diff options
Diffstat (limited to 'src/field/party_menu.c')
-rw-r--r-- | src/field/party_menu.c | 274 |
1 files changed, 137 insertions, 137 deletions
diff --git a/src/field/party_menu.c b/src/field/party_menu.c index 42bb66f6f..a8620570b 100644 --- a/src/field/party_menu.c +++ b/src/field/party_menu.c @@ -1422,7 +1422,7 @@ u16 HandleDefaultPartyMenuInput(u8 taskId) if (menuDirectionPressed == 0) { - if ((gMain.newKeys & A_BUTTON) && gSprites[sub_806CA00(taskId)].data0 == 7) + if ((gMain.newKeys & A_BUTTON) && gSprites[sub_806CA00(taskId)].data[0] == 7) { // Selected "CANCEL" return B_BUTTON; @@ -1595,7 +1595,7 @@ u16 HandleBattleTowerPartyMenuInput(u8 taskId) { if (gMain.newKeys & A_BUTTON) { - if (gSprites[sub_806CA00(taskId)].data0 == 7) + if (gSprites[sub_806CA00(taskId)].data[0] == 7) { return B_BUTTON; } @@ -1629,7 +1629,7 @@ void ChangePartyMenuSelection(u8 taskId, s8 directionPressed) { bool8 isLinkDoubleBattle; u8 spriteId = sub_806CA00(taskId); - u8 menuIndex = gSprites[spriteId].data0; + u8 menuIndex = gSprites[spriteId].data[0]; UpdateMonIconFrame_806DA44(taskId, menuIndex, 0); @@ -1645,17 +1645,17 @@ void ChangePartyMenuSelection(u8 taskId, s8 directionPressed) ChangeLinkDoubleBattlePartyMenuSelection(spriteId, menuIndex, directionPressed); - if (gSprites[spriteId].data0 == 0 || gSprites[spriteId].data0 == 2 || gSprites[spriteId].data0 == 3) - sub_806BF24(&gUnknown_083769C0[gSprites[spriteId].data0 * 2], gSprites[spriteId].data0, 3, 1); - if (gSprites[spriteId].data0 == 1 || gSprites[spriteId].data0 == 4 || gSprites[spriteId].data0 == 5) - sub_806BF24(&gUnknown_083769C0[gSprites[spriteId].data0 * 2], gSprites[spriteId].data0, 4, 1); - if (gSprites[spriteId].data0 == 7) + if (gSprites[spriteId].data[0] == 0 || gSprites[spriteId].data[0] == 2 || gSprites[spriteId].data[0] == 3) + sub_806BF24(&gUnknown_083769C0[gSprites[spriteId].data[0] * 2], gSprites[spriteId].data[0], 3, 1); + if (gSprites[spriteId].data[0] == 1 || gSprites[spriteId].data[0] == 4 || gSprites[spriteId].data[0] == 5) + sub_806BF24(&gUnknown_083769C0[gSprites[spriteId].data[0] * 2], gSprites[spriteId].data[0], 4, 1); + if (gSprites[spriteId].data[0] == 7) sub_806BBEC(2); ewram1B000.unk261 = 2; - gSprites[spriteId].pos1.x = gUnknown_083768B8[PARTY_MENU_LAYOUT_LINK_DOUBLE_BATTLE][gSprites[spriteId].data0].x; - gSprites[spriteId].pos1.y = gUnknown_083768B8[PARTY_MENU_LAYOUT_LINK_DOUBLE_BATTLE][gSprites[spriteId].data0].y; + gSprites[spriteId].pos1.x = gUnknown_083768B8[PARTY_MENU_LAYOUT_LINK_DOUBLE_BATTLE][gSprites[spriteId].data[0]].x; + gSprites[spriteId].pos1.y = gUnknown_083768B8[PARTY_MENU_LAYOUT_LINK_DOUBLE_BATTLE][gSprites[spriteId].data[0]].y; } else { @@ -1679,9 +1679,9 @@ void ChangePartyMenuSelection(u8 taskId, s8 directionPressed) ChangeDoubleBattlePartyMenuSelection(spriteId, menuIndex, directionPressed); } - if (gSprites[spriteId].data0 < PARTY_SIZE) + if (gSprites[spriteId].data[0] < PARTY_SIZE) { - sub_806BF24(&gUnknown_083769A8[isDoubleBattle * 12 + gSprites[spriteId].data0 * 2], gSprites[spriteId].data0, 3, 1); + sub_806BF24(&gUnknown_083769A8[isDoubleBattle * 12 + gSprites[spriteId].data[0] * 2], gSprites[spriteId].data[0], 3, 1); } else { @@ -1690,13 +1690,13 @@ void ChangePartyMenuSelection(u8 taskId, s8 directionPressed) ewram1B000.unk261 = 2; - gSprites[spriteId].pos1.x = gUnknown_083768B8[isDoubleBattle][gSprites[spriteId].data0].x; - gSprites[spriteId].pos1.y = gUnknown_083768B8[isDoubleBattle][gSprites[spriteId].data0].y; + gSprites[spriteId].pos1.x = gUnknown_083768B8[isDoubleBattle][gSprites[spriteId].data[0]].x; + gSprites[spriteId].pos1.y = gUnknown_083768B8[isDoubleBattle][gSprites[spriteId].data[0]].y; } - UpdateMonIconFrame_806DA44(taskId, gSprites[spriteId].data0, 1); + UpdateMonIconFrame_806DA44(taskId, gSprites[spriteId].data[0], 1); - if (menuIndex != gSprites[spriteId].data0) + if (menuIndex != gSprites[spriteId].data[0]) { PlaySE(5); } @@ -1710,47 +1710,47 @@ void ChangeDefaultPartyMenuSelection(u8 spriteId, u8 menuIndex, s8 directionPres switch (menuMovement) { case 2: // no movement - gSprites[spriteId].data1 = 0; + gSprites[spriteId].data[1] = 0; break; case 1: // moving up if (menuIndex == 0) { - gSprites[spriteId].data0 = 7; + gSprites[spriteId].data[0] = 7; } else if (menuIndex == 7) { - gSprites[spriteId].data0 = gPlayerPartyCount - 1; + gSprites[spriteId].data[0] = gPlayerPartyCount - 1; } else { s8 diff = directionPressed; - gSprites[spriteId].data0 += diff; + gSprites[spriteId].data[0] += diff; } - gSprites[spriteId].data1 = 0; + gSprites[spriteId].data[1] = 0; break; case 3: // moving down if (menuIndex == gPlayerPartyCount - 1) { - gSprites[spriteId].data0 = 7; + gSprites[spriteId].data[0] = 7; } else if (menuIndex == 7) { - gSprites[spriteId].data0 = 0; + gSprites[spriteId].data[0] = 0; } else { s8 diff = directionPressed; - gSprites[spriteId].data0 += diff; + gSprites[spriteId].data[0] += diff; } - gSprites[spriteId].data1 = 0; + gSprites[spriteId].data[1] = 0; break; case 4: // moving right if (gPlayerPartyCount > 1 && menuIndex == 0) { - if (gSprites[spriteId].data1 == 0) - gSprites[spriteId].data1 = 1; + if (gSprites[spriteId].data[1] == 0) + gSprites[spriteId].data[1] = 1; - gSprites[spriteId].data0 = gSprites[spriteId].data1; + gSprites[spriteId].data[0] = gSprites[spriteId].data[1]; } break; case 0: // moving left // Only move the selection to the left side if one of the mons in the right-hand column are currently selected nextIndex = menuIndex - 1; if (nextIndex <= 4) { - gSprites[spriteId].data0 = 0; - gSprites[spriteId].data1 = menuIndex; + gSprites[spriteId].data[0] = 0; + gSprites[spriteId].data[1] = menuIndex; } break; } @@ -1764,62 +1764,62 @@ void ChangeDoubleBattlePartyMenuSelection(u8 spriteId, u8 menuIndex, s8 directio switch(menuMovement) { case 2: // no movement - gSprites[spriteId].data1 = 0; + gSprites[spriteId].data[1] = 0; break; case 3: // moving down if (menuIndex == 7) { - gSprites[spriteId].data0 = 0; + gSprites[spriteId].data[0] = 0; } else if (menuIndex == gPlayerPartyCount - 1) { - gSprites[spriteId].data0 = 7; + gSprites[spriteId].data[0] = 7; } else { s8 diff = directionPressed; - gSprites[spriteId].data0 += diff; + gSprites[spriteId].data[0] += diff; } - gSprites[spriteId].data1 = 0; + gSprites[spriteId].data[1] = 0; break; case 1: // moving up if (menuIndex == 0) { - gSprites[spriteId].data0 = 7; + gSprites[spriteId].data[0] = 7; } else if (menuIndex == 7) { - gSprites[spriteId].data0 = gPlayerPartyCount - 1; + gSprites[spriteId].data[0] = gPlayerPartyCount - 1; } else { s8 diff = directionPressed; - gSprites[spriteId].data0 += diff; + gSprites[spriteId].data[0] += diff; } - gSprites[spriteId].data1 = 0; + gSprites[spriteId].data[1] = 0; break; case 4: // moving right if (menuIndex == 0) { if (gPlayerPartyCount > 2) { - u16 var1 = gSprites[spriteId].data1 - 2; + u16 var1 = gSprites[spriteId].data[1] - 2; if (var1 > 1) - gSprites[spriteId].data0 = 2; + gSprites[spriteId].data[0] = 2; else - gSprites[spriteId].data0 = gSprites[spriteId].data1; + gSprites[spriteId].data[0] = gSprites[spriteId].data[1]; } } else if (menuIndex == 1) { if (gPlayerPartyCount > 4) { - u16 var1 = gSprites[spriteId].data1 - 4; + u16 var1 = gSprites[spriteId].data[1] - 4; if (var1 <= 1) - gSprites[spriteId].data0 = gSprites[spriteId].data1; + gSprites[spriteId].data[0] = gSprites[spriteId].data[1]; else - gSprites[spriteId].data0 = 4; + gSprites[spriteId].data[0] = 4; } } break; case 0: // moving left var1 = menuIndex - 2; if (var1 <= 1) { - gSprites[spriteId].data0 = 0; - gSprites[spriteId].data1 = menuIndex; + gSprites[spriteId].data[0] = 0; + gSprites[spriteId].data[1] = menuIndex; } else { u8 var2 = menuIndex - 4; if (var2 <= 1) { - gSprites[spriteId].data0 = 1; - gSprites[spriteId].data1 = menuIndex; + gSprites[spriteId].data[0] = 1; + gSprites[spriteId].data[1] = menuIndex; } } break; @@ -1837,62 +1837,62 @@ void ChangeLinkDoubleBattlePartyMenuSelection(u8 spriteId, u8 menuIndex, s8 dire switch (menuMovement) { case 2: // no movement - gSprites[spriteId].data1 = 0; + gSprites[spriteId].data[1] = 0; break; case 3: // moving down if (menuIndex == 7) { - gSprites[spriteId].data0 = 0; + gSprites[spriteId].data[0] = 0; } else { while (menuIndex != PARTY_SIZE - 1) { menuIndex++; if (GetMonData(&gPlayerParty[menuIndex], MON_DATA_SPECIES)) { - gSprites[spriteId].data0 = menuIndex; - gSprites[spriteId].data1 = 0; + gSprites[spriteId].data[0] = menuIndex; + gSprites[spriteId].data[1] = 0; return; } } - gSprites[spriteId].data0 = 7; + gSprites[spriteId].data[0] = 7; } - gSprites[spriteId].data1 = 0; + gSprites[spriteId].data[1] = 0; break; case 1: // moving up while (menuIndex != 0) { menuIndex--; if (menuIndex != PARTY_SIZE && GetMonData(gPlayerParty[menuIndex], MON_DATA_SPECIES)) { - gSprites[spriteId].data0 = menuIndex; - gSprites[spriteId].data1 = 0; + gSprites[spriteId].data[0] = menuIndex; + gSprites[spriteId].data[1] = 0; return; } } - gSprites[spriteId].data0 = 7; - gSprites[spriteId].data1 = 0; + gSprites[spriteId].data[0] = 7; + gSprites[spriteId].data[1] = 0; break; case 4: // moving right if (menuIndex == 0) { - var1 = gSprites[spriteId].data1 - 2; + var1 = gSprites[spriteId].data[1] - 2; if (var1 > 1) { if (GetMonData(&gPlayerParty[2], MON_DATA_SPECIES)) { - gSprites[spriteId].data0 = 2; + gSprites[spriteId].data[0] = 2; } else if (GetMonData(&gPlayerParty[3], MON_DATA_SPECIES)) { - gSprites[spriteId].data0 = 3; + gSprites[spriteId].data[0] = 3; } } else { - gSprites[spriteId].data0 = 1; + gSprites[spriteId].data[0] = 1; } } else if (menuIndex == 1) { - var1 = gSprites[spriteId].data1 - 4; + var1 = gSprites[spriteId].data[1] - 4; if (var1 <= 1) { - gSprites[spriteId].data0 = gSprites[spriteId].data1; + gSprites[spriteId].data[0] = gSprites[spriteId].data[1]; } else { if (GetMonData(&gPlayerParty[4], MON_DATA_SPECIES)) { - gSprites[spriteId].data0 = 4; + gSprites[spriteId].data[0] = 4; } else if (GetMonData(&gPlayerParty[5], MON_DATA_SPECIES)) { - gSprites[spriteId].data0 = 5; + gSprites[spriteId].data[0] = 5; } } } @@ -1900,13 +1900,13 @@ void ChangeLinkDoubleBattlePartyMenuSelection(u8 spriteId, u8 menuIndex, s8 dire case 0: // moving left var2 = menuIndex - 2; if (var2 <= 1) { - gSprites[spriteId].data0 = 0; - gSprites[spriteId].data1 = menuIndex; + gSprites[spriteId].data[0] = 0; + gSprites[spriteId].data[1] = menuIndex; } else { var2 = menuIndex - 4; if (var2 <= 1) { - gSprites[spriteId].data0 = 1; - gSprites[spriteId].data1 = menuIndex; + gSprites[spriteId].data[0] = 1; + gSprites[spriteId].data[1] = menuIndex; } } @@ -2165,7 +2165,7 @@ void ChangeBattleTowerPartyMenuSelection(u8 taskId, s8 directionPressed) u8 newMenuIndex3; s8 menuMovement; u8 spriteId = sub_806CA00(taskId); - u8 menuIndex = gSprites[spriteId].data0; + u8 menuIndex = gSprites[spriteId].data[0]; UpdateMonIconFrame_806DA44(taskId, menuIndex, 0); @@ -2187,60 +2187,60 @@ void ChangeBattleTowerPartyMenuSelection(u8 taskId, s8 directionPressed) switch (menuMovement) { case 2: // no movement - gSprites[spriteId].data1 = 0; + gSprites[spriteId].data[1] = 0; break; case 1: // moving up if (menuIndex == 0) { - gSprites[spriteId].data0 = 7; + gSprites[spriteId].data[0] = 7; } else if (menuIndex == PARTY_SIZE) { - gSprites[spriteId].data0 = gPlayerPartyCount - 1; + gSprites[spriteId].data[0] = gPlayerPartyCount - 1; } else { - gSprites[spriteId].data0 += directionPressed; + gSprites[spriteId].data[0] += directionPressed; } - gSprites[spriteId].data1 = 0; + gSprites[spriteId].data[1] = 0; break; case 3: // moving down if (menuIndex == gPlayerPartyCount - 1) { - gSprites[spriteId].data0 = 6; + gSprites[spriteId].data[0] = 6; } else if (menuIndex == 7) { - gSprites[spriteId].data0 = 0; + gSprites[spriteId].data[0] = 0; } else { - gSprites[spriteId].data0 += directionPressed; + gSprites[spriteId].data[0] += directionPressed; } - gSprites[spriteId].data1 = 0; + gSprites[spriteId].data[1] = 0; break; case 4: // moving right if (gPlayerPartyCount > 1 && menuIndex == 0) { - if (gSprites[spriteId].data1 == 0) { - gSprites[spriteId].data1 = 1; + if (gSprites[spriteId].data[1] == 0) { + gSprites[spriteId].data[1] = 1; } - gSprites[spriteId].data0 = gSprites[spriteId].data1; + gSprites[spriteId].data[0] = gSprites[spriteId].data[1]; } break; case 0: // moving left newMenuIndex3 = menuIndex - 1; if (newMenuIndex3 <= 4) { - gSprites[spriteId].data0 = 0; - gSprites[spriteId].data1 = menuIndex; + gSprites[spriteId].data[0] = 0; + gSprites[spriteId].data[1] = menuIndex; } break; } - gSprites[spriteId].pos1.x = gUnknown_083768B8[PARTY_MENU_LAYOUT_STANDARD][gSprites[spriteId].data0].x; - gSprites[spriteId].pos1.y = gUnknown_083768B8[PARTY_MENU_LAYOUT_STANDARD][gSprites[spriteId].data0].y; + gSprites[spriteId].pos1.x = gUnknown_083768B8[PARTY_MENU_LAYOUT_STANDARD][gSprites[spriteId].data[0]].x; + gSprites[spriteId].pos1.y = gUnknown_083768B8[PARTY_MENU_LAYOUT_STANDARD][gSprites[spriteId].data[0]].y; - newMenuIndex = gSprites[spriteId].data0; - if (gSprites[spriteId].data0 < PARTY_SIZE) + newMenuIndex = gSprites[spriteId].data[0]; + if (gSprites[spriteId].data[0] < PARTY_SIZE) { - sub_806BF24(&gUnknown_083769A8[gSprites[spriteId].data0 * 2], newMenuIndex, 3, 1); + sub_806BF24(&gUnknown_083769A8[gSprites[spriteId].data[0] * 2], newMenuIndex, 3, 1); } - else if (gSprites[spriteId].data0 == PARTY_SIZE) + else if (gSprites[spriteId].data[0] == PARTY_SIZE) { sub_806BB9C(2); } @@ -2251,10 +2251,10 @@ void ChangeBattleTowerPartyMenuSelection(u8 taskId, s8 directionPressed) ewram1B000.unk261 = 2; - newMenuIndex2 = gSprites[spriteId].data0; + newMenuIndex2 = gSprites[spriteId].data[0]; UpdateMonIconFrame_806DA44(taskId, newMenuIndex2, 1); - if (menuIndex != gSprites[spriteId].data0) + if (menuIndex != gSprites[spriteId].data[0]) { PlaySE(5); } @@ -2265,7 +2265,7 @@ void SelectBattleTowerOKButton(u8 taskId) { u8 spriteId = sub_806CA00(taskId); - u8 menuIndex = gSprites[spriteId].data0; + u8 menuIndex = gSprites[spriteId].data[0]; if (menuIndex != 6) { UpdateMonIconFrame_806DA44(taskId, menuIndex, 0); @@ -2279,8 +2279,8 @@ void SelectBattleTowerOKButton(u8 taskId) sub_806BBEC(1); } - gSprites[spriteId].data1 = 0; - gSprites[spriteId].data0 = 6; + gSprites[spriteId].data[1] = 0; + gSprites[spriteId].data[0] = 6; gSprites[spriteId].pos1.x = gUnknown_083768B8[PARTY_MENU_LAYOUT_STANDARD][6].x; gSprites[spriteId].pos1.y = gUnknown_083768B8[PARTY_MENU_LAYOUT_STANDARD][6].y; @@ -2293,8 +2293,8 @@ void SelectBattleTowerOKButton(u8 taskId) void sub_806C92C(u8 spriteId) { - u8 menuIndex1 = gSprites[spriteId].data0; - u8 menuIndex2 = gSprites[spriteId].data1; + u8 menuIndex1 = gSprites[spriteId].data[0]; + u8 menuIndex2 = gSprites[spriteId].data[1]; if (!IsDoubleBattle()) { @@ -2319,14 +2319,14 @@ void sub_806C92C(u8 spriteId) } } - gSprites[spriteId].data1 = menuIndex2; + gSprites[spriteId].data[1] = menuIndex2; } void sub_806C994(u8 taskId, u8 b) { u8 spriteId = sub_806CA00(taskId); - gSprites[spriteId].data0 = b; + gSprites[spriteId].data[0] = b; sub_806C92C(spriteId); } @@ -2336,7 +2336,7 @@ void sub_806C9C4(u8 taskId, u8 spriteId) gSprites[spriteId].pos1.x = gSprites[spriteId2].pos1.x; gSprites[spriteId].pos1.y = gSprites[spriteId2].pos1.y; - gSprites[spriteId].data0 = gSprites[spriteId2].data0; + gSprites[spriteId].data[0] = gSprites[spriteId2].data[0]; } u8 sub_806CA00(u8 taskId) @@ -2353,7 +2353,7 @@ void sub_806CA18(u8 taskId, u8 b) u8 sub_806CA38(u8 taskId) { u8 spriteId = sub_806CA00(taskId); - return gSprites[spriteId].data0; + return gSprites[spriteId].data[0]; } void SetupDefaultPartyMenuSwitchPokemon(u8 taskId) @@ -2369,7 +2369,7 @@ void SetupDefaultPartyMenuSwitchPokemon(u8 taskId) PrintPartyMenuPromptText(ewram1B000_alt.unk272, 0); - sub_806BF24(&gUnknown_083769A8[gSprites[ewram01000.unk1].data0 * 2], gSprites[ewram01000.unk1].data0, 6, 0); + sub_806BF24(&gUnknown_083769A8[gSprites[ewram01000.unk1].data[0] * 2], gSprites[ewram01000.unk1].data[0], 6, 0); ewram1B000.unk261 = 2; } @@ -2381,13 +2381,13 @@ void ChangePartyMenuSwitchPokemonSelection(u8 taskId, s16 menuDirectionPressed) ChangePartyMenuSelection(taskId, menuDirectionPressed); - if (sprite1->data0 != sprite2->data0) + if (sprite1->data[0] != sprite2->data[0]) { - sub_806BF24(&gUnknown_083769A8[sprite1->data0 * 2], sprite1->data0, 6, 1); + sub_806BF24(&gUnknown_083769A8[sprite1->data[0] * 2], sprite1->data[0], 6, 1); } else { - sub_806BF24(&gUnknown_083769A8[sprite1->data0 * 2], sprite1->data0, 6, 0); + sub_806BF24(&gUnknown_083769A8[sprite1->data[0] * 2], sprite1->data[0], 6, 0); } } @@ -2434,15 +2434,15 @@ void sub_806CC2C(u8 taskId) void sub_806CC74(u8 taskId) { - sub_806BF24(&gUnknown_083769A8[gSprites[ewram01000.unk2].data0 * 2], gSprites[ewram01000.unk2].data0, 3, 1); - sub_806BF24(&gUnknown_083769A8[gSprites[ewram01000.unk1].data0 * 2], gSprites[ewram01000.unk1].data0, 3, 0); + sub_806BF24(&gUnknown_083769A8[gSprites[ewram01000.unk2].data[0] * 2], gSprites[ewram01000.unk2].data[0], 3, 1); + sub_806BF24(&gUnknown_083769A8[gSprites[ewram01000.unk1].data[0] * 2], gSprites[ewram01000.unk1].data[0], 3, 0); sub_806CC2C(taskId); } void sub_806CCE4() { - u8 monIndex1 = gSprites[ewram01000.unk1].data0; - u8 monIndex2 = gSprites[ewram01000.unk2].data0; + u8 monIndex1 = gSprites[ewram01000.unk1].data[0]; + u8 monIndex2 = gSprites[ewram01000.unk2].data[0]; if (monIndex1 <= 5) { @@ -2463,8 +2463,8 @@ void sub_806CD44(u8 taskId) void sub_806CD5C(u8 taskId) { - u8 monIndex1 = gSprites[ewram01000.unk1].data0; - u8 monIndex2 = gSprites[ewram01000.unk2].data0; + u8 monIndex1 = gSprites[ewram01000.unk1].data[0]; + u8 monIndex2 = gSprites[ewram01000.unk2].data[0]; if (monIndex1 == monIndex2 || monIndex1 == 7 || monIndex2 == 7) { @@ -2494,8 +2494,8 @@ void sub_806CD5C(u8 taskId) var1 = ewram01000.unk5; if (!var1) { - gSprites[ewram01000.unk3].data0 = -8; - gSprites[ewram01000.unk3].data2 = -0xA8; + gSprites[ewram01000.unk3].data[0] = -8; + gSprites[ewram01000.unk3].data[2] = -0xA8; ewram01000.unk8 = var1; ewram01000.unkA = 11; @@ -2504,8 +2504,8 @@ void sub_806CD5C(u8 taskId) } else { - gSprites[ewram01000.unk3].data0 = 8; - gSprites[ewram01000.unk3].data2 = 0xA8; + gSprites[ewram01000.unk3].data[0] = 8; + gSprites[ewram01000.unk3].data[2] = 0xA8; ewram01000.unk8 = 11; ewram01000.unkA = 11; @@ -2515,8 +2515,8 @@ void sub_806CD5C(u8 taskId) gSprites[ewram01000.unk3].callback = SpriteCB_sub_806D37C; - gSprites[ewram01000.unk4].data0 = 8; - gSprites[ewram01000.unk4].data2 = 0xA8; + gSprites[ewram01000.unk4].data[0] = 8; + gSprites[ewram01000.unk4].data[2] = 0xA8; gSprites[ewram01000.unk4].callback = SpriteCB_sub_806D37C; gSprites[ewram01000.unk3].callback(&gSprites[ewram01000.unk3]); @@ -2537,7 +2537,7 @@ void sub_806CF04(void) SwapValues_s16(&gSprites[ewram01000.unk3].pos1.x, &gSprites[ewram01000.unk4].pos1.x); SwapValues_s16(&gSprites[ewram01000.unk3].pos1.y, &gSprites[ewram01000.unk4].pos1.y); SwapValues_s16(&gSprites[ewram01000.unk3].pos2.x, &gSprites[ewram01000.unk4].pos2.x); - SwapValues_s16(&gSprites[ewram01000.unk3].data0, &gSprites[ewram01000.unk4].data0); + SwapValues_s16(&gSprites[ewram01000.unk3].data[0], &gSprites[ewram01000.unk4].data[0]); gSprites[ewram01000.unk3].callback = SpriteCB_sub_806D37C; gSprites[ewram01000.unk4].callback = SpriteCB_sub_806D37C; @@ -2729,7 +2729,7 @@ void sub_806D198(u8 taskId) gSprites[ewram01000.unk4].pos2.y = 0; gSprites[ewram01000.unk4].callback = UpdateMonIconFrame_806DA38; - spriteId = GetMonIconSpriteId(ewram01000.unk0, gSprites[ewram01000.unk2].data0); + spriteId = GetMonIconSpriteId(ewram01000.unk0, gSprites[ewram01000.unk2].data[0]); gSprites[spriteId].callback = UpdateMonIconFrame_806DA0C; SwapPokemon(&gPlayerParty[ewram01000.unk5], &gPlayerParty[ewram01000.unk6]); @@ -2752,15 +2752,15 @@ void SpriteCB_sub_806D37C(struct Sprite *sprite) { UpdateMonIconFrame(sprite); - if (sprite->pos2.x == sprite->data2) + if (sprite->pos2.x == sprite->data[2]) { - sprite->data0 *= -1; - sprite->data2 = 0; + sprite->data[0] *= -1; + sprite->data[2] = 0; sprite->callback = UpdateMonIconFrame_806DA38; } else { - sprite->pos2.x += sprite->data0; + sprite->pos2.x += sprite->data[0]; } } @@ -2802,8 +2802,8 @@ void sub_806D4AC(u8 taskId, u16 species, u8 c) u8 monIndex = c + 3; u8 spriteId = GetMonIconSpriteId(taskId, monIndex); - gSprites[spriteId].data0 = -8; - gSprites[spriteId].data2 = gTasks[taskId].data[0] * -8; + gSprites[spriteId].data[0] = -8; + gSprites[spriteId].data[2] = gTasks[taskId].data[0] * -8; gSprites[spriteId].callback = SpriteCB_sub_806D37C; } } @@ -3035,7 +3035,7 @@ void UpdateMonIconFrame_806DA44(u8 taskId, u8 monIndex, u8 c) { spriteId = GetMonIconSpriteId(taskId, monIndex); gSprites[spriteId].pos2.y = 0; - gSprites[spriteId].data0 = 0; + gSprites[spriteId].data[0] = 0; if (!c) { @@ -3057,7 +3057,7 @@ void LoadHeldItemIconGraphics(void) void SpriteCB_HeldItemIcon(struct Sprite *sprite) { - u8 data7 = sprite->data7; + u8 data7 = sprite->data[7]; if (gSprites[data7].invisible) { sprite->invisible = 1; @@ -3081,7 +3081,7 @@ void CreateHeldItemIcon(u8 a, u8 b) gSprites[spriteId].pos2.x = 4; gSprites[spriteId].pos2.y = 10; gSprites[spriteId].callback = SpriteCB_HeldItemIcon; - gSprites[spriteId].data7 = a; + gSprites[spriteId].data[7] = a; StartSpriteAnim(&gSprites[spriteId], b); gSprites[spriteId].callback(&gSprites[spriteId]); @@ -3138,8 +3138,8 @@ void CreateHeldItemIcons_806DC34(u8 taskId) gSprites[heldItemSpriteId].pos2.x = 4; gSprites[heldItemSpriteId].pos2.y = 10; - gSprites[heldItemSpriteId].data7 = monIconSpriteId; - gSprites[monIconSpriteId].data7 = heldItemSpriteId; + gSprites[heldItemSpriteId].data[7] = monIconSpriteId; + gSprites[monIconSpriteId].data[7] = heldItemSpriteId; SetHeldItemIconVisibility(taskId, i); gSprites[heldItemSpriteId].callback(&gSprites[heldItemSpriteId]); @@ -3158,8 +3158,8 @@ void CreateHeldItemIcon_806DCD4(u8 taskId, u8 monIndex, u16 item) gSprites[heldItemSpriteId].pos2.x = 4; gSprites[heldItemSpriteId].pos2.y = 10; - gSprites[heldItemSpriteId].data7 = monIconSpriteId; - gSprites[monIconSpriteId].data7 = heldItemSpriteId; + gSprites[heldItemSpriteId].data[7] = monIconSpriteId; + gSprites[monIconSpriteId].data[7] = heldItemSpriteId; if (!item) { @@ -3274,7 +3274,7 @@ _0806DD78: .4byte gSprites\n\ void SpriteCB_UpdateHeldItemIconPosition(struct Sprite *sprite) { - u8 spriteId = sprite->data7; + u8 spriteId = sprite->data[7]; sprite->pos1.x = gSprites[spriteId].pos1.x + gSprites[spriteId].pos2.x; sprite->pos1.y = gSprites[spriteId].pos1.y; @@ -3334,7 +3334,7 @@ void SetMonIconSpriteId(u8 taskId, u8 monIndex, u8 spriteId) u16 GetMonHeldItemIconSpriteId(u8 taskId, u8 monIndex) { u8 spriteId = GetMonIconSpriteId(taskId, monIndex); - u8 retVal = gSprites[spriteId].data7; + u8 retVal = gSprites[spriteId].data[7]; return retVal; } @@ -4478,7 +4478,7 @@ void sub_806FA18(u8 taskId) gTasks[taskId].data[11] -= gTasks[taskId].data[12]; SetMonData(ewram1C000.pokemon, MON_DATA_HP, &gTasks[taskId].data[11]); SetMonIconAnim(GetMonIconSpriteId(ewram1C000.unk4, ewram01000.unk1), ewram1C000.pokemon); - ewram1C000.unk5 = gSprites[ewram01000.unk2].data0; + ewram1C000.unk5 = gSprites[ewram01000.unk2].data[0]; ewram1C000.pokemon = &gPlayerParty[ewram1C000.unk5]; gTasks[taskId].data[10] = GetMonData(ewram1C000.pokemon, MON_DATA_MAX_HP); gTasks[taskId].data[11] = GetMonData(ewram1C000.pokemon, MON_DATA_HP); |