diff options
Diffstat (limited to 'src/field')
| -rw-r--r-- | src/field/choose_party.c | 4 | ||||
| -rw-r--r-- | src/field/decoration.c | 66 | ||||
| -rw-r--r-- | src/field/field_camera.c | 4 | ||||
| -rw-r--r-- | src/field/field_effect.c | 242 | ||||
| -rw-r--r-- | src/field/field_effect_helpers.c | 364 | ||||
| -rw-r--r-- | src/field/field_map_obj.c | 592 | ||||
| -rw-r--r-- | src/field/field_map_obj_helpers.c | 72 | ||||
| -rw-r--r-- | src/field/field_tasks.c | 6 | ||||
| -rw-r--r-- | src/field/field_weather.c | 126 | ||||
| -rw-r--r-- | src/field/fldeff_cut.c | 22 | ||||
| -rw-r--r-- | src/field/fldeff_softboiled.c | 8 | ||||
| -rw-r--r-- | src/field/item_menu.c | 74 | ||||
| -rw-r--r-- | src/field/menu_helpers.c | 48 | ||||
| -rw-r--r-- | src/field/overworld.c | 8 | ||||
| -rw-r--r-- | src/field/party_menu.c | 274 | ||||
| -rw-r--r-- | src/field/pokeblock.c | 16 | ||||
| -rw-r--r-- | src/field/region_map.c | 42 | ||||
| -rw-r--r-- | src/field/rotating_gate.c | 12 | ||||
| -rw-r--r-- | src/field/starter_choose.c | 24 | ||||
| -rw-r--r-- | src/field/trainer_see.c | 24 | ||||
| -rw-r--r-- | src/field/use_pokeblock.c | 6 | ||||
| -rw-r--r-- | src/field/wallclock.c | 72 | 
22 files changed, 1053 insertions, 1053 deletions
| diff --git a/src/field/choose_party.c b/src/field/choose_party.c index 891ee48b8..c3845e48b 100644 --- a/src/field/choose_party.c +++ b/src/field/choose_party.c @@ -430,7 +430,7 @@ static void sub_81225D4(u8 taskId)  {      if (!gPaletteFade.active)      { -        u8 r4 = gSprites[gTasks[taskId].data[3] >> 8].data0; +        u8 r4 = gSprites[gTasks[taskId].data[3] >> 8].data[0];          DestroyTask(taskId);          ewram1B000.unk262 = 1; @@ -880,7 +880,7 @@ static void sub_8123034(u8 taskId)  {      if (!gPaletteFade.active)      { -        u8 r4 = gSprites[gTasks[taskId].data[3] >> 8].data0; +        u8 r4 = gSprites[gTasks[taskId].data[3] >> 8].data[0];          DestroyTask(taskId);          ewram1B000.unk262 = 1; diff --git a/src/field/decoration.c b/src/field/decoration.c index bdeaaf91d..8e6276a2f 100644 --- a/src/field/decoration.c +++ b/src/field/decoration.c @@ -2439,11 +2439,11 @@ void AddDecorationIconObjectFromFieldObject(struct UnkStruct_02038900 * unk_0203          sub_8100874(unk_02038900);          sub_810070C(unk_02038900->palette, ((u16 *)gMapHeader.mapData->secondaryTileset->metatiles + 8 * unk_02038900->decoration->tiles[0])[7] >> 12);          LoadSpritePalette(&gUnknown_083EC954); -        gUnknown_020391A8 = gSprites[gUnknown_03004880.unk4].data0; +        gUnknown_020391A8 = gSprites[gUnknown_03004880.unk4].data[0];          gUnknown_03004880.unk4 = CreateSprite(&gSpriteTemplate_83EC93C, gUnknown_083EC900[unk_02038900->decoration->shape].x,  gUnknown_083EC900[unk_02038900->decoration->shape].y, 0);      } else      { -        gUnknown_020391A8 = gSprites[gUnknown_03004880.unk4].data0; +        gUnknown_020391A8 = gSprites[gUnknown_03004880.unk4].data[0];          gUnknown_03004880.unk4 = AddPseudoFieldObject(unk_02038900->decoration->tiles[0], sub_81009A8, gUnknown_083EC900[unk_02038900->decoration->shape].x,  gUnknown_083EC900[unk_02038900->decoration->shape].y, 1);          gSprites[gUnknown_03004880.unk4].oam.priority = 1;      } @@ -2520,8 +2520,8 @@ void sub_80FF960(u8 taskId)  void sub_80FFAB0(u8 taskId)  {      gTasks[taskId].data[10] = 0; -    gSprites[gUnknown_020391A8].data7 = 1; -    gSprites[gUnknown_020391A9].data7 = 1; +    gSprites[gUnknown_020391A8].data[7] = 1; +    gSprites[gUnknown_020391A9].data[7] = 1;      sub_810045C();      sub_8100038(taskId);  } @@ -2529,8 +2529,8 @@ void sub_80FFAB0(u8 taskId)  void sub_80FFB08(u8 taskId)  {      gTasks[taskId].data[10] = 0; -    gSprites[gUnknown_020391A8].data7 = 1; -    gSprites[gUnknown_020391A9].data7 = 1; +    gSprites[gUnknown_020391A8].data[7] = 1; +    gSprites[gUnknown_020391A9].data[7] = 1;      sub_810045C();      DisplayItemMessageOnField(taskId, gSecretBaseText_CancelDecorating, sub_8100248, 0);  } @@ -3400,13 +3400,13 @@ bool8 sub_8100430(void)  void sub_810045C(void)  {      gUnknown_020391AA = 0; -    gSprites[gUnknown_020391A8].data2 = 0; -    gSprites[gUnknown_020391A8].data3 = 0; +    gSprites[gUnknown_020391A8].data[2] = 0; +    gSprites[gUnknown_020391A8].data[3] = 0;  }  void sub_8100494(u8 taskId)  { -    if (!gSprites[gUnknown_020391A8].data4) +    if (!gSprites[gUnknown_020391A8].data[4])      {          if (gTasks[taskId].data[10] == 1)          { @@ -3420,29 +3420,29 @@ void sub_8100494(u8 taskId)          if ((gMain.heldKeys & DPAD_ANY) == DPAD_UP)          {              gUnknown_020391AA = DIR_SOUTH; -            gSprites[gUnknown_020391A8].data2 =  0; -            gSprites[gUnknown_020391A8].data3 = -2; +            gSprites[gUnknown_020391A8].data[2] =  0; +            gSprites[gUnknown_020391A8].data[3] = -2;              gTasks[taskId].data[1]--;          }          if ((gMain.heldKeys & DPAD_ANY) == DPAD_DOWN)          {              gUnknown_020391AA = DIR_NORTH; -            gSprites[gUnknown_020391A8].data2 =  0; -            gSprites[gUnknown_020391A8].data3 =  2; +            gSprites[gUnknown_020391A8].data[2] =  0; +            gSprites[gUnknown_020391A8].data[3] =  2;              gTasks[taskId].data[1]++;          }          if ((gMain.heldKeys & DPAD_ANY) == DPAD_LEFT)          {              gUnknown_020391AA = DIR_WEST; -            gSprites[gUnknown_020391A8].data2 = -2; -            gSprites[gUnknown_020391A8].data3 =  0; +            gSprites[gUnknown_020391A8].data[2] = -2; +            gSprites[gUnknown_020391A8].data[3] =  0;              gTasks[taskId].data[0]--;          }          if ((gMain.heldKeys & DPAD_ANY) == DPAD_RIGHT)          {              gUnknown_020391AA = DIR_EAST; -            gSprites[gUnknown_020391A8].data2 =  2; -            gSprites[gUnknown_020391A8].data3 =  0; +            gSprites[gUnknown_020391A8].data[2] =  2; +            gSprites[gUnknown_020391A8].data[3] =  0;              gTasks[taskId].data[0]++;          }          if (!sub_8100430() || !sub_810038C(taskId)) @@ -3452,8 +3452,8 @@ void sub_8100494(u8 taskId)      }      if (gUnknown_020391AA)      { -        gSprites[gUnknown_020391A8].data4++; -        gSprites[gUnknown_020391A8].data4 &= 7; +        gSprites[gUnknown_020391A8].data[4]++; +        gSprites[gUnknown_020391A8].data[4] &= 7;      }      if (!gTasks[taskId].data[10])      { @@ -3471,7 +3471,7 @@ void sub_8100494(u8 taskId)  void sub_810065C(u8 taskId)  {      MenuZeroFillWindowRect(0, 0, 29, 19); -    gSprites[gUnknown_020391A8].data7 = 0; +    gSprites[gUnknown_020391A8].data[7] = 0;      gTasks[taskId].data[10] = 0;      gTasks[taskId].func = sub_8100494;  } @@ -3596,27 +3596,27 @@ void sub_8100930(u8 decoShape)  void sub_81009A8(struct Sprite *sprite)  { -    sprite->data2 = 0; -    sprite->data3 = 0; -    sprite->data4 = 0; -    sprite->data5 = 0; -    sprite->data6 = 0; -    sprite->data7 = 0; +    sprite->data[2] = 0; +    sprite->data[3] = 0; +    sprite->data[4] = 0; +    sprite->data[5] = 0; +    sprite->data[6] = 0; +    sprite->data[7] = 0;      sprite->callback = sub_81009C0;  }  void sub_81009C0(struct Sprite *sprite)  { -    if (sprite->data7 == 0) +    if (sprite->data[7] == 0)      { -        if (sprite->data6 < 15) +        if (sprite->data[6] < 15)          {              sprite->invisible = 0;          } else          {              sprite->invisible = 1;          } -        sprite->data6 = (sprite->data6 + 1) & 0x1f; +        sprite->data[6] = (sprite->data[6] + 1) & 0x1f;      } else      {          sprite->invisible = 0; @@ -3760,7 +3760,7 @@ void SetUpPuttingAwayDecorationPlayerAvatar(void)  {      player_get_direction_lower_nybble();      MenuZeroFillWindowRect(0, 0, 29, 19); -    gUnknown_020391A8 = gSprites[gUnknown_03004880.unk4].data0; +    gUnknown_020391A8 = gSprites[gUnknown_03004880.unk4].data[0];      sub_81016C8();      gUnknown_03004880.unk4 = CreateSprite(&gSpriteTemplate_83ECA88, 0x78, 0x50, 0);      if (gSaveBlock2.playerGender == MALE) @@ -3810,7 +3810,7 @@ void sub_8100E70(u8 taskId)  void sub_8100EEC(u8 taskId)  {      MenuZeroFillWindowRect(0, 0, 29, 19); -    gSprites[gUnknown_020391A8].data7 = 0; +    gSprites[gUnknown_020391A8].data[7] = 0;      gSprites[gUnknown_020391A8].invisible = 0;      gSprites[gUnknown_020391A8].callback = sub_8101698;      gSprites[gUnknown_020391A9].pos1.x = 0x88; @@ -4198,8 +4198,8 @@ void sub_8101678(void)  void sub_8101698(struct Sprite *sprite)  { -    sprite->data0 = (sprite->data0 + 1) & 0x1f; -    if (sprite->data0 >= 16) +    sprite->data[0] = (sprite->data[0] + 1) & 0x1f; +    if (sprite->data[0] >= 16)      {          sprite->invisible = TRUE;      } else diff --git a/src/field/field_camera.c b/src/field/field_camera.c index a29f4c49f..8384ad8d1 100644 --- a/src/field/field_camera.c +++ b/src/field/field_camera.c @@ -322,8 +322,8 @@ static void CameraUpdateCallback(struct CameraSomething *a)  {      if (a->unk4 != 0)      { -        a->unk8 = gSprites[a->unk4].data2; -        a->unkC = gSprites[a->unk4].data3; +        a->unk8 = gSprites[a->unk4].data[2]; +        a->unkC = gSprites[a->unk4].data[3];      }  } diff --git a/src/field/field_effect.c b/src/field/field_effect.c index bd78fb632..e15dc906f 100644 --- a/src/field/field_effect.c +++ b/src/field/field_effect.c @@ -886,16 +886,16 @@ void PokecenterHealEffect_0(struct Task *task)  void PokecenterHealEffect_1(struct Task *task)  { -    if (gSprites[task->data[6]].data0 > 1) +    if (gSprites[task->data[6]].data[0] > 1)      { -        gSprites[task->data[7]].data0++; +        gSprites[task->data[7]].data[0]++;          task->data[0]++;      }  }  void PokecenterHealEffect_2(struct Task *task)  { -    if (gSprites[task->data[6]].data0 > 4) +    if (gSprites[task->data[6]].data[0] > 4)      {          task->data[0]++;      } @@ -903,7 +903,7 @@ void PokecenterHealEffect_2(struct Task *task)  void PokecenterHealEffect_3(struct Task *task)  { -    if (gSprites[task->data[6]].data0 > 6) +    if (gSprites[task->data[6]].data[0] > 6)      {          DestroySprite(&gSprites[task->data[6]]);          FieldEffectActiveListRemove(FLDEFF_POKECENTER_HEAL); @@ -949,7 +949,7 @@ void HallOfFameRecordEffect_0(struct Task *task)  void HallOfFameRecordEffect_1(struct Task *task)  { -    if (gSprites[task->data[6]].data0 > 1) +    if (gSprites[task->data[6]].data[0] > 1)      {          task->data[15]++; // was this ever initialized? is this ever used?          task->data[0]++; @@ -958,7 +958,7 @@ void HallOfFameRecordEffect_1(struct Task *task)  void HallOfFameRecordEffect_2(struct Task *task)  { -    if (gSprites[task->data[6]].data0 > 4) +    if (gSprites[task->data[6]].data[0] > 4)      {          task->data[0]++;      } @@ -966,7 +966,7 @@ void HallOfFameRecordEffect_2(struct Task *task)  void HallOfFameRecordEffect_3(struct Task *task)  { -    if (gSprites[task->data[6]].data0 > 6) +    if (gSprites[task->data[6]].data[0] > 6)      {          DestroySprite(&gSprites[task->data[6]]);          FieldEffectActiveListRemove(FLDEFF_HALL_OF_FAME_RECORD); @@ -984,46 +984,46 @@ u8 CreatePokeballGlowSprite(s16 data6, s16 x, s16 y, u16 data5)      sprite = &gSprites[spriteId];      sprite->pos2.x = x;      sprite->pos2.y = y; -    sprite->data5 = data5; -    sprite->data6 = data6; -    sprite->data7 = spriteId; +    sprite->data[5] = data5; +    sprite->data[6] = data6; +    sprite->data[7] = spriteId;      return spriteId;  }  void SpriteCB_PokeballGlowEffect(struct Sprite *sprite)  { -    gUnknown_0839F288[sprite->data0](sprite); +    gUnknown_0839F288[sprite->data[0]](sprite);  }  void PokeballGlowEffect_0(struct Sprite *sprite)  {      u8 endSpriteId; -    if (sprite->data1 == 0 || (--sprite->data1) == 0) +    if (sprite->data[1] == 0 || (--sprite->data[1]) == 0)      { -        sprite->data1 = 25; -        endSpriteId = CreateSpriteAtEnd(&gSpriteTemplate_839F208, gUnknown_0839F2A8[sprite->data2].x + sprite->pos2.x, gUnknown_0839F2A8[sprite->data2].y + sprite->pos2.y, 0); +        sprite->data[1] = 25; +        endSpriteId = CreateSpriteAtEnd(&gSpriteTemplate_839F208, gUnknown_0839F2A8[sprite->data[2]].x + sprite->pos2.x, gUnknown_0839F2A8[sprite->data[2]].y + sprite->pos2.y, 0);          gSprites[endSpriteId].oam.priority = 2; -        gSprites[endSpriteId].data0 = sprite->data7; -        sprite->data2++; -        sprite->data6--; +        gSprites[endSpriteId].data[0] = sprite->data[7]; +        sprite->data[2]++; +        sprite->data[6]--;          PlaySE(SE_BOWA);      } -    if (sprite->data6 == 0) +    if (sprite->data[6] == 0)      { -        sprite->data1 = 32; -        sprite->data0++; +        sprite->data[1] = 32; +        sprite->data[0]++;      }  }  void PokeballGlowEffect_1(struct Sprite *sprite)  { -    if ((--sprite->data1) == 0) +    if ((--sprite->data[1]) == 0)      { -        sprite->data0++; -        sprite->data1 = 8; -        sprite->data2 = 0; -        sprite->data3 = 0; -        if (sprite->data5) +        sprite->data[0]++; +        sprite->data[1] = 8; +        sprite->data[2] = 0; +        sprite->data[3] = 0; +        if (sprite->data[5])          {              PlayFanfare(BGM_ME_ASA);          } @@ -1033,48 +1033,48 @@ void PokeballGlowEffect_1(struct Sprite *sprite)  void PokeballGlowEffect_2(struct Sprite *sprite)  {      u8 phase; -    if ((--sprite->data1) == 0) +    if ((--sprite->data[1]) == 0)      { -        sprite->data1 = 8; -        sprite->data2++; -        sprite->data2 &= 3; -        if (sprite->data2 == 0) +        sprite->data[1] = 8; +        sprite->data[2]++; +        sprite->data[2] &= 3; +        if (sprite->data[2] == 0)          { -            sprite->data3++; +            sprite->data[3]++;          }      } -    phase = (sprite->data2 + 3) & 3; +    phase = (sprite->data[2] + 3) & 3;      MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x108, gUnknown_0839F2C0[phase], gUnknown_0839F2C4[phase], gUnknown_0839F2C8[phase]); -    phase = (sprite->data2 + 2) & 3; +    phase = (sprite->data[2] + 2) & 3;      MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x106, gUnknown_0839F2C0[phase], gUnknown_0839F2C4[phase], gUnknown_0839F2C8[phase]); -    phase = (sprite->data2 + 1) & 3; +    phase = (sprite->data[2] + 1) & 3;      MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x102, gUnknown_0839F2C0[phase], gUnknown_0839F2C4[phase], gUnknown_0839F2C8[phase]); -    phase = sprite->data2; +    phase = sprite->data[2];      MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x105, gUnknown_0839F2C0[phase], gUnknown_0839F2C4[phase], gUnknown_0839F2C8[phase]);      MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x103, gUnknown_0839F2C0[phase], gUnknown_0839F2C4[phase], gUnknown_0839F2C8[phase]); -    if (sprite->data3 > 2) +    if (sprite->data[3] > 2)      { -        sprite->data0++; -        sprite->data1 = 8; -        sprite->data2 = 0; +        sprite->data[0]++; +        sprite->data[1] = 8; +        sprite->data[2] = 0;      }  }  void PokeballGlowEffect_3(struct Sprite *sprite)  {      u8 phase; -    if ((--sprite->data1) == 0) +    if ((--sprite->data[1]) == 0)      { -        sprite->data1 = 8; -        sprite->data2++; -        sprite->data2 &= 3; -        if (sprite->data2 == 3) +        sprite->data[1] = 8; +        sprite->data[2]++; +        sprite->data[2] &= 3; +        if (sprite->data[2] == 3)          { -            sprite->data0++; -            sprite->data1 = 30; +            sprite->data[0]++; +            sprite->data[1] = 30;          }      } -    phase = sprite->data2; +    phase = sprite->data[2];      MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x108, gUnknown_0839F2C0[phase], gUnknown_0839F2C4[phase], gUnknown_0839F2C8[phase]);      MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x106, gUnknown_0839F2C0[phase], gUnknown_0839F2C4[phase], gUnknown_0839F2C8[phase]);      MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x102, gUnknown_0839F2C0[phase], gUnknown_0839F2C4[phase], gUnknown_0839F2C8[phase]); @@ -1084,22 +1084,22 @@ void PokeballGlowEffect_3(struct Sprite *sprite)  void PokeballGlowEffect_4(struct Sprite *sprite)  { -    if ((--sprite->data1) == 0) +    if ((--sprite->data[1]) == 0)      { -        sprite->data0++; +        sprite->data[0]++;      }  }  void PokeballGlowEffect_5(struct Sprite *sprite)  { -    sprite->data0++; +    sprite->data[0]++;  }  void PokeballGlowEffect_6(struct Sprite *sprite)  { -    if (sprite->data5 == 0 || IsFanfareTaskInactive()) +    if (sprite->data[5] == 0 || IsFanfareTaskInactive())      { -        sprite->data0++; +        sprite->data[0]++;      }  } @@ -1109,7 +1109,7 @@ void PokeballGlowEffect_7(struct Sprite *sprite)  void SpriteCB_PokeballGlow(struct Sprite *sprite)  { -    if (gSprites[sprite->data0].data0 > 4) +    if (gSprites[sprite->data[0]].data[0] > 4)      {          FieldEffectFreeGraphicsResources(sprite);      } @@ -1129,9 +1129,9 @@ u8 PokecenterHealEffectHelper(s16 x, s16 y)  void SpriteCB_PokecenterMonitor(struct Sprite *sprite)  { -    if (sprite->data0 != 0) +    if (sprite->data[0] != 0)      { -        sprite->data0 = 0; +        sprite->data[0] = 0;          sprite->invisible = 0;          StartSpriteAnim(sprite, 1);      } @@ -1153,21 +1153,21 @@ void HallOfFameRecordEffectHelper(s16 a0, s16 a1, s16 a2, u8 a3)          spriteIdAtEnd = CreateSpriteAtEnd(&gSpriteTemplate_839F250, a1, a2, 0);      }      gSprites[spriteIdAtEnd].invisible = 1; -    gSprites[spriteIdAtEnd].data0 = a0; +    gSprites[spriteIdAtEnd].data[0] = a0;  }  void SpriteCB_HallOfFameMonitor(struct Sprite *sprite)  { -    if (gTasks[sprite->data0].data[15]) +    if (gTasks[sprite->data[0]].data[15])      { -        if (sprite->data1 == 0 || (--sprite->data1) == 0) +        if (sprite->data[1] == 0 || (--sprite->data[1]) == 0)          { -            sprite->data1 = 16; +            sprite->data[1] = 16;              sprite->invisible ^= 1;          } -        sprite->data2++; +        sprite->data[2]++;      } -    if (sprite->data2 > 127) +    if (sprite->data[2] > 127)      {          FieldEffectFreeGraphicsResources(sprite);      } @@ -2480,7 +2480,7 @@ void sub_8088228(struct Task *task)  void sub_80882B4(struct Task *task)  {      task->data[5] -= 16; -    if (gSprites[task->data[15]].data7) +    if (gSprites[task->data[15]].data[7])      {          task->data[0]++;      } @@ -2607,7 +2607,7 @@ void sub_8088554(struct Task *task)  void sub_80885A8(struct Task *task)  {      sub_80886F8(task); -    if (gSprites[task->data[15]].data7) +    if (gSprites[task->data[15]].data[7])      {          task->data[0]++;      } @@ -2827,8 +2827,8 @@ u8 sub_8088830(u32 a0, u32 a1, u32 a2)      sprite = &gSprites[monSprite];      sprite->callback = SpriteCallbackDummy;      sprite->oam.priority = 0; -    sprite->data0 = a0; -    sprite->data6 = v0; +    sprite->data[0] = a0; +    sprite->data[6] = v0;      return monSprite;  } @@ -2839,14 +2839,14 @@ void sub_8088890(struct Sprite *sprite)      if ((sprite->pos1.x -= 20) <= 0x78)      {          sprite->pos1.x = 0x78; -        sprite->data1 = 30; +        sprite->data[1] = 30;          sprite->callback = sub_80888D4; -        if (sprite->data6) +        if (sprite->data[6])          { -            PlayCry2(sprite->data0, 0, 0x7d, 0xa); +            PlayCry2(sprite->data[0], 0, 0x7d, 0xa);          } else          { -            PlayCry1(sprite->data0, 0); +            PlayCry1(sprite->data[0], 0);          }      }  } @@ -2855,7 +2855,7 @@ void sub_80888F0(struct Sprite *);  void sub_80888D4(struct Sprite *sprite)  { -    if ((--sprite->data1) == 0) +    if ((--sprite->data[1]) == 0)      {          sprite->callback = sub_80888F0;      } @@ -2865,7 +2865,7 @@ void sub_80888F0(struct Sprite *sprite)  {      if (sprite->pos1.x < -0x40)      { -        sprite->data7 = 1; +        sprite->data[7] = 1;      } else      {          sprite->pos1.x -= 20; @@ -2969,7 +2969,7 @@ u8 FldEff_NPCFlyOut(void)      sprite->oam.paletteNum = 0;      sprite->oam.priority = 1;      sprite->callback = sub_8088BC4; -    sprite->data1 = gFieldEffectArguments[0]; +    sprite->data[1] = gFieldEffectArguments[0];      PlaySE(SE_W019);      return spriteId;  } @@ -2977,19 +2977,19 @@ u8 FldEff_NPCFlyOut(void)  void sub_8088BC4(struct Sprite *sprite)  {      struct Sprite *npcSprite; -    sprite->pos2.x = Cos(sprite->data2, 0x8c); -    sprite->pos2.y = Sin(sprite->data2, 0x48); -    sprite->data2 = (sprite->data2 + 4) & 0xff; -    if (sprite->data0) +    sprite->pos2.x = Cos(sprite->data[2], 0x8c); +    sprite->pos2.y = Sin(sprite->data[2], 0x48); +    sprite->data[2] = (sprite->data[2] + 4) & 0xff; +    if (sprite->data[0])      { -        npcSprite = &gSprites[sprite->data1]; +        npcSprite = &gSprites[sprite->data[1]];          npcSprite->coordOffsetEnabled = 0;          npcSprite->pos1.x = sprite->pos1.x + sprite->pos2.x;          npcSprite->pos1.y = sprite->pos1.y + sprite->pos2.y - 8;          npcSprite->pos2.x = 0;          npcSprite->pos2.y = 0;      } -    if (sprite->data2 >= 0x80) +    if (sprite->data[2] >= 0x80)      {          FieldEffectStop(sprite, FLDEFF_NPCFLY_OUT);      } @@ -3149,7 +3149,7 @@ u8 sub_8088F60(void)  u8 sub_8088FA4(u8 spriteId)  { -    return gSprites[spriteId].data7; +    return gSprites[spriteId].data[7];  }  void sub_8088FC0(u8 spriteId) @@ -3161,20 +3161,20 @@ void sub_8088FC0(u8 spriteId)      sprite->pos1.y = 0x00;      sprite->pos2.x = 0;      sprite->pos2.y = 0; -    memset(&sprite->data0, 0, 8 * sizeof(u16) /* zero all data cells */); -    sprite->data6 = 0x40; +    memset(&sprite->data[0], 0, 8 * sizeof(u16) /* zero all data cells */); +    sprite->data[6] = 0x40;  }  void sub_8088FFC(u8 a0, u8 a1)  { -    gSprites[a0].data6 = a1; +    gSprites[a0].data[6] = a1;  }  void sub_8089018(struct Sprite *sprite)  { -    if (sprite->data7 == 0) +    if (sprite->data[7] == 0)      { -        if (sprite->data0 == 0) +        if (sprite->data[0] == 0)          {              sprite->oam.affineMode = 3;              sprite->affineAnims = gSpriteAffineAnimTable_0839F44C; @@ -3182,20 +3182,20 @@ void sub_8089018(struct Sprite *sprite)              StartSpriteAffineAnim(sprite, 0);              sprite->pos1.x = 0x76;              sprite->pos1.y = -0x30; -            sprite->data0++; -            sprite->data1 = 0x40; -            sprite->data2 = 0x100; +            sprite->data[0]++; +            sprite->data[1] = 0x40; +            sprite->data[2] = 0x100;          } -        sprite->data1 += (sprite->data2 >> 8); -        sprite->pos2.x = Cos(sprite->data1, 0x78); -        sprite->pos2.y = Sin(sprite->data1, 0x78); -        if (sprite->data2 < 0x800) +        sprite->data[1] += (sprite->data[2] >> 8); +        sprite->pos2.x = Cos(sprite->data[1], 0x78); +        sprite->pos2.y = Sin(sprite->data[1], 0x78); +        if (sprite->data[2] < 0x800)          { -            sprite->data2 += 0x60; +            sprite->data[2] += 0x60;          } -        if (sprite->data1 > 0x81) +        if (sprite->data[1] > 0x81)          { -            sprite->data7++; +            sprite->data[7]++;              sprite->oam.affineMode = 0;              FreeOamMatrix(sprite->oam.matrixNum);              CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, 0); @@ -3206,29 +3206,29 @@ void sub_8089018(struct Sprite *sprite)  void sub_80890D8(struct Sprite *sprite)  {      struct Sprite *sprite1; -    sprite->pos2.x = Cos(sprite->data2, 0x8c); -    sprite->pos2.y = Sin(sprite->data2, 0x48); -    sprite->data2 = (sprite->data2 + 4) & 0xff; -    if (sprite->data6 != 0x40) +    sprite->pos2.x = Cos(sprite->data[2], 0x8c); +    sprite->pos2.y = Sin(sprite->data[2], 0x48); +    sprite->data[2] = (sprite->data[2] + 4) & 0xff; +    if (sprite->data[6] != 0x40)      { -        sprite1 = &gSprites[sprite->data6]; +        sprite1 = &gSprites[sprite->data[6]];          sprite1->coordOffsetEnabled = 0;          sprite1->pos1.x = sprite->pos1.x + sprite->pos2.x;          sprite1->pos1.y = sprite->pos1.y + sprite->pos2.y - 8;          sprite1->pos2.x = 0;          sprite1->pos2.y = 0;      } -    if (sprite->data2 >= 0x80) +    if (sprite->data[2] >= 0x80)      { -        sprite->data7 = 1; +        sprite->data[7] = 1;      }  }  void sub_808914C(struct Sprite *sprite)  { -    if (sprite->data7 == 0) +    if (sprite->data[7] == 0)      { -        if (sprite->data0 == 0) +        if (sprite->data[0] == 0)          {              sprite->oam.affineMode = 3;              sprite->affineAnims = gSpriteAffineAnimTable_0839F44C; @@ -3236,31 +3236,31 @@ void sub_808914C(struct Sprite *sprite)              StartSpriteAffineAnim(sprite, 1);              sprite->pos1.x = 0x5e;              sprite->pos1.y = -0x20; -            sprite->data0++; -            sprite->data1 = 0xf0; -            sprite->data2 = 0x800; -            sprite->data4 = 0x80; +            sprite->data[0]++; +            sprite->data[1] = 0xf0; +            sprite->data[2] = 0x800; +            sprite->data[4] = 0x80;          } -        sprite->data1 += sprite->data2 >> 8; -        sprite->data3 += sprite->data2 >> 8; -        sprite->data1 &= 0xff; -        sprite->pos2.x = Cos(sprite->data1, 0x20); -        sprite->pos2.y = Sin(sprite->data1, 0x78); -        if (sprite->data2 > 0x100) +        sprite->data[1] += sprite->data[2] >> 8; +        sprite->data[3] += sprite->data[2] >> 8; +        sprite->data[1] &= 0xff; +        sprite->pos2.x = Cos(sprite->data[1], 0x20); +        sprite->pos2.y = Sin(sprite->data[1], 0x78); +        if (sprite->data[2] > 0x100)          { -            sprite->data2 -= sprite->data4; +            sprite->data[2] -= sprite->data[4];          } -        if (sprite->data4 < 0x100) +        if (sprite->data[4] < 0x100)          { -            sprite->data4 += 24; +            sprite->data[4] += 24;          } -        if (sprite->data2 < 0x100) +        if (sprite->data[2] < 0x100)          { -            sprite->data2 = 0x100; +            sprite->data[2] = 0x100;          } -        if (sprite->data3 >= 60) +        if (sprite->data[3] >= 60)          { -            sprite->data7++; +            sprite->data[7]++;              sprite->oam.affineMode = 0;              FreeOamMatrix(sprite->oam.matrixNum);              sprite->invisible = 1; diff --git a/src/field/field_effect_helpers.c b/src/field/field_effect_helpers.c index 2ad8bdce3..c5b67fd9d 100644 --- a/src/field/field_effect_helpers.c +++ b/src/field/field_effect_helpers.c @@ -89,9 +89,9 @@ void SetUpReflection(struct MapObject *mapObject, struct Sprite *sprite, bool8 f      newSprite->affineAnims = gDummySpriteAffineAnimTable;      newSprite->affineAnimBeginning = TRUE;      newSprite->subspriteMode = 0; -    newSprite->data0 = sprite->data0; -    newSprite->data1 = mapObject->localId; -    newSprite->data7 = flag; +    newSprite->data[0] = sprite->data[0]; +    newSprite->data[1] = mapObject->localId; +    newSprite->data[7] = flag;      npc_pal_op(mapObject, newSprite);      if (!flag)      { @@ -110,10 +110,10 @@ static void npc_pal_op(struct MapObject *mapObject, struct Sprite *sprite)      u16 unk_8041e2c[ARRAY_COUNT(gUnknown_08401E2C)];      memcpy(unk_8041e2c, gUnknown_08401E2C, sizeof gUnknown_08401E2C); -    sprite->data2 = 0; +    sprite->data[2] = 0;      if (!GetFieldObjectGraphicsInfo(mapObject->graphicsId)->disableReflectionPaletteLoad && ((whichElement = sub_8057450(mapObject->mapobj_unk_1F)) || (whichElement = sub_8057450(mapObject->mapobj_unk_1E))))      { -        sprite->data2 = unk_8041e2c[whichElement - 1]; +        sprite->data[2] = unk_8041e2c[whichElement - 1];          npc_pal_op_A(mapObject, sprite->oam.paletteNum);      }      else @@ -162,9 +162,9 @@ static void sub_81269E0(struct Sprite *sprite)      struct MapObject *mapObject;      struct Sprite *oldSprite; -    mapObject = &gMapObjects[sprite->data0]; +    mapObject = &gMapObjects[sprite->data[0]];      oldSprite = &gSprites[mapObject->spriteId]; -    if (!mapObject->active || !mapObject->mapobj_bit_17 || mapObject->localId != sprite->data1) +    if (!mapObject->active || !mapObject->mapobj_bit_17 || mapObject->localId != sprite->data[1])      {          sprite->inUse = FALSE;      } @@ -179,13 +179,13 @@ static void sub_81269E0(struct Sprite *sprite)          sprite->subspriteTableNum = oldSprite->subspriteTableNum;          sprite->invisible = oldSprite->invisible;          sprite->pos1.x = oldSprite->pos1.x; -        sprite->pos1.y = oldSprite->pos1.y + sub_81268D0(mapObject) + sprite->data2; +        sprite->pos1.y = oldSprite->pos1.y + sub_81268D0(mapObject) + sprite->data[2];          sprite->centerToCornerVecX = oldSprite->centerToCornerVecX;          sprite->centerToCornerVecY = oldSprite->centerToCornerVecY;          sprite->pos2.x = oldSprite->pos2.x;          sprite->pos2.y = -oldSprite->pos2.y;          sprite->coordOffsetEnabled = oldSprite->coordOffsetEnabled; -        if (sprite->data7 == FALSE) +        if (sprite->data[7] == FALSE)          {              sprite->oam.matrixNum = 0;              if (oldSprite->oam.matrixNum & 0x8) @@ -224,15 +224,15 @@ void sub_8126BC4(u8 spriteId, u8 animNum, s16 x, s16 y)      struct Sprite *sprite;      sprite = &gSprites[spriteId]; -    if (sprite->invisible || sprite->data0 != x || sprite->data1 != y) +    if (sprite->invisible || sprite->data[0] != x || sprite->data[1] != y)      {          sub_80603CC(x, y, &x2, &y2);          sprite = &gSprites[spriteId];          sprite->pos1.x = x2 + 8;          sprite->pos1.y = y2 + 8;          sprite->invisible = FALSE; -        sprite->data0 = x; -        sprite->data1 = y; +        sprite->data[0] = x; +        sprite->data[1] = y;          StartSpriteAnim(sprite, animNum - 1);      }  } @@ -249,10 +249,10 @@ u32 FldEff_Shadow(void)      if (spriteId != MAX_SPRITES)      {          gSprites[spriteId].coordOffsetEnabled = TRUE; -        gSprites[spriteId].data0 = gFieldEffectArguments[0]; -        gSprites[spriteId].data1 = gFieldEffectArguments[1]; -        gSprites[spriteId].data2 = gFieldEffectArguments[2]; -        gSprites[spriteId].data3 = (graphicsInfo->height >> 1) - gUnknown_08401E36[graphicsInfo->shadowSize]; +        gSprites[spriteId].data[0] = gFieldEffectArguments[0]; +        gSprites[spriteId].data[1] = gFieldEffectArguments[1]; +        gSprites[spriteId].data[2] = gFieldEffectArguments[2]; +        gSprites[spriteId].data[3] = (graphicsInfo->height >> 1) - gUnknown_08401E36[graphicsInfo->shadowSize];      }      return 0;  } @@ -263,7 +263,7 @@ void oamc_shadow(struct Sprite *sprite)      struct MapObject *mapObject;      struct Sprite *linkedSprite; -    if (TryGetFieldObjectIdByLocalIdAndMap(sprite->data0, sprite->data1, sprite->data2, &mapObjectId)) +    if (TryGetFieldObjectIdByLocalIdAndMap(sprite->data[0], sprite->data[1], sprite->data[2], &mapObjectId))      {          FieldEffectStop(sprite, FLDEFF_SHADOW);      } @@ -273,7 +273,7 @@ void oamc_shadow(struct Sprite *sprite)          linkedSprite = &gSprites[mapObject->spriteId];          sprite->oam.priority = linkedSprite->oam.priority;          sprite->pos1.x = linkedSprite->pos1.x; -        sprite->pos1.y = linkedSprite->pos1.y + sprite->data3; +        sprite->pos1.y = linkedSprite->pos1.y + sprite->data[3];          if (!mapObject->active || !mapObject->mapobj_bit_22 || MetatileBehavior_IsPokeGrass(mapObject->mapobj_unk_1E) || MetatileBehavior_IsSurfableWaterOrUnderwater(mapObject->mapobj_unk_1E) || MetatileBehavior_IsSurfableWaterOrUnderwater(mapObject->mapobj_unk_1F) || MetatileBehavior_IsReflective(mapObject->mapobj_unk_1E) || MetatileBehavior_IsReflective(mapObject->mapobj_unk_1F))          {              FieldEffectStop(sprite, FLDEFF_SHADOW); @@ -297,12 +297,12 @@ u32 FldEff_TallGrass(void)          sprite = &gSprites[spriteId];          sprite->coordOffsetEnabled = TRUE;          sprite->oam.priority = gFieldEffectArguments[3]; -        sprite->data0 = gFieldEffectArguments[2]; -        sprite->data1 = gFieldEffectArguments[0]; -        sprite->data2 = gFieldEffectArguments[1]; -        sprite->data3 = gFieldEffectArguments[4]; -        sprite->data4 = gFieldEffectArguments[5]; -        sprite->data5 = gFieldEffectArguments[6]; +        sprite->data[0] = gFieldEffectArguments[2]; +        sprite->data[1] = gFieldEffectArguments[0]; +        sprite->data[2] = gFieldEffectArguments[1]; +        sprite->data[3] = gFieldEffectArguments[4]; +        sprite->data[4] = gFieldEffectArguments[5]; +        sprite->data[5] = gFieldEffectArguments[6];          if (gFieldEffectArguments[7])          {              SeekSpriteAnim(sprite, 4); @@ -320,28 +320,28 @@ void unc_grass_normal(struct Sprite *sprite)      u8 mapObjectId;      struct MapObject *mapObject; -    mapNum = sprite->data5 >> 8; -    mapGroup = sprite->data5; +    mapNum = sprite->data[5] >> 8; +    mapGroup = sprite->data[5];      if (gCamera.field_0 && (gSaveBlock1.location.mapNum != mapNum || gSaveBlock1.location.mapGroup != mapGroup))      { -        sprite->data1 -= gCamera.x; -        sprite->data2 -= gCamera.y; -        sprite->data5 = ((u8)gSaveBlock1.location.mapNum << 8) | (u8)gSaveBlock1.location.mapGroup; +        sprite->data[1] -= gCamera.x; +        sprite->data[2] -= gCamera.y; +        sprite->data[5] = ((u8)gSaveBlock1.location.mapNum << 8) | (u8)gSaveBlock1.location.mapGroup;      } -    localId = sprite->data3 >> 8; -    mapNum = sprite->data3; -    mapGroup = sprite->data4; -    metatileBehavior = MapGridGetMetatileBehaviorAt(sprite->data1, sprite->data2); -    if (TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId) || !MetatileBehavior_IsTallGrass(metatileBehavior) || (sprite->data7 && sprite->animEnded)) +    localId = sprite->data[3] >> 8; +    mapNum = sprite->data[3]; +    mapGroup = sprite->data[4]; +    metatileBehavior = MapGridGetMetatileBehaviorAt(sprite->data[1], sprite->data[2]); +    if (TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId) || !MetatileBehavior_IsTallGrass(metatileBehavior) || (sprite->data[7] && sprite->animEnded))      {          FieldEffectStop(sprite, FLDEFF_TALL_GRASS);      }      else      {          mapObject = &gMapObjects[mapObjectId]; -        if ((mapObject->coords2.x != sprite->data1 || mapObject->coords2.y != sprite->data2) && (mapObject->coords3.x != sprite->data1 || mapObject->coords3.y != sprite->data2)) +        if ((mapObject->coords2.x != sprite->data[1] || mapObject->coords2.y != sprite->data[2]) && (mapObject->coords3.x != sprite->data[1] || mapObject->coords3.y != sprite->data[2]))          { -            sprite->data7 = TRUE; +            sprite->data[7] = TRUE;          }          metatileBehavior = 0;          if (sprite->animCmdIndex == 0) @@ -349,7 +349,7 @@ void unc_grass_normal(struct Sprite *sprite)              metatileBehavior = 4;          }          sub_806487C(sprite, 0); -        sub_812882C(sprite, sprite->data0, metatileBehavior); +        sub_812882C(sprite, sprite->data[0], metatileBehavior);      }  } @@ -365,8 +365,8 @@ u32 FldEff_JumpTallGrass(void)          sprite = &gSprites[spriteId];          sprite->coordOffsetEnabled = TRUE;          sprite->oam.priority = gFieldEffectArguments[3]; -        sprite->data0 = gFieldEffectArguments[2]; -        sprite->data1 = 12; +        sprite->data[0] = gFieldEffectArguments[2]; +        sprite->data[1] = 12;      }      return 0;  } @@ -381,7 +381,7 @@ u8 sub_8126FF0(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y)          if (gSprites[i].inUse)          {              sprite = &gSprites[i]; -            if (sprite->callback == unc_grass_normal && (x == sprite->data1 && y == sprite->data2) && (localId == (u8)(sprite->data3 >> 8) && mapNum == (sprite->data3 & 0xFF) && mapGroup == sprite->data4)) +            if (sprite->callback == unc_grass_normal && (x == sprite->data[1] && y == sprite->data[2]) && (localId == (u8)(sprite->data[3] >> 8) && mapNum == (sprite->data[3] & 0xFF) && mapGroup == sprite->data[4]))              {                  return i;              } @@ -406,12 +406,12 @@ u32 FldEff_LongGrass(void)          sprite = &gSprites[spriteId];          sprite->coordOffsetEnabled = TRUE;          sprite->oam.priority = ZCoordToPriority(gFieldEffectArguments[2]); -        sprite->data0 = gFieldEffectArguments[2]; -        sprite->data1 = gFieldEffectArguments[0]; -        sprite->data2 = gFieldEffectArguments[1]; -        sprite->data3 = gFieldEffectArguments[4]; -        sprite->data4 = gFieldEffectArguments[5]; -        sprite->data5 = gFieldEffectArguments[6]; +        sprite->data[0] = gFieldEffectArguments[2]; +        sprite->data[1] = gFieldEffectArguments[0]; +        sprite->data[2] = gFieldEffectArguments[1]; +        sprite->data[3] = gFieldEffectArguments[4]; +        sprite->data[4] = gFieldEffectArguments[5]; +        sprite->data[5] = gFieldEffectArguments[6];          if (gFieldEffectArguments[7])          {              SeekSpriteAnim(sprite, 6); @@ -429,31 +429,31 @@ void unc_grass_tall(struct Sprite *sprite)      u8 mapObjectId;      struct MapObject *mapObject; -    mapNum = sprite->data5 >> 8; -    mapGroup = sprite->data5; +    mapNum = sprite->data[5] >> 8; +    mapGroup = sprite->data[5];      if (gCamera.field_0 && (gSaveBlock1.location.mapNum != mapNum || gSaveBlock1.location.mapGroup != mapGroup))      { -        sprite->data1 -= gCamera.x; -        sprite->data2 -= gCamera.y; -        sprite->data5 = ((u8)gSaveBlock1.location.mapNum << 8) | (u8)gSaveBlock1.location.mapGroup; +        sprite->data[1] -= gCamera.x; +        sprite->data[2] -= gCamera.y; +        sprite->data[5] = ((u8)gSaveBlock1.location.mapNum << 8) | (u8)gSaveBlock1.location.mapGroup;      } -    localId = sprite->data3 >> 8; -    mapNum = sprite->data3; -    mapGroup = sprite->data4; -    metatileBehavior = MapGridGetMetatileBehaviorAt(sprite->data1, sprite->data2); -    if (TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId) || !MetatileBehavior_IsLongGrass(metatileBehavior) || (sprite->data7 && sprite->animEnded)) +    localId = sprite->data[3] >> 8; +    mapNum = sprite->data[3]; +    mapGroup = sprite->data[4]; +    metatileBehavior = MapGridGetMetatileBehaviorAt(sprite->data[1], sprite->data[2]); +    if (TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId) || !MetatileBehavior_IsLongGrass(metatileBehavior) || (sprite->data[7] && sprite->animEnded))      {          FieldEffectStop(sprite, FLDEFF_LONG_GRASS);      }      else      {          mapObject = &gMapObjects[mapObjectId]; -        if ((mapObject->coords2.x != sprite->data1 || mapObject->coords2.y != sprite->data2) && (mapObject->coords3.x != sprite->data1 || mapObject->coords3.y != sprite->data2)) +        if ((mapObject->coords2.x != sprite->data[1] || mapObject->coords2.y != sprite->data[2]) && (mapObject->coords3.x != sprite->data[1] || mapObject->coords3.y != sprite->data[2]))          { -            sprite->data7 = TRUE; +            sprite->data[7] = TRUE;          }          sub_806487C(sprite, 0); -        sub_812882C(sprite, sprite->data0, 0); +        sub_812882C(sprite, sprite->data[0], 0);      }  } @@ -469,8 +469,8 @@ u32 FldEff_JumpLongGrass(void)          sprite = &gSprites[spriteId];          sprite->coordOffsetEnabled = TRUE;          sprite->oam.priority = gFieldEffectArguments[3]; -        sprite->data0 = gFieldEffectArguments[2]; -        sprite->data1 = 18; +        sprite->data[0] = gFieldEffectArguments[2]; +        sprite->data[1] = 18;      }      return 0;  } @@ -490,11 +490,11 @@ u32 FldEff_ShortGrass(void)          sprite = &(gSprites[spriteId]);          sprite->coordOffsetEnabled = TRUE;          sprite->oam.priority = gSprites[mapObject->spriteId].oam.priority; -        sprite->data0 = gFieldEffectArguments[0]; -        sprite->data1 = gFieldEffectArguments[1]; -        sprite->data2 = gFieldEffectArguments[2]; -        sprite->data3 = gSprites[mapObject->spriteId].pos1.x; -        sprite->data4 = gSprites[mapObject->spriteId].pos1.y; +        sprite->data[0] = gFieldEffectArguments[0]; +        sprite->data[1] = gFieldEffectArguments[1]; +        sprite->data[2] = gFieldEffectArguments[2]; +        sprite->data[3] = gSprites[mapObject->spriteId].pos1.x; +        sprite->data[4] = gSprites[mapObject->spriteId].pos1.y;      }      return 0;  } @@ -507,7 +507,7 @@ void sub_8127334(struct Sprite *sprite)      const struct MapObjectGraphicsInfo *graphicsInfo;      struct Sprite *linkedSprite; -    if (TryGetFieldObjectIdByLocalIdAndMap(sprite->data0, sprite->data1, sprite->data2, &mapObjectId) || !gMapObjects[mapObjectId].mapobj_bit_18) +    if (TryGetFieldObjectIdByLocalIdAndMap(sprite->data[0], sprite->data[1], sprite->data[2], &mapObjectId) || !gMapObjects[mapObjectId].mapobj_bit_18)      {          FieldEffectStop(sprite, FLDEFF_SHORT_GRASS);      } @@ -517,10 +517,10 @@ void sub_8127334(struct Sprite *sprite)          linkedSprite = &gSprites[gMapObjects[mapObjectId].spriteId];          y = linkedSprite->pos1.y;          x = linkedSprite->pos1.x; -        if (x != sprite->data3 || y != sprite->data4) +        if (x != sprite->data[3] || y != sprite->data[4])          { -            sprite->data3 = x; -            sprite->data4 = y; +            sprite->data[3] = x; +            sprite->data[4] = y;              if (sprite->animEnded)              {                  StartSpriteAnim(sprite, 0); @@ -547,7 +547,7 @@ u32 FldEff_SandFootprints(void)          sprite = &gSprites[spriteId];          sprite->coordOffsetEnabled = TRUE;          sprite->oam.priority = gFieldEffectArguments[3]; -        sprite->data7 = FLDEFF_SAND_FOOTPRINTS; +        sprite->data[7] = FLDEFF_SAND_FOOTPRINTS;          StartSpriteAnim(sprite, gFieldEffectArguments[4]);      }      return 0; @@ -565,7 +565,7 @@ u32 FldEff_DeepSandFootprints(void)          sprite = &gSprites[spriteId];          sprite->coordOffsetEnabled = TRUE;          sprite->oam.priority = gFieldEffectArguments[3]; -        sprite->data7 = FLDEFF_DEEP_SAND_FOOTPRINTS; +        sprite->data[7] = FLDEFF_DEEP_SAND_FOOTPRINTS;          StartSpriteAnim(sprite, gFieldEffectArguments[4]);      }      return spriteId; @@ -583,7 +583,7 @@ u32 FldEff_BikeTireTracks(void)          sprite = &gSprites[spriteId];          sprite->coordOffsetEnabled = TRUE;          sprite->oam.priority = gFieldEffectArguments[3]; -        sprite->data7 = FLDEFF_BIKE_TIRE_TRACKS; +        sprite->data[7] = FLDEFF_BIKE_TIRE_TRACKS;          StartSpriteAnim(sprite, gFieldEffectArguments[4]);      }      return spriteId; @@ -591,14 +591,14 @@ u32 FldEff_BikeTireTracks(void)  void sub_8127584(struct Sprite *sprite)  { -    gUnknown_08401E40[sprite->data0](sprite); +    gUnknown_08401E40[sprite->data[0]](sprite);  }  static void sub_81275A0(struct Sprite *sprite)  { -    if (++sprite->data1 > 40) +    if (++sprite->data[1] > 40)      { -        sprite->data0 = 1; +        sprite->data[0] = 1;      }      sub_806487C(sprite, FALSE);  } @@ -606,11 +606,11 @@ static void sub_81275A0(struct Sprite *sprite)  static void sub_81275C4(struct Sprite *sprite)  {      sprite->invisible ^= 1; -    sprite->data1 ++; +    sprite->data[1] ++;      sub_806487C(sprite, sprite->invisible); -    if (sprite->data1 > 56) +    if (sprite->data[1] > 56)      { -        FieldEffectStop(sprite, sprite->data7); +        FieldEffectStop(sprite, sprite->data[7]);      }  } @@ -633,9 +633,9 @@ u32 FldEff_Splash(void)          sprite->coordOffsetEnabled = TRUE;          linkedSprite = &gSprites[mapObject->spriteId];          sprite->oam.priority = linkedSprite->oam.priority; -        sprite->data0 = gFieldEffectArguments[0]; -        sprite->data1 = gFieldEffectArguments[1]; -        sprite->data2 = gFieldEffectArguments[2]; +        sprite->data[0] = gFieldEffectArguments[0]; +        sprite->data[1] = gFieldEffectArguments[1]; +        sprite->data[2] = gFieldEffectArguments[2];          sprite->pos2.y = (graphicsInfo->height >> 1) - 4;          PlaySE(SE_MIZU);      } @@ -646,7 +646,7 @@ void sub_81276B4(struct Sprite *sprite)  {      u8 mapObjectId; -    if (sprite->animEnded || TryGetFieldObjectIdByLocalIdAndMap(sprite->data0, sprite->data1, sprite->data2, &mapObjectId)) +    if (sprite->animEnded || TryGetFieldObjectIdByLocalIdAndMap(sprite->data[0], sprite->data[1], sprite->data[2], &mapObjectId))      {          FieldEffectStop(sprite, FLDEFF_SPLASH);      } @@ -670,8 +670,8 @@ u32 FldEff_JumpSmallSplash(void)          sprite = &gSprites[spriteId];          sprite->coordOffsetEnabled = TRUE;          sprite->oam.priority = gFieldEffectArguments[3]; -        sprite->data0 = gFieldEffectArguments[2]; -        sprite->data1 = FLDEFF_JUMP_SMALL_SPLASH; +        sprite->data[0] = gFieldEffectArguments[2]; +        sprite->data[1] = FLDEFF_JUMP_SMALL_SPLASH;      }      return 0;  } @@ -688,8 +688,8 @@ u32 FldEff_JumpBigSplash(void)          sprite = &gSprites[spriteId];          sprite->coordOffsetEnabled = TRUE;          sprite->oam.priority = gFieldEffectArguments[3]; -        sprite->data0 = gFieldEffectArguments[2]; -        sprite->data1 = FLDEFF_JUMP_BIG_SPLASH; +        sprite->data[0] = gFieldEffectArguments[2]; +        sprite->data[1] = FLDEFF_JUMP_BIG_SPLASH;      }      return 0;  } @@ -712,11 +712,11 @@ u32 FldEff_FeetInFlowingWater(void)          sprite->callback = sub_81278D8;          sprite->coordOffsetEnabled = TRUE;          sprite->oam.priority = gSprites[mapObject->spriteId].oam.priority; -        sprite->data0 = gFieldEffectArguments[0]; -        sprite->data1 = gFieldEffectArguments[1]; -        sprite->data2 = gFieldEffectArguments[2]; -        sprite->data3 = -1; -        sprite->data4 = -1; +        sprite->data[0] = gFieldEffectArguments[0]; +        sprite->data[1] = gFieldEffectArguments[1]; +        sprite->data[2] = gFieldEffectArguments[2]; +        sprite->data[3] = -1; +        sprite->data[4] = -1;          sprite->pos2.y = (graphicsInfo->height >> 1) - 4;          StartSpriteAnim(sprite, 1);      } @@ -729,7 +729,7 @@ static void sub_81278D8(struct Sprite *sprite)      struct Sprite *linkedSprite;      struct MapObject *mapObject; -    if (TryGetFieldObjectIdByLocalIdAndMap(sprite->data0, sprite->data1, sprite->data2, &mapObjectId) || !gMapObjects[mapObjectId].mapobj_bit_19) +    if (TryGetFieldObjectIdByLocalIdAndMap(sprite->data[0], sprite->data[1], sprite->data[2], &mapObjectId) || !gMapObjects[mapObjectId].mapobj_bit_19)      {          FieldEffectStop(sprite, FLDEFF_FEET_IN_FLOWING_WATER);      } @@ -741,10 +741,10 @@ static void sub_81278D8(struct Sprite *sprite)          sprite->pos1.y = linkedSprite->pos1.y;          sprite->subpriority = linkedSprite->subpriority;          sub_806487C(sprite, FALSE); -        if (mapObject->coords2.x != sprite->data3 || mapObject->coords2.y != sprite->data4) +        if (mapObject->coords2.x != sprite->data[3] || mapObject->coords2.y != sprite->data[4])          { -            sprite->data3 = mapObject->coords2.x; -            sprite->data4 = mapObject->coords2.y; +            sprite->data[3] = mapObject->coords2.x; +            sprite->data[4] = mapObject->coords2.y;              if (!sprite->invisible)              {                  PlaySE(SE_MIZU); @@ -764,7 +764,7 @@ u32 FldEff_Ripple(void)          sprite = &gSprites[spriteId];          sprite->coordOffsetEnabled = TRUE;          sprite->oam.priority = gFieldEffectArguments[3]; -        sprite->data0 = FLDEFF_RIPPLE; +        sprite->data[0] = FLDEFF_RIPPLE;      }      return 0;  } @@ -784,11 +784,11 @@ u32 FldEff_HotSpringsWater(void)          sprite = &gSprites[spriteId];          sprite->coordOffsetEnabled = TRUE;          sprite->oam.priority = gSprites[mapObject->spriteId].oam.priority; -        sprite->data0 = gFieldEffectArguments[0]; -        sprite->data1 = gFieldEffectArguments[1]; -        sprite->data2 = gFieldEffectArguments[2]; -        sprite->data3 = gSprites[mapObject->spriteId].pos1.x; -        sprite->data4 = gSprites[mapObject->spriteId].pos1.y; +        sprite->data[0] = gFieldEffectArguments[0]; +        sprite->data[1] = gFieldEffectArguments[1]; +        sprite->data[2] = gFieldEffectArguments[2]; +        sprite->data[3] = gSprites[mapObject->spriteId].pos1.x; +        sprite->data[4] = gSprites[mapObject->spriteId].pos1.y;      }      return 0;  } @@ -799,7 +799,7 @@ void sub_8127A7C(struct Sprite *sprite)      const struct MapObjectGraphicsInfo *graphicsInfo;      struct Sprite *linkedSprite; -    if (TryGetFieldObjectIdByLocalIdAndMap(sprite->data0, sprite->data1, sprite->data2, &mapObjectId) || !gMapObjects[mapObjectId].mapobj_bit_21) +    if (TryGetFieldObjectIdByLocalIdAndMap(sprite->data[0], sprite->data[1], sprite->data[2], &mapObjectId) || !gMapObjects[mapObjectId].mapobj_bit_21)      {          FieldEffectStop(sprite, FLDEFF_HOT_SPRINGS_WATER);      } @@ -826,7 +826,7 @@ u32 FldEff_Unknown19(void)          sprite = &gSprites[spriteId];          sprite->coordOffsetEnabled = TRUE;          sprite->oam.priority = gFieldEffectArguments[3]; -        sprite->data0 = FLDEFF_UNKNOWN_19; +        sprite->data[0] = FLDEFF_UNKNOWN_19;      }      return 0;  } @@ -843,7 +843,7 @@ u32 FldEff_Unknown20(void)          sprite = &gSprites[spriteId];          sprite->coordOffsetEnabled = TRUE;          sprite->oam.priority = gFieldEffectArguments[3]; -        sprite->data0 = FLDEFF_UNKNOWN_20; +        sprite->data[0] = FLDEFF_UNKNOWN_20;      }      return 0;  } @@ -860,7 +860,7 @@ u32 FldEff_Unknown21(void)          sprite = &gSprites[spriteId];          sprite->coordOffsetEnabled = TRUE;          sprite->oam.priority = gFieldEffectArguments[3]; -        sprite->data0 = FLDEFF_UNKNOWN_21; +        sprite->data[0] = FLDEFF_UNKNOWN_21;      }      return 0;  } @@ -877,7 +877,7 @@ u32 FldEff_Unknown22(void)          sprite = &gSprites[spriteId];          sprite->coordOffsetEnabled = TRUE;          sprite->oam.priority = gFieldEffectArguments[3]; -        sprite->data0 = FLDEFF_UNKNOWN_22; +        sprite->data[0] = FLDEFF_UNKNOWN_22;      }      return 0;  } @@ -909,26 +909,26 @@ u32 FldEff_Ash(void)          sprite = &gSprites[spriteId];          sprite->coordOffsetEnabled = TRUE;          sprite->oam.priority = gFieldEffectArguments[3]; -        sprite->data1 = gFieldEffectArguments[0]; -        sprite->data2 = gFieldEffectArguments[1]; -        sprite->data3 = gFieldEffectArguments[4]; -        sprite->data4 = gFieldEffectArguments[5]; +        sprite->data[1] = gFieldEffectArguments[0]; +        sprite->data[2] = gFieldEffectArguments[1]; +        sprite->data[3] = gFieldEffectArguments[4]; +        sprite->data[4] = gFieldEffectArguments[5];      }      return 0;  }  void sub_8127D84(struct Sprite *sprite)  { -    gUnknown_08401E48[sprite->data0](sprite); +    gUnknown_08401E48[sprite->data[0]](sprite);  }  static void sub_8127DA0(struct Sprite *sprite)  {      sprite->invisible = TRUE;      sprite->animPaused = TRUE; -    if (--sprite->data4 == 0) +    if (--sprite->data[4] == 0)      { -        sprite->data0 = 1; +        sprite->data[0] = 1;      }  } @@ -936,10 +936,10 @@ static void sub_8127DD0(struct Sprite *sprite)  {      sprite->invisible = FALSE;      sprite->animPaused = FALSE; -    MapGridSetMetatileIdAt(sprite->data1, sprite->data2, sprite->data3); -    CurrentMapDrawMetatileAt(sprite->data1, sprite->data2); +    MapGridSetMetatileIdAt(sprite->data[1], sprite->data[2], sprite->data[3]); +    CurrentMapDrawMetatileAt(sprite->data[1], sprite->data[2]);      gMapObjects[gPlayerAvatar.mapObjectId].mapobj_bit_2 = TRUE; -    sprite->data0 = 2; +    sprite->data[0] = 2;  }  static void sub_8127E30(struct Sprite *sprite) @@ -963,10 +963,10 @@ u32 FldEff_SurfBlob(void)          sprite = &gSprites[spriteId];          sprite->coordOffsetEnabled = TRUE;          sprite->oam.paletteNum = 0; -        sprite->data2 = gFieldEffectArguments[2]; -        sprite->data3 = -1; -        sprite->data6 = -1; -        sprite->data7 = -1; +        sprite->data[2] = gFieldEffectArguments[2]; +        sprite->data[3] = -1; +        sprite->data[6] = -1; +        sprite->data[7] = -1;      }      FieldEffectActiveListRemove(FLDEFF_SURF_BLOB);      return spriteId; @@ -974,33 +974,33 @@ u32 FldEff_SurfBlob(void)  void sub_8127ED0(u8 spriteId, u8 value)  { -    gSprites[spriteId].data0 = (gSprites[spriteId].data0 & ~0xF) | (value & 0xF); +    gSprites[spriteId].data[0] = (gSprites[spriteId].data[0] & ~0xF) | (value & 0xF);  }  void sub_8127EFC(u8 spriteId, u8 value)  { -    gSprites[spriteId].data0 = (gSprites[spriteId].data0 & ~0xF0) | ((value & 0xF) << 4); +    gSprites[spriteId].data[0] = (gSprites[spriteId].data[0] & ~0xF0) | ((value & 0xF) << 4);  }  void sub_8127F28(u8 spriteId, u8 value, s16 data1)  { -    gSprites[spriteId].data0 = (gSprites[spriteId].data0 & ~0xF00) | ((value & 0xF) << 8); -    gSprites[spriteId].data1 = data1; +    gSprites[spriteId].data[0] = (gSprites[spriteId].data[0] & ~0xF00) | ((value & 0xF) << 8); +    gSprites[spriteId].data[1] = data1;  }  static u8 sub_8127F5C(struct Sprite *sprite)  { -    return sprite->data0 & 0xF; +    return sprite->data[0] & 0xF;  }  static u8 sub_8127F64(struct Sprite *sprite)  { -    return (sprite->data0 & 0xF0) >> 4; +    return (sprite->data[0] & 0xF0) >> 4;  }  static u8 sub_8127F70(struct Sprite *sprite)  { -    return (sprite->data0 & 0xF00) >> 8; +    return (sprite->data[0] & 0xF00) >> 8;  }  void sub_8127F7C(struct Sprite *sprite) @@ -1008,7 +1008,7 @@ void sub_8127F7C(struct Sprite *sprite)      struct MapObject *mapObject;      struct Sprite *linkedSprite; -    mapObject = &gMapObjects[sprite->data2]; +    mapObject = &gMapObjects[sprite->data[2]];      linkedSprite = &gSprites[mapObject->spriteId];      sub_8127FD4(mapObject, sprite);      sub_812800C(mapObject, sprite); @@ -1036,15 +1036,15 @@ static void sub_812800C(struct MapObject *mapObject, struct Sprite *sprite)      x = mapObject->coords2.x;      y = mapObject->coords2.y; -    if (sprite->pos2.y == 0 && (x != sprite->data6 || y != sprite->data7)) +    if (sprite->pos2.y == 0 && (x != sprite->data[6] || y != sprite->data[7]))      { -        sprite->data5 = sprite->pos2.y; -        for (sprite->data6 = x, sprite->data7 = y, i = DIR_SOUTH; i <= DIR_EAST; i ++, x = sprite->data6, y = sprite->data7) +        sprite->data[5] = sprite->pos2.y; +        for (sprite->data[6] = x, sprite->data[7] = y, i = DIR_SOUTH; i <= DIR_EAST; i ++, x = sprite->data[6], y = sprite->data[7])          {              MoveCoords(i, &x, &y);              if (MapGridGetZCoordAt(x, y) == 3)              { -                sprite->data5 ++; +                sprite->data[5] ++;                  break;              }          } @@ -1141,13 +1141,13 @@ static void sub_81280A0(struct MapObject *mapObject, struct Sprite *linkedSprite      v0 = sub_8127F5C(sprite);      if (v0 != 0)      { -        if (((u16)(++ sprite->data4) & unk_8401E5A[sprite->data5]) == 0) +        if (((u16)(++ sprite->data[4]) & unk_8401E5A[sprite->data[5]]) == 0)          { -            sprite->pos2.y += sprite->data3; +            sprite->pos2.y += sprite->data[3];          } -        if ((sprite->data4 & 0x0F) == 0) +        if ((sprite->data[4] & 0x0F) == 0)          { -            sprite->data3 = -sprite->data3; +            sprite->data[3] = -sprite->data[3];          }          if (v0 != 2)          { @@ -1157,7 +1157,7 @@ static void sub_81280A0(struct MapObject *mapObject, struct Sprite *linkedSprite              }              else              { -                linkedSprite->pos2.y = sprite->data1 + sprite->pos2.y; +                linkedSprite->pos2.y = sprite->data[1] + sprite->pos2.y;              }              sprite->pos1.x = linkedSprite->pos1.x;              sprite->pos1.y = linkedSprite->pos1.y + 8; @@ -1174,8 +1174,8 @@ u8 sub_8128124(u8 oldSpriteId)      sprite = &gSprites[spriteId];      sprite->callback = sub_8128174;      sprite->invisible = TRUE; -    sprite->data0 = oldSpriteId; -    sprite->data1 = 1; +    sprite->data[0] = oldSpriteId; +    sprite->data[1] = 1;      return spriteId;  } @@ -1183,14 +1183,14 @@ static void sub_8128174(struct Sprite *sprite)  {      struct Sprite *oldSprite; -    oldSprite = &gSprites[sprite->data0]; -    if (((sprite->data2++) & 0x03) == 0) +    oldSprite = &gSprites[sprite->data[0]]; +    if (((sprite->data[2]++) & 0x03) == 0)      { -        oldSprite->pos2.y += sprite->data1; +        oldSprite->pos2.y += sprite->data[1];      } -    if ((sprite->data2 & 0x0F) == 0) +    if ((sprite->data[2] & 0x0F) == 0)      { -        sprite->data1 = -sprite->data1; +        sprite->data[1] = -sprite->data[1];      }  } @@ -1206,8 +1206,8 @@ u32 FldEff_Dust(void)          sprite = &gSprites[spriteId];          sprite->coordOffsetEnabled = TRUE;          sprite->oam.priority = gFieldEffectArguments[3]; -        sprite->data0 = gFieldEffectArguments[2]; -        sprite->data1 = 10; +        sprite->data[0] = gFieldEffectArguments[2]; +        sprite->data[1] = 10;      }      return 0;  } @@ -1229,11 +1229,11 @@ u32 FldEff_SandPile(void)          sprite = &gSprites[spriteId];          sprite->coordOffsetEnabled = TRUE;          sprite->oam.priority = gSprites[mapObject->spriteId].oam.priority; -        sprite->data0 = gFieldEffectArguments[0]; -        sprite->data1 = gFieldEffectArguments[1]; -        sprite->data2 = gFieldEffectArguments[2]; -        sprite->data3 = gSprites[mapObject->spriteId].pos1.x; -        sprite->data4 = gSprites[mapObject->spriteId].pos1.y; +        sprite->data[0] = gFieldEffectArguments[0]; +        sprite->data[1] = gFieldEffectArguments[1]; +        sprite->data[2] = gFieldEffectArguments[2]; +        sprite->data[3] = gSprites[mapObject->spriteId].pos1.x; +        sprite->data[4] = gSprites[mapObject->spriteId].pos1.y;          sprite->pos2.y = (graphicsInfo->height >> 1) - 2;          SeekSpriteAnim(sprite, 2);      } @@ -1246,7 +1246,7 @@ void sub_81282E0(struct Sprite *sprite)      s16 x;      s16 y; -    if (TryGetFieldObjectIdByLocalIdAndMap(sprite->data0, sprite->data1, sprite->data2, &mapObjectId) || !gMapObjects[mapObjectId].mapobj_bit_20) +    if (TryGetFieldObjectIdByLocalIdAndMap(sprite->data[0], sprite->data[1], sprite->data[2], &mapObjectId) || !gMapObjects[mapObjectId].mapobj_bit_20)      {          FieldEffectStop(sprite, FLDEFF_SAND_PILE);      } @@ -1254,10 +1254,10 @@ void sub_81282E0(struct Sprite *sprite)      {          y = gSprites[gMapObjects[mapObjectId].spriteId].pos1.y;          x = gSprites[gMapObjects[mapObjectId].spriteId].pos1.x; -        if (x != sprite->data3 || y != sprite->data4) +        if (x != sprite->data[3] || y != sprite->data[4])          { -            sprite->data3 = x; -            sprite->data4 = y; +            sprite->data[3] = x; +            sprite->data[4] = y;              if (sprite->animEnded)              {                  StartSpriteAnim(sprite, 0); @@ -1288,9 +1288,9 @@ u32 FldEff_Bubbles(void)  void sub_8128410(struct Sprite *sprite)  { -    sprite->data0 += 0x80; -    sprite->data0 &= 0x100; -    sprite->pos1.y -= sprite->data0 >> 8; +    sprite->data[0] += 0x80; +    sprite->data[0] &= 0x100; +    sprite->pos1.y -= sprite->data[0] >> 8;      sub_806487C(sprite, FALSE);      if (sprite->invisible || sprite->animEnded)      { @@ -1311,7 +1311,7 @@ u32 FldEff_BerryTreeGrowthSparkle(void)          sprite->coordOffsetEnabled = TRUE;          sprite->oam.priority = gFieldEffectArguments[3];          sprite->oam.paletteNum = 5; -        sprite->data0 = FLDEFF_BERRY_TREE_GROWTH_SPARKLE; +        sprite->data[0] = FLDEFF_BERRY_TREE_GROWTH_SPARKLE;      }      return 0;  } @@ -1349,10 +1349,10 @@ static u32 ShowDisguiseFieldEffect(u8 