diff options
Diffstat (limited to 'src/battle/anim/shield.c')
-rw-r--r-- | src/battle/anim/shield.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/battle/anim/shield.c b/src/battle/anim/shield.c index d71baacc9..9500d66c9 100644 --- a/src/battle/anim/shield.c +++ b/src/battle/anim/shield.c @@ -6,8 +6,8 @@ #include "palette.h" extern s16 gBattleAnimArgs[]; -extern u8 gAnimBankAttacker; -extern u8 gAnimBankTarget; +extern u8 gBattleAnimAttacker; +extern u8 gBattleAnimTarget; void sub_80CCD24(struct Sprite* sprite); static void sub_80CCE0C(struct Sprite* sprite); @@ -33,12 +33,12 @@ void sub_80CCD24(struct Sprite* sprite) gBattleAnimArgs[1] += 8; } - sprite->pos1.x = sub_8077EE4(gAnimBankAttacker, 0) + gBattleAnimArgs[0]; - sprite->pos1.y = sub_8077EE4(gAnimBankAttacker, 1) + gBattleAnimArgs[1]; - if (GetBattlerSide(gAnimBankAttacker) == 0 || IsContest()) - sprite->oam.priority = sub_8079ED4(gAnimBankAttacker) + 1; + sprite->pos1.x = sub_8077EE4(gBattleAnimAttacker, 0) + gBattleAnimArgs[0]; + sprite->pos1.y = sub_8077EE4(gBattleAnimAttacker, 1) + gBattleAnimArgs[1]; + if (GetBattlerSide(gBattleAnimAttacker) == 0 || IsContest()) + sprite->oam.priority = sub_8079ED4(gBattleAnimAttacker) + 1; else - sprite->oam.priority = sub_8079ED4(gAnimBankAttacker); + sprite->oam.priority = sub_8079ED4(gBattleAnimAttacker); sprite->data[0] = gBattleAnimArgs[2]; sprite->data[2] = (IndexOfSpritePaletteTag(0x2828) << 4) + 0x100; |