diff options
Diffstat (limited to 'src/battle/anim/shock.c')
-rw-r--r-- | src/battle/anim/shock.c | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/battle/anim/shock.c b/src/battle/anim/shock.c index fac415ade..4459e43b8 100644 --- a/src/battle/anim/shock.c +++ b/src/battle/anim/shock.c @@ -4,8 +4,8 @@ #include "trig.h" extern s16 gBattleAnimArgs[8]; -extern u8 gAnimBankAttacker; -extern u8 gAnimBankTarget; +extern u8 gBattleAnimAttacker; +extern u8 gBattleAnimTarget; extern struct OamMatrix gOamMatrices[]; void sub_80D6294(struct Sprite *sprite); @@ -66,10 +66,10 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_83D9874 = void sub_80D6294(struct Sprite *sprite) { - sprite->pos1.x = GetBattlerSpriteCoord(gAnimBankTarget, 2); - sprite->pos1.y = GetBattlerSpriteCoord(gAnimBankTarget, 3); + sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, 2); + sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, 3); - if (GetBattlerSide(gAnimBankAttacker) != 0) + if (GetBattlerSide(gBattleAnimAttacker) != 0) { sprite->pos1.x -= gBattleAnimArgs[0]; sprite->pos1.y -= gBattleAnimArgs[1]; @@ -98,30 +98,30 @@ void sub_80D6328(struct Sprite *sprite) switch (gBattleAnimArgs[4]) { case 0: - slot = gAnimBankAttacker; + slot = gBattleAnimAttacker; break; case 1: default: - slot = gAnimBankTarget; + slot = gBattleAnimTarget; break; case 2: - if (!IsAnimBankSpriteVisible(gAnimBankAttacker ^ 2)) + if (!IsAnimBankSpriteVisible(gBattleAnimAttacker ^ 2)) { - slot = gAnimBankAttacker; + slot = gBattleAnimAttacker; } else { - slot = gAnimBankAttacker ^ 2; + slot = gBattleAnimAttacker ^ 2; } break; case 3: - if (IsAnimBankSpriteVisible(gAnimBankAttacker ^ 2)) + if (IsAnimBankSpriteVisible(gBattleAnimAttacker ^ 2)) { - slot = gAnimBankTarget ^ 2; + slot = gBattleAnimTarget ^ 2; } else { - slot = gAnimBankTarget; + slot = gBattleAnimTarget; } break; } |