fldEff, u8 templateIdx, u8 paletteNum)          sprite = &gSprites[spriteId];          sprite->coordOffsetEnabled ++;          sprite->oam.paletteNum = paletteNum; -        sprite->data1 = fldEff; -        sprite->data2 = gFieldEffectArguments[0]; -        sprite->data3 = gFieldEffectArguments[1]; -        sprite->data4 = gFieldEffectArguments[2]; +        sprite->data[1] = fldEff; +        sprite->data[2] = gFieldEffectArguments[0]; +        sprite->data[3] = gFieldEffectArguments[1]; +        sprite->data[4] = gFieldEffectArguments[2];      }      return spriteId;  } @@ -1363,9 +1363,9 @@ void sub_81285AC(struct Sprite *sprite)      const struct MapObjectGraphicsInfo *graphicsInfo;      struct Sprite *linkedSprite; -    if (TryGetFieldObjectIdByLocalIdAndMap(sprite->data2, sprite->data3, sprite->data4, &mapObjectId)) +    if (TryGetFieldObjectIdByLocalIdAndMap(sprite->data[2], sprite->data[3], sprite->data[4], &mapObjectId))      { -        FieldEffectStop(sprite, sprite->data1); +        FieldEffectStop(sprite, sprite->data[1]);      }      // else {      graphicsInfo = GetFieldObjectGraphicsInfo(gMapObjects[mapObjectId].graphicsId); @@ -1374,18 +1374,18 @@ void sub_81285AC(struct Sprite *sprite)      sprite->pos1.x = linkedSprite->pos1.x;      sprite->pos1.y = (graphicsInfo->height >> 1) + linkedSprite->pos1.y - 16;      sprite->subpriority = linkedSprite->subpriority - 1; -    if (sprite->data0 == 1) +    if (sprite->data[0] == 1)      { -        sprite->data0 ++; +        sprite->data[0] ++;          StartSpriteAnim(sprite, 1);      } -    if (sprite->data0 == 2 && sprite->animEnded) +    if (sprite->data[0] == 2 && sprite->animEnded)      { -        sprite->data7 = 1; +        sprite->data[7] = 1;      } -    if (sprite->data0 == 3) +    if (sprite->data[0] == 3)      { -        FieldEffectStop(sprite, sprite->data1); +        FieldEffectStop(sprite, sprite->data[1]);      }      // }  } @@ -1394,7 +1394,7 @@ void sub_812869C(struct MapObject *mapObject)  {      if (mapObject->mapobj_unk_21 == 1)      { -        gSprites[mapObject->mapobj_unk_1A].data0 ++; +        gSprites[mapObject->mapobj_unk_1A].data[0] ++;      }  } @@ -1411,10 +1411,10 @@ bool8 sub_81286C4(struct MapObject *mapObject)          return TRUE;      }      sprite = &gSprites[mapObject->mapobj_unk_1A]; -    if (sprite->data7) +    if (sprite->data[7])      {          mapObject->mapobj_unk_21 = 2; -        sprite->data0 ++; +        sprite->data[0] ++;          return TRUE;      }      return FALSE; @@ -1438,19 +1438,19 @@ u32 FldEff_Sparkle(void)  void sub_8128774(struct Sprite *sprite)  { -    if (sprite->data0 == 0) +    if (sprite->data[0] == 0)      {          if (sprite->animEnded)          {              sprite->invisible = TRUE; -            sprite->data0 ++; +            sprite->data[0] ++;          } -        if (sprite->data0 == 0) +        if (sprite->data[0] == 0)          {              return;          }      } -    if (++ sprite->data1 >= 35) +    if (++ sprite->data[1] >= 35)      {          FieldEffectStop(sprite, FLDEFF_SPARKLE);      } @@ -1460,12 +1460,12 @@ void sub_81287C4(struct Sprite *sprite)  {      if (sprite->animEnded)      { -        FieldEffectStop(sprite, sprite->data1); +        FieldEffectStop(sprite, sprite->data[1]);      }      else      {          sub_806487C(sprite, FALSE); -        SetObjectSubpriorityByZCoord(sprite->data0, sprite, 0); +        SetObjectSubpriorityByZCoord(sprite->data[0], sprite, 0);      }  } @@ -1473,7 +1473,7 @@ void sub_8128800(struct Sprite *sprite)  {      if (sprite->animEnded)      { -        FieldEffectStop(sprite, sprite->data0); +        FieldEffectStop(sprite, sprite->data[0]);      }      else      { diff --git a/src/field/field_map_obj.c b/src/field/field_map_obj.c index 74ef3b7fe..98f6fedab 100644 --- a/src/field/field_map_obj.c +++ b/src/field/field_map_obj.c @@ -2343,7 +2343,7 @@ u8 sub_805AFCC(struct MapObjectTemplate *mapObjTemplate, struct SpriteTemplate *      sprite->pos1.y += 16 + sprite->centerToCornerVecY;      sprite->oam.paletteNum = gfxInfo->paletteSlot;      sprite->coordOffsetEnabled = TRUE; -    sprite->data0 = mapObjectId; +    sprite->data[0] = mapObjectId;      mapObject->spriteId = spriteId;      mapObject->mapobj_bit_12 = gfxInfo->inanimate;      if (!mapObject->mapobj_bit_12) @@ -2489,8 +2489,8 @@ u8 sub_805B410(u8 graphicsId, u8 b, s16 x, s16 y, u8 elevation, u8 direction)          sprite->pos1.y += sprite->centerToCornerVecY;          sprite->oam.paletteNum = gfxInfo->paletteSlot;          sprite->coordOffsetEnabled = TRUE; -        sprite->data0 = b; -        sprite->data1 = elevation; +        sprite->data[0] = b; +        sprite->data[1] = elevation;          if (gfxInfo->paletteSlot == 10)              npc_load_two_palettes__and_record(gfxInfo->paletteTag1, gfxInfo->paletteSlot);          if (subspriteTables != NULL) @@ -2640,7 +2640,7 @@ void sub_805B75C(u8 a, s16 b, s16 c)              SetSubspriteTables(sprite, subspriteTables);          sprite->oam.paletteNum = gfxInfo->paletteSlot;          sprite->coordOffsetEnabled = TRUE; -        sprite->data0 = a; +        sprite->data[0] = a;          mapObject->spriteId = spriteId;          if (!mapObject->mapobj_bit_12 && mapObject->animPattern != 11)              StartSpriteAnim(sprite, FieldObjectDirectionToImageAnimId(mapObject->mapobj_unk_18)); @@ -3042,7 +3042,7 @@ u8 AddCameraObject(u8 a)      u8 spriteId = CreateSprite(&gSpriteTemplate_830FD24, 0, 0, 4);      gSprites[spriteId].invisible = TRUE; -    gSprites[spriteId].data0 = a; +    gSprites[spriteId].data[0] = a;      return spriteId;  } @@ -3050,35 +3050,35 @@ void ObjectCB_CameraObject(struct Sprite *sprite)  {      void (*cameraObjectFuncs[3])(struct Sprite *);      memcpy(cameraObjectFuncs, gCameraObjectFuncs, sizeof gCameraObjectFuncs); -    cameraObjectFuncs[sprite->data1](sprite); +    cameraObjectFuncs[sprite->data[1]](sprite);  }  void CameraObject_0(struct Sprite *sprite)  { -    sprite->pos1.x = gSprites[sprite->data0].pos1.x; -    sprite->pos1.y = gSprites[sprite->data0].pos1.y; +    sprite->pos1.x = gSprites[sprite->data[0]].pos1.x; +    sprite->pos1.y = gSprites[sprite->data[0]].pos1.y;      sprite->invisible = TRUE; -    sprite->data1 = 1; +    sprite->data[1] = 1;      CameraObject_1(sprite);  }  void CameraObject_1(struct Sprite *sprite)  { -    s16 x = gSprites[sprite->data0].pos1.x; -    s16 y = gSprites[sprite->data0].pos1.y; +    s16 x = gSprites[sprite->data[0]].pos1.x; +    s16 y = gSprites[sprite->data[0]].pos1.y; -    sprite->data2 = x - sprite->pos1.x; -    sprite->data3 = y - sprite->pos1.y; +    sprite->data[2] = x - sprite->pos1.x; +    sprite->data[3] = y - sprite->pos1.y;      sprite->pos1.x = x;      sprite->pos1.y = y;  }  void CameraObject_2(struct Sprite *sprite)  { -    sprite->pos1.x = gSprites[sprite->data0].pos1.x; -    sprite->pos1.y = gSprites[sprite->data0].pos1.y; -    sprite->data2 = 0; -    sprite->data3 = 0; +    sprite->pos1.x = gSprites[sprite->data[0]].pos1.x; +    sprite->pos1.y = gSprites[sprite->data[0]].pos1.y; +    sprite->data[2] = 0; +    sprite->data[3] = 0;  }  struct Sprite *FindCameraObject(void) @@ -3099,7 +3099,7 @@ void CameraObjectReset1(void)      if (cameraSprite != NULL)      { -        cameraSprite->data1 = 0; +        cameraSprite->data[1] = 0;          cameraSprite->callback(cameraSprite);      }  } @@ -3110,7 +3110,7 @@ void CameraObjectSetFollowedObjectId(u8 spriteId)      if (cameraSprite != NULL)      { -        cameraSprite->data0 = spriteId; +        cameraSprite->data[0] = spriteId;          CameraObjectReset1();      }  } @@ -3122,14 +3122,14 @@ u8 CameraObjectGetFollowedObjectId(void)      if (cameraSprite == NULL)          return 64;      else -        return cameraSprite->data0; +        return cameraSprite->data[0];  }  void CameraObjectReset2(void)  {      struct Sprite *cameraSprite = FindCameraObject(); -    cameraSprite->data1 = 2; +    cameraSprite->data[1] = 2;  }  u8 unref_sub_805C43C(struct Sprite *src, s16 x, s16 y, u8 subpriority) @@ -3333,7 +3333,7 @@ fieldmap_object_cb(sub_805C8AC, sub_805C8D0, gUnknown_08375224);  u8 sub_805C8F0(struct MapObject *mapObject, struct Sprite *sprite)  {      npc_reset(mapObject, sprite); -    sprite->data1 = 1; +    sprite->data[1] = 1;      return 1;  } @@ -3342,7 +3342,7 @@ extern void FieldObjectSetRegularAnim(struct MapObject *, struct Sprite *, u8);  u8 sub_805C904(struct MapObject *mapObject, struct Sprite *sprite)  {      FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); -    sprite->data1 = 2; +    sprite->data[1] = 2;      return 1;  } @@ -3356,7 +3356,7 @@ u8 sub_805C930(struct MapObject *mapObject, struct Sprite *sprite)          return 0;      }      sub_8064820(sprite, gUnknown_0837520C[Random() & 3]); -    sprite->data1 = 3; +    sprite->data[1] = 3;      return 1;  } @@ -3366,7 +3366,7 @@ u8 sub_805C96C(struct MapObject *mapObject, struct Sprite *sprite)  {      if (sub_8064824(sprite) != 0)      { -        sprite->data1 = 4; +        sprite->data[1] = 4;          return 1;      }      return 0; @@ -3381,10 +3381,10 @@ u8 sub_805C98C(struct MapObject *mapObject, struct Sprite *sprite)      memcpy(directions, gUnknown_08375240, 4);      direction = directions[Random() & 3];      FieldObjectSetDirection(mapObject, direction); -    sprite->data1 = 5; +    sprite->data[1] = 5;      if (sub_805FF20(mapObject, direction) != 0)      { -        sprite->data1 = 1; +        sprite->data[1] = 1;      }      return 1;  } @@ -3393,7 +3393,7 @@ u8 sub_805C9D8(struct MapObject *mapObject, struct Sprite *sprite)  {      FieldObjectSetRegularAnim(mapObject, sprite, GetGoSpeed0AnimId(mapObject->placeholder18));      mapObject->mapobj_bit_1 = 1; -    sprite->data1 = 6; +    sprite->data[1] = 6;      return 1;  } @@ -3402,7 +3402,7 @@ u8 sub_805CA08(struct MapObject *mapObject, struct Sprite *sprite)      if (FieldObjectExecRegularAnim(mapObject, sprite) != 0)      {          mapObject->mapobj_bit_1 = 0; -        sprite->data1 = 1; +        sprite->data[1] = 1;      }      return 0;  } @@ -3649,14 +3649,14 @@ fieldmap_object_cb(sub_805CDE8, sub_805CE0c, gUnknown_08375270);  u8 sub_805CE2C(struct MapObject *mapObject, struct Sprite *sprite)  {      npc_reset(mapObject, sprite); -    sprite->data1 = 1; +    sprite->data[1] = 1;      return 1;  }  u8 sub_805CE40(struct MapObject *mapObject, struct Sprite *sprite)  {      FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); -    sprite->data1 = 2; +    sprite->data[1] = 2;      return 1;  } @@ -3666,7 +3666,7 @@ u8 sub_805CE6C(struct MapObject *mapObject, struct Sprite *sprite)      {          sub_8064820(sprite, gUnknown_0837520C[Random() & 3]);          mapObject->mapobj_bit_1 = 0; -        sprite->data1 = 3; +        sprite->data[1] = 3;      }      return 0;  } @@ -3675,7 +3675,7 @@ u8 sub_805CEB0(struct MapObject *mapObject, struct Sprite *sprite)  {      if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))      { -        sprite->data1 = 4; +        sprite->data[1] = 4;          return 1;      }      return 0; @@ -3692,7 +3692,7 @@ u8 sub_805CEE0(struct MapObject *mapObject, struct Sprite *sprite)          direction = directions[Random() & 3];      }      FieldObjectSetDirection(mapObject, direction); -    sprite->data1 = 1; +    sprite->data[1] = 1;      return 1;  } @@ -3701,14 +3701,14 @@ fieldmap_object_cb(sub_805CF28, sub_805CF4C, gUnknown_08375284);  u8 sub_805CF6C(struct MapObject *mapObject, struct Sprite *sprite)  {      npc_reset(mapObject, sprite); -    sprite->data1 = 1; +    sprite->data[1] = 1;      return 1;  }  u8 sub_805CF80(struct MapObject *mapObject, struct Sprite *sprite)  {      FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); -    sprite->data1 = 2; +    sprite->data[1] = 2;      return 1;  } @@ -3719,7 +3719,7 @@ u8 sub_805CFAC(struct MapObject *mapObject, struct Sprite *sprite)          return 0;      }      sub_8064820(sprite, gUnknown_0837520C[Random() & 3]); -    sprite->data1 = 3; +    sprite->data[1] = 3;      return 1;  } @@ -3727,7 +3727,7 @@ u8 sub_805CFE8(struct MapObject *mapObject, struct Sprite *sprite)  {      if (sub_8064824(sprite) != 0)      { -        sprite->data1 = 4; +        sprite->data[1] = 4;          return 1;      }      return 0; @@ -3740,10 +3740,10 @@ u8 sub_805D008(struct MapObject *mapObject, struct Sprite *sprite)      memcpy(directions, gUnknown_083752A0, 2);      direction = directions[Random() & 1];      FieldObjectSetDirection(mapObject, direction); -    sprite->data1 = 5; +    sprite->data[1] = 5;      if (sub_805FF20(mapObject, direction) != 0)      { -        sprite->data1 = 1; +        sprite->data[1] = 1;      }      return 1;  } @@ -3752,7 +3752,7 @@ u8 sub_805D054(struct MapObject *mapObject, struct Sprite *sprite)  {      FieldObjectSetRegularAnim(mapObject, sprite, GetGoSpeed0AnimId(mapObject->placeholder18));      mapObject->mapobj_bit_1 = 1; -    sprite->data1 = 6; +    sprite->data[1] = 6;      return 1;  } @@ -3761,7 +3761,7 @@ u8 sub_805D084(struct MapObject *mapObject, struct Sprite *sprite)      if (FieldObjectExecRegularAnim(mapObject, sprite) != 0)      {          mapObject->mapobj_bit_1 = 0; -        sprite->data1 = 1; +        sprite->data[1] = 1;      }      return 0;  } @@ -3771,14 +3771,14 @@ fieldmap_object_cb(sub_805D0AC, sub_805D0D0, gUnknown_083752A4);  u8 sub_805D0F0(struct MapObject *mapObject, struct Sprite *sprite)  {      npc_reset(mapObject, sprite); -    sprite->data1 = 1; +    sprite->data[1] = 1;      return 1;  }  u8 sub_805D104(struct MapObject *mapObject, struct Sprite *sprite)  {      FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); -    sprite->data1 = 2; +    sprite->data[1] = 2;      return 1;  } @@ -3789,7 +3789,7 @@ u8 sub_805D130(struct MapObject *mapObject, struct Sprite *sprite)          return 0;      }      sub_8064820(sprite, gUnknown_0837520C[Random() & 3]); -    sprite->data1 = 3; +    sprite->data[1] = 3;      return 1;  } @@ -3797,7 +3797,7 @@ u8 sub_805D16C(struct MapObject *mapObject, struct Sprite *sprite)  {      if (sub_8064824(sprite) != 0)      { -        sprite->data1 = 4; +        sprite->data[1] = 4;          return 1;      }      return 0; @@ -3810,10 +3810,10 @@ u8 sub_805D18C(struct MapObject *mapObject, struct Sprite *sprite)      memcpy(directions, gUnknown_083752C0, 2);      direction = directions[Random() & 1];      FieldObjectSetDirection(mapObject, direction); -    sprite->data1 = 5; +    sprite->data[1] = 5;      if (sub_805FF20(mapObject, direction) != 0)      { -        sprite->data1 = 1; +        sprite->data[1] = 1;      }      return 1;  } @@ -3822,7 +3822,7 @@ u8 sub_805D1D8(struct MapObject *mapObject, struct Sprite *sprite)  {      FieldObjectSetRegularAnim(mapObject, sprite, GetGoSpeed0AnimId(mapObject->placeholder18));      mapObject->mapobj_bit_1 = 1; -    sprite->data1 = 6; +    sprite->data[1] = 6;      return 1;  } @@ -3831,7 +3831,7 @@ u8 sub_805D208(struct MapObject *mapObject, struct Sprite *sprite)      if (FieldObjectExecRegularAnim(mapObject, sprite) != 0)      {          mapObject->mapobj_bit_1 = 0; -        sprite->data1 = 1; +        sprite->data[1] = 1;      }      return 0;  } @@ -3842,7 +3842,7 @@ u8 sub_805D274(struct MapObject *mapObject, struct Sprite *sprite)  {      npc_reset(mapObject, sprite);      FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); -    sprite->data1 = 1; +    sprite->data[1] = 1;      return 1;  } @@ -3850,7 +3850,7 @@ u8 sub_805D2A0(struct MapObject *mapObject, struct Sprite *sprite)  {      if (FieldObjectExecRegularAnim(mapObject, sprite) != 0)      { -        sprite->data1 = 2; +        sprite->data[1] = 2;          return 1;      }      return 0; @@ -3867,18 +3867,18 @@ u8 sub_805D314(struct MapObject *mapObject, struct Sprite *sprite);  void FieldObjectCB_BerryTree(struct Sprite *sprite)  {      struct MapObject *mapObject; -    mapObject = &gMapObjects[sprite->data0]; -    if (!(sprite->data7 & 1)) +    mapObject = &gMapObjects[sprite->data[0]]; +    if (!(sprite->data[7] & 1))      {          get_berry_tree_graphics(mapObject, sprite); -        sprite->data7 |= 1; +        sprite->data[7] |= 1;      }      meta_step(mapObject, sprite, sub_805D314);  }  u8 sub_805D314(struct MapObject *mapObject, struct Sprite *sprite)  { -    return gUnknown_083752D0[sprite->data1](mapObject, sprite); +    return gUnknown_083752D0[sprite->data[1]](mapObject, sprite);  }  u8 do_berry_tree_growth_sparkle_1(struct MapObject *mapObject, struct Sprite *sprite) @@ -3890,7 +3890,7 @@ u8 do_berry_tree_growth_sparkle_1(struct MapObject *mapObject, struct Sprite *sp      berryTreeStage = GetStageByBerryTreeId(mapObject->trainerRange_berryTreeId);      if (!berryTreeStage)      { -        if (!(sprite->data7 & 4) && sprite->animNum == 4) +        if (!(sprite->data[7] & 4) && sprite->animNum == 4)          {              gFieldEffectArguments[0] = mapObject->coords2.x;              gFieldEffectArguments[1] = mapObject->coords2.y; @@ -3906,12 +3906,12 @@ u8 do_berry_tree_growth_sparkle_1(struct MapObject *mapObject, struct Sprite *sp      berryTreeStage--;      if (sprite->animNum != berryTreeStage)      { -        sprite->data1 = 2; +        sprite->data[1] = 2;          return 1;      }      get_berry_tree_graphics(mapObject, sprite);      FieldObjectSetRegularAnim(mapObject, sprite, 0x39); -    sprite->data1 = 1; +    sprite->data[1] = 1;      return 1;  } @@ -3919,7 +3919,7 @@ u8 sub_805D3EC(struct MapObject *mapObject, struct Sprite *sprite)  {      if (FieldObjectExecRegularAnim(mapObject, sprite))      { -        sprite->data1 = 0; +        sprite->data[1] = 0;          return 1;      }      return 0; @@ -3928,9 +3928,9 @@ u8 sub_805D3EC(struct MapObject *mapObject, struct Sprite *sprite)  u8 do_berry_tree_growth_sparkle_2(struct MapObject *mapObject, struct Sprite *sprite)  {      mapObject->mapobj_bit_1 = 1; -    sprite->data1 = 3; -    sprite->data2 = 0; -    sprite->data7 |= 2; +    sprite->data[1] = 3; +    sprite->data[2] = 0; +    sprite->data[7] |= 2;      gFieldEffectArguments[0] = mapObject->coords2.x;      gFieldEffectArguments[1] = mapObject->coords2.y;      gFieldEffectArguments[2] = sprite->subpriority - 1; @@ -3941,14 +3941,14 @@ u8 do_berry_tree_growth_sparkle_2(struct MapObject *mapObject, struct Sprite *sp  u8 sub_805D458(struct MapObject *mapObject, struct Sprite *sprite)  { -    sprite->data2++; -    mapObject->mapobj_bit_13 = ((sprite->data2 & 0x2) >> 1); +    sprite->data[2]++; +    mapObject->mapobj_bit_13 = ((sprite->data[2] & 0x2) >> 1);      sprite->animPaused = 1; -    if (sprite->data2 > 64) +    if (sprite->data[2] > 64)      {          get_berry_tree_graphics(mapObject, sprite); -        sprite->data1 = 4; -        sprite->data2 = 0; +        sprite->data[1] = 4; +        sprite->data[2] = 0;          return 1;      }      return 0; @@ -3956,13 +3956,13 @@ u8 sub_805D458(struct MapObject *mapObject, struct Sprite *sprite)  u8 sub_805D4A8(struct MapObject *mapObject, struct Sprite *sprite)  { -    sprite->data2++; -    mapObject->mapobj_bit_13 = ((sprite->data2 & 0x2) >> 1); +    sprite->data[2]++; +    mapObject->mapobj_bit_13 = ((sprite->data[2] & 0x2) >> 1);      sprite->animPaused = 1; -    if (sprite->data2 > 64) +    if (sprite->data[2] > 64)      { -        sprite->data1 = 0; -        sprite->data7 &= (-3); +        sprite->data[1] = 0; +        sprite->data[7] &= (-3);          return 1;      }      return 0; @@ -3973,14 +3973,14 @@ fieldmap_object_cb(sub_805D4F4, sub_805D518, gUnknown_083752E4);  u8 sub_805D538(struct MapObject *mapObject, struct Sprite *sprite)  {      npc_reset(mapObject, sprite); -    sprite->data1 = 1; +    sprite->data[1] = 1;      return 1;  }  u8 sub_805D54C(struct MapObject *mapObject, struct Sprite *sprite)  {      FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); -    sprite->data1 = 2; +    sprite->data[1] = 2;      return 1;  } @@ -3990,7 +3990,7 @@ u8 sub_805D578(struct MapObject *mapObject, struct Sprite *sprite)      {          sub_8064820(sprite, gUnknown_0837520C[Random() & 3]);          mapObject->mapobj_bit_1 = 0; -        sprite->data1 = 3; +        sprite->data[1] = 3;      }      return 0;  } @@ -3999,7 +3999,7 @@ u8 sub_805D5BC(struct MapObject *mapObject, struct Sprite *sprite)  {      if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))      { -        sprite->data1 = 4; +        sprite->data[1] = 4;          return 1;      }      return 0; @@ -4016,7 +4016,7 @@ u8 sub_805D5EC(struct MapObject *mapObject, struct Sprite *sprite)          direction = directions[Random() & 1];      }      FieldObjectSetDirection(mapObject, direction); -    sprite->data1 = 1; +    sprite->data[1] = 1;      return 1;  } @@ -4025,14 +4025,14 @@ fieldmap_object_cb(sub_805D634, sub_805D658, gUnknown_083752F8);  u8 sub_805D678(struct MapObject *mapObject, struct Sprite *sprite)  {      npc_reset(mapObject, sprite); -    sprite->data1 = 1; +    sprite->data[1] = 1;      return 1;  }  u8 sub_805D68C(struct MapObject *mapObject, struct Sprite *sprite)  {      FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); -    sprite->data1 = 2; +    sprite->data[1] = 2;      return 1;  } @@ -4042,7 +4042,7 @@ u8 sub_805D6B8(struct MapObject *mapObject, struct Sprite *sprite)      {          sub_8064820(sprite, gUnknown_0837520C[Random() & 3]);          mapObject->mapobj_bit_1 = 0; -        sprite->data1 = 3; +        sprite->data[1] = 3;      }      return 0;  } @@ -4051,7 +4051,7 @@ u8 sub_805D6FC(struct MapObject *mapObject, struct Sprite *sprite)  {      if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))      { -        sprite->data1 = 4; +        sprite->data[1] = 4;          return 1;      }      return 0; @@ -4068,7 +4068,7 @@ u8 sub_805D72C(struct MapObject *mapObject, struct Sprite *sprite)          direction = directions[Random() & 1];      }      FieldObjectSetDirection(mapObject, direction); -    sprite->data1 = 1; +    sprite->data[1] = 1;      return 1;  } @@ -4077,14 +4077,14 @@ fieldmap_object_cb(sub_805D774, sub_805D798, gUnknown_0837530C);  u8 sub_805D7B8(struct MapObject *mapObject, struct Sprite *sprite)  {      npc_reset(mapObject, sprite); -    sprite->data1 = 1; +    sprite->data[1] = 1;      return 1;  }  u8 sub_805D7CC(struct MapObject *mapObject, struct Sprite *sprite)  {      FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); -    sprite->data1 = 2; +    sprite->data[1] = 2;      return 1;  } @@ -4094,7 +4094,7 @@ u8 sub_805D7F8(struct MapObject *mapObject, struct Sprite *sprite)      {          sub_8064820(sprite, gUnknown_0837521C[Random() & 3]);          mapObject->mapobj_bit_1 = 0; -        sprite->data1 = 3; +        sprite->data[1] = 3;      }      return 0;  } @@ -4103,7 +4103,7 @@ u8 sub_805D83C(struct MapObject *mapObject, struct Sprite *sprite)  {      if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))      { -        sprite->data1 = 4; +        sprite->data[1] = 4;          return 1;      }      return 0; @@ -4120,7 +4120,7 @@ u8 sub_805D86C(struct MapObject *mapObject, struct Sprite *sprite)          direction = directions[Random() & 1];      }      FieldObjectSetDirection(mapObject, direction); -    sprite->data1 = 1; +    sprite->data[1] = 1;      return 1;  } @@ -4129,14 +4129,14 @@ fieldmap_object_cb(sub_805D8B4, sub_805D8D8, gUnknown_08375324);  u8 sub_805D8F8(struct MapObject *mapObject, struct Sprite *sprite)  {      npc_reset(mapObject, sprite); -    sprite->data1 = 1; +    sprite->data[1] = 1;      return 1;  }  u8 sub_805D90C(struct MapObject *mapObject, struct Sprite *sprite)  {      FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); -    sprite->data1 = 2; +    sprite->data[1] = 2;      return 1;  } @@ -4146,7 +4146,7 @@ u8 sub_805D938(struct MapObject *mapObject, struct Sprite *sprite)      {          