void sub_80CAF20(struct Sprite* sprite) static void sub_80CAF6C(struct Sprite* sprite) { - if (GetBattlerSide(gAnimBankAttacker)) + if (GetBattlerSide(gBattleAnimAttacker)) { sprite->pos2.x = -Sin(sprite->data[0], 0x19); } @@ -188,7 +188,7 @@ static void sub_80CAF6C(struct Sprite* sprite) void AnimTranslateLinearSingleSineWave(struct Sprite* sprite) { InitAnimSpritePos(sprite, 1); - if (GetBattlerSide(gAnimBankAttacker) != B_SIDE_PLAYER) + if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) { gBattleAnimArgs[2] = -gBattleAnimArgs[2]; } @@ -196,19 +196,19 @@ void AnimTranslateLinearSingleSineWave(struct Sprite* sprite) sprite->data[0] = gBattleAnimArgs[4]; if (!gBattleAnimArgs[6]) { - sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2) + gBattleAnimArgs[2]; - sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3) + gBattleAnimArgs[3]; + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + gBattleAnimArgs[2]; + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + gBattleAnimArgs[3]; } else { - SetAverageBattlerPositions(gAnimBankTarget, 1, &sprite->data[2], &sprite->data[4]); + SetAverageBattlerPositions(gBattleAnimTarget, 1, &sprite->data[2], &sprite->data[4]); sprite->data[2] += gBattleAnimArgs[2]; sprite->data[4] += gBattleAnimArgs[3]; } sprite->data[5] = gBattleAnimArgs[5]; InitAnimArcTranslation(sprite); - if (GetBattlerSide(gAnimBankAttacker) == GetBattlerSide(gAnimBankTarget)) + if (GetBattlerSide(gBattleAnimAttacker) == GetBattlerSide(gBattleAnimTarget)) { sprite->data[0] = 1; } @@ -262,7 +262,7 @@ void AnimMoveTwisterParticle(struct Sprite* sprite) { if (!IsContest() && IsDoubleBattle() == TRUE) { - SetAverageBattlerPositions(gAnimBankTarget, 1, &sprite->pos1.x, &sprite->pos1.y); + SetAverageBattlerPositions(gBattleAnimTarget, 1, &sprite->pos1.x, &sprite->pos1.y); } sprite->pos1.y += 32; @@ -295,11 +295,11 @@ static void AnimMoveTwisterParticleStep(struct Sprite* sprite) sprite->pos2.y = Sin(sprite->data[5], 5); if (sprite->data[5] <= 0x7F) { - sprite->oam.priority = sub_8079ED4(gAnimBankTarget) - 1; + sprite->oam.priority = sub_8079ED4(gBattleAnimTarget) - 1; } else { - sprite->oam.priority = sub_8079ED4(gAnimBankTarget) + 1; + sprite->oam.priority = sub_8079ED4(gBattleAnimTarget) + 1; } sprite->data[0]--; |