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path: root/src/battle/battle_controller_player.c
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Diffstat (limited to 'src/battle/battle_controller_player.c')
-rw-r--r--src/battle/battle_controller_player.c48
1 files changed, 24 insertions, 24 deletions
diff --git a/src/battle/battle_controller_player.c b/src/battle/battle_controller_player.c
index f2004c9b7..55fc45f95 100644
--- a/src/battle/battle_controller_player.c
+++ b/src/battle/battle_controller_player.c
@@ -102,7 +102,7 @@ extern u8 GetBankSide(u8);
extern void sub_80E43C0();
extern void oamt_add_pos2_onto_pos1();
extern void sub_8078B34(struct Sprite *);
-extern void StoreSpriteCallbackInData6();
+extern void StoreSpriteCallbackInData();
extern void BattleLoadPlayerMonSprite();
extern bool8 IsDoubleBattle(void);
extern void sub_802D500(void);
@@ -1537,18 +1537,18 @@ void bx_blink_t1(void)
{
u8 spriteId = gObjectBankIDs[gActiveBank];
- if (gSprites[spriteId].data1 == 32)
+ if (gSprites[spriteId].data[1] == 32)
{
- gSprites[spriteId].data1 = 0;
+ gSprites[spriteId].data[1] = 0;
gSprites[spriteId].invisible = FALSE;
gDoingBattleAnim = 0;
PlayerBufferExecCompleted();
}
else
{
- if (((u16)gSprites[spriteId].data1 % 4) == 0)
+ if (((u16)gSprites[spriteId].data[1] % 4) == 0)
gSprites[spriteId].invisible ^= 1;
- gSprites[spriteId].data1++;
+ gSprites[spriteId].data[1]++;
}
}
@@ -2324,14 +2324,14 @@ void sub_802F934(u8 bank, u8 b)
sub_8077ABC(bank, 2),
sub_8077F68(bank),
sub_8079E90(bank));
- gSprites[gUnknown_0300434C[bank]].data1 = gObjectBankIDs[bank];
- gSprites[gObjectBankIDs[bank]].data0 = bank;
- gSprites[gObjectBankIDs[bank]].data2 = species;
+ gSprites[gUnknown_0300434C[bank]].data[1] = gObjectBankIDs[bank];
+ gSprites[gObjectBankIDs[bank]].data[0] = bank;
+ gSprites[gObjectBankIDs[bank]].data[2] = species;
gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank;
StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]);
gSprites[gObjectBankIDs[bank]].invisible = TRUE;
gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy;
- gSprites[gUnknown_0300434C[bank]].data0 = sub_8046400(0, 0xFF);
+ gSprites[gUnknown_0300434C[bank]].data[0] = sub_8046400(0, 0xFF);
}
void PlayerHandleReturnPokeToBall(void)
@@ -2393,7 +2393,7 @@ void PlayerHandleTrainerThrow(void)
sub_8079E90(gActiveBank));
gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank;
gSprites[gObjectBankIDs[gActiveBank]].pos2.x = 240;
- gSprites[gObjectBankIDs[gActiveBank]].data0 = -2;
+ gSprites[gObjectBankIDs[gActiveBank]].data[0] = -2;
gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0;
gBattleBankFunc[gActiveBank] = sub_802D204;
}
@@ -2409,7 +2409,7 @@ void PlayerHandleTrainerSlide(void)
30);
gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank;
gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -96;
- gSprites[gObjectBankIDs[gActiveBank]].data0 = 2;
+ gSprites[gObjectBankIDs[gActiveBank]].data[0] = 2;
gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0;
gBattleBankFunc[gActiveBank] = sub_802D23C;
}
@@ -2417,11 +2417,11 @@ void PlayerHandleTrainerSlide(void)
void PlayerHandleTrainerSlideBack(void)
{
oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]);
- gSprites[gObjectBankIDs[gActiveBank]].data0 = 50;
- gSprites[gObjectBankIDs[gActiveBank]].data2 = -40;
- gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y;
+ gSprites[gObjectBankIDs[gActiveBank]].data[0] = 50;
+ gSprites[gObjectBankIDs[gActiveBank]].data[2] = -40;
+ gSprites[gObjectBankIDs[gActiveBank]].data[4] = gSprites[gObjectBankIDs[gActiveBank]].pos1.y;
gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34;
- StoreSpriteCallbackInData6(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy);
+ StoreSpriteCallbackInData(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy);
StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1);
gBattleBankFunc[gActiveBank] = sub_802D274;
}
@@ -2441,8 +2441,8 @@ void PlayerHandlecmd10(void)
ewram17810[gActiveBank].unk4 = 0;
sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
PlaySE12WithPanning(SE_POKE_DEAD, -64);
- gSprites[gObjectBankIDs[gActiveBank]].data1 = 0;
- gSprites[gObjectBankIDs[gActiveBank]].data2 = 5;
+ gSprites[gObjectBankIDs[gActiveBank]].data[1] = 0;
+ gSprites[gObjectBankIDs[gActiveBank]].data[2] = 5;
gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80105EC;
gBattleBankFunc[gActiveBank] = sub_802DE10;
}
@@ -2837,7 +2837,7 @@ void PlayerHandleHitAnimation(void)
else
{
gDoingBattleAnim = 1;
- gSprites[gObjectBankIDs[gActiveBank]].data1 = 0;
+ gSprites[gObjectBankIDs[gActiveBank]].data[1] = 0;
sub_8047858(gActiveBank);
gBattleBankFunc[gActiveBank] = bx_blink_t1;
}
@@ -2887,12 +2887,12 @@ void PlayerHandleTrainerBallThrow(void)
u8 taskId;
oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]);
- gSprites[gObjectBankIDs[gActiveBank]].data0 = 50;
- gSprites[gObjectBankIDs[gActiveBank]].data2 = -40;
- gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y;
+ gSprites[gObjectBankIDs[gActiveBank]].data[0] = 50;
+ gSprites[gObjectBankIDs[gActiveBank]].data[2] = -40;
+ gSprites[gObjectBankIDs[gActiveBank]].data[4] = gSprites[gObjectBankIDs[gActiveBank]].pos1.y;
gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34;
- gSprites[gObjectBankIDs[gActiveBank]].data5 = gActiveBank;
- StoreSpriteCallbackInData6(&gSprites[gObjectBankIDs[gActiveBank]], sub_8030E38);
+ gSprites[gObjectBankIDs[gActiveBank]].data[5] = gActiveBank;
+ StoreSpriteCallbackInData(&gSprites[gObjectBankIDs[gActiveBank]], sub_8030E38);
StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1);
paletteNum = AllocSpritePalette(0xD6F8);
LoadCompressedPalette(gTrainerBackPicPaletteTable[gSaveBlock2.playerGender].data, 0x100 + paletteNum * 16, 32);
@@ -2907,7 +2907,7 @@ void PlayerHandleTrainerBallThrow(void)
void sub_8030E38(struct Sprite *sprite)
{
- u8 r4 = sprite->data5;
+ u8 r4 = sprite->data[5];
FreeSpriteOamMatrix(sprite);
FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(sprite->oam.paletteNum));