sub_8064820(sprite, gUnknown_0837521C[Random() & 3]);          mapObject->mapobj_bit_1 = 0; -        sprite->data1 = 3; +        sprite->data[1] = 3;      }      return 0;  } @@ -4155,7 +4155,7 @@ u8 sub_805D97C(struct MapObject *mapObject, struct Sprite *sprite)  {      if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))      { -        sprite->data1 = 4; +        sprite->data[1] = 4;          return 1;      }      return 0; @@ -4172,7 +4172,7 @@ u8 sub_805D9AC(struct MapObject *mapObject, struct Sprite *sprite)          direction = directions[Random() & 1];      }      FieldObjectSetDirection(mapObject, direction); -    sprite->data1 = 1; +    sprite->data[1] = 1;      return 1;  } @@ -4181,14 +4181,14 @@ fieldmap_object_cb(sub_805D9F4, sub_805DA18, gUnknown_0837533C);  u8 sub_805DA38(struct MapObject *mapObject, struct Sprite *sprite)  {      npc_reset(mapObject, sprite); -    sprite->data1 = 1; +    sprite->data[1] = 1;      return 1;  }  u8 sub_805DA4C(struct MapObject *mapObject, struct Sprite *sprite)  {      FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); -    sprite->data1 = 2; +    sprite->data[1] = 2;      return 1;  } @@ -4198,7 +4198,7 @@ u8 sub_805DA78(struct MapObject *mapObject, struct Sprite *sprite)      {          sub_8064820(sprite, gUnknown_0837521C[Random() & 3]);          mapObject->mapobj_bit_1 = 0; -        sprite->data1 = 3; +        sprite->data[1] = 3;      }      return 0;  } @@ -4207,7 +4207,7 @@ u8 sub_805DABC(struct MapObject *mapObject, struct Sprite *sprite)  {      if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))      { -        sprite->data1 = 4; +        sprite->data[1] = 4;          return 1;      }      return 0; @@ -4224,7 +4224,7 @@ u8 sub_805DAEC(struct MapObject *mapObject, struct Sprite *sprite)          direction = directions[Random() & 1];      }      FieldObjectSetDirection(mapObject, direction); -    sprite->data1 = 1; +    sprite->data[1] = 1;      return 1;  } @@ -4233,14 +4233,14 @@ fieldmap_object_cb(sub_805DB34, sub_805DB58, gUnknown_08375354);  u8 sub_805DB78(struct MapObject *mapObject, struct Sprite *sprite)  {      npc_reset(mapObject, sprite); -    sprite->data1 = 1; +    sprite->data[1] = 1;      return 1;  }  u8 sub_805DB8C(struct MapObject *mapObject, struct Sprite *sprite)  {      FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); -    sprite->data1 = 2; +    sprite->data[1] = 2;      return 1;  } @@ -4250,7 +4250,7 @@ u8 sub_805DBB8(struct MapObject *mapObject, struct Sprite *sprite)      {          sub_8064820(sprite, gUnknown_0837521C[Random() & 3]);          mapObject->mapobj_bit_1 = 0; -        sprite->data1 = 3; +        sprite->data[1] = 3;      }      return 0;  } @@ -4259,7 +4259,7 @@ u8 sub_805DBFC(struct MapObject *mapObject, struct Sprite *sprite)  {      if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))      { -        sprite->data1 = 4; +        sprite->data[1] = 4;          return 1;      }      return 0; @@ -4276,7 +4276,7 @@ u8 sub_805DC2C(struct MapObject *mapObject, struct Sprite *sprite)          direction = directions[Random() & 1];      }      FieldObjectSetDirection(mapObject, direction); -    sprite->data1 = 1; +    sprite->data[1] = 1;      return 1;  } @@ -4285,14 +4285,14 @@ fieldmap_object_cb(sub_805DC74, sub_805DC98, gUnknown_0837536C);  u8 sub_805DCB8(struct MapObject *mapObject, struct Sprite *sprite)  {      npc_reset(mapObject, sprite); -    sprite->data1 = 1; +    sprite->data[1] = 1;      return 1;  }  u8 sub_805DCCC(struct MapObject *mapObject, struct Sprite *sprite)  {      FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); -    sprite->data1 = 2; +    sprite->data[1] = 2;      return 1;  } @@ -4302,7 +4302,7 @@ u8 sub_805DCF8(struct MapObject *mapObject, struct Sprite *sprite)      {          sub_8064820(sprite, gUnknown_0837521C[Random() & 3]);          mapObject->mapobj_bit_1 = 0; -        sprite->data1 = 3; +        sprite->data[1] = 3;      }      return 0;  } @@ -4311,7 +4311,7 @@ u8 sub_805DD3C(struct MapObject *mapObject, struct Sprite *sprite)  {      if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))      { -        sprite->data1 = 4; +        sprite->data[1] = 4;          return 1;      }      return 0; @@ -4328,7 +4328,7 @@ u8 sub_805DD6C(struct MapObject *mapObject, struct Sprite *sprite)          direction = directions[Random() & 3];      }      FieldObjectSetDirection(mapObject, direction); -    sprite->data1 = 1; +    sprite->data[1] = 1;      return 1;  } @@ -4337,14 +4337,14 @@ fieldmap_object_cb(sub_805DDB4, sub_805DDD8, gUnknown_08375384);  u8 sub_805DDF8(struct MapObject *mapObject, struct Sprite *sprite)  {      npc_reset(mapObject, sprite); -    sprite->data1 = 1; +    sprite->data[1] = 1;      return 1;  }  u8 sub_805DE0C(struct MapObject *mapObject, struct Sprite *sprite)  {      FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); -    sprite->data1 = 2; +    sprite->data[1] = 2;      return 1;  } @@ -4354,7 +4354,7 @@ u8 sub_805DE38(struct MapObject *mapObject, struct Sprite *sprite)      {          sub_8064820(sprite, gUnknown_0837521C[Random() & 3]);          mapObject->mapobj_bit_1 = 0; -        sprite->data1 = 3; +        sprite->data[1] = 3;      }      return 0;  } @@ -4363,7 +4363,7 @@ u8 sub_805DE7C(struct MapObject *mapObject, struct Sprite *sprite)  {      if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))      { -        sprite->data1 = 4; +        sprite->data[1] = 4;          return 1;      }      return 0; @@ -4380,7 +4380,7 @@ u8 sub_805DEAC(struct MapObject *mapObject, struct Sprite *sprite)          direction = directions[Random() & 3];      }      FieldObjectSetDirection(mapObject, direction); -    sprite->data1 = 1; +    sprite->data[1] = 1;      return 1;  } @@ -4389,14 +4389,14 @@ fieldmap_object_cb(sub_805DEF4, sub_805DF18, gUnknown_0837539C);  u8 sub_805DF38(struct MapObject *mapObject, struct Sprite *sprite)  {      npc_reset(mapObject, sprite); -    sprite->data1 = 1; +    sprite->data[1] = 1;      return 1;  }  u8 sub_805DF4C(struct MapObject *mapObject, struct Sprite *sprite)  {      FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); -    sprite->data1 = 2; +    sprite->data[1] = 2;      return 1;  } @@ -4406,7 +4406,7 @@ u8 sub_805DF78(struct MapObject *mapObject, struct Sprite *sprite)      {          sub_8064820(sprite, gUnknown_0837521C[Random() & 3]);          mapObject->mapobj_bit_1 = 0; -        sprite->data1 = 3; +        sprite->data[1] = 3;      }      return 0;  } @@ -4415,7 +4415,7 @@ u8 sub_805DFBC(struct MapObject *mapObject, struct Sprite *sprite)  {      if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))      { -        sprite->data1 = 4; +        sprite->data[1] = 4;          return 1;      }      return 0; @@ -4432,7 +4432,7 @@ u8 sub_805DFEC(struct MapObject *mapObject, struct Sprite *sprite)          direction = directions[Random() & 3];      }      FieldObjectSetDirection(mapObject, direction); -    sprite->data1 = 1; +    sprite->data[1] = 1;      return 1;  } @@ -4441,14 +4441,14 @@ fieldmap_object_cb(sub_805E034, sub_805E058, gUnknown_083753B4);  u8 sub_805E078(struct MapObject *mapObject, struct Sprite *sprite)  {      npc_reset(mapObject, sprite); -    sprite->data1 = 1; +    sprite->data[1] = 1;      return 1;  }  u8 sub_805E08C(struct MapObject *mapObject, struct Sprite *sprite)  {      FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); -    sprite->data1 = 2; +    sprite->data[1] = 2;      return 1;  } @@ -4458,7 +4458,7 @@ u8 sub_805E0B8(struct MapObject *mapObject, struct Sprite *sprite)      {          sub_8064820(sprite, gUnknown_0837521C[Random() & 3]);          mapObject->mapobj_bit_1 = 0; -        sprite->data1 = 3; +        sprite->data[1] = 3;      }      return 0;  } @@ -4467,7 +4467,7 @@ u8 sub_805E0FC(struct MapObject *mapObject, struct Sprite *sprite)  {      if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))      { -        sprite->data1 = 4; +        sprite->data[1] = 4;          return 1;      }      return 0; @@ -4484,7 +4484,7 @@ u8 sub_805E12C(struct MapObject *mapObject, struct Sprite *sprite)          direction = directions[Random() & 3];      }      FieldObjectSetDirection(mapObject, direction); -    sprite->data1 = 1; +    sprite->data[1] = 1;      return 1;  } @@ -4494,7 +4494,7 @@ u8 sub_805E1B8(struct MapObject *mapObject, struct Sprite *sprite)  {      npc_reset(mapObject, sprite);      FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); -    sprite->data1 = 1; +    sprite->data[1] = 1;      return 1;  } @@ -4503,7 +4503,7 @@ u8 sub_805E1E4(struct MapObject *mapObject, struct Sprite *sprite)      if (FieldObjectExecRegularAnim(mapObject, sprite))      {          sub_8064820(sprite, 0x30); -        sprite->data1 = 2; +        sprite->data[1] = 2;      }      return 0;  } @@ -4512,7 +4512,7 @@ u8 sub_805E208(struct MapObject *mapObject, struct Sprite *sprite)  {      if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))      { -        sprite->data1 = 3; +        sprite->data[1] = 3;      }      return 0;  } @@ -4528,7 +4528,7 @@ u8 sub_805E234(struct MapObject *mapObject, struct Sprite *sprite)          direction = directions[mapObject->mapobj_unk_18];      }      FieldObjectSetDirection(mapObject, direction); -    sprite->data1 = 0; +    sprite->data[1] = 0;      return 1;  } @@ -4538,7 +4538,7 @@ u8 sub_805E2BC(struct MapObject *mapObject, struct Sprite *sprite)  {      npc_reset(mapObject, sprite);      FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); -    sprite->data1 = 1; +    sprite->data[1] = 1;      return 1;  } @@ -4547,7 +4547,7 @@ u8 sub_805E2E8(struct MapObject *mapObject, struct Sprite *sprite)      if (FieldObjectExecRegularAnim(mapObject, sprite))      {          sub_8064820(sprite, 0x30); -        sprite->data1 = 2; +        sprite->data[1] = 2;      }      return 0;  } @@ -4556,7 +4556,7 @@ u8 sub_805E30C(struct MapObject *mapObject, struct Sprite *sprite)  {      if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))      { -        sprite->data1 = 3; +        sprite->data[1] = 3;      }      return 0;  } @@ -4572,7 +4572,7 @@ u8 sub_805E338(struct MapObject *mapObject, struct Sprite *sprite)          direction = directions[mapObject->mapobj_unk_18];      }      FieldObjectSetDirection(mapObject, direction); -    sprite->data1 = 0; +    sprite->data[1] = 0;      return 1;  } @@ -4581,7 +4581,7 @@ fieldmap_object_cb(sub_805E37C, sub_805E3A0, gUnknown_083753FC);  u8 sub_805E3C0(struct MapObject *mapObject, struct Sprite *sprite)  {      npc_reset(mapObject, sprite); -    sprite->data1 = 1; +    sprite->data[1] = 1;      return 1;  } @@ -4594,7 +4594,7 @@ u8 sub_805E3D4(struct MapObject *mapObject, struct Sprite *sprite)          direction = GetOppositeDirection(direction);      }      FieldObjectSetDirection(mapObject, direction); -    sprite->data1 = 2; +    sprite->data[1] = 2;      return 1;  } @@ -4622,7 +4622,7 @@ u8 sub_805E40C(struct MapObject *mapObject, struct Sprite *sprite)      }      FieldObjectSetRegularAnim(mapObject, sprite, goSpeed0AnimId);      mapObject->mapobj_bit_1 = 1; -    sprite->data1 = 3; +    sprite->data[1] = 3;      return 1;  } @@ -4631,7 +4631,7 @@ u8 sub_805E4C4(struct MapObject *mapObject, struct Sprite *sprite)      if (FieldObjectExecRegularAnim(mapObject, sprite))      {          mapObject->mapobj_bit_1 = 0; -        sprite->data1 = 1; +        sprite->data[1] = 1;      }      return 0;  } @@ -4639,7 +4639,7 @@ u8 sub_805E4C4(struct MapObject *mapObject, struct Sprite *sprite)  u8 sub_805E4EC(struct MapObject *mapObject, struct Sprite *sprite)  {      npc_reset(mapObject, sprite); -    sprite->data1 = 1; +    sprite->data[1] = 1;      return 1;  } @@ -4667,7 +4667,7 @@ u8 MoveFieldObjectInNextDirectionInSequence(struct MapObject *mapObject, struct      }      FieldObjectSetRegularAnim(mapObject, sprite, goSpeed0AnimId);      mapObject->mapobj_bit_1 = 1; -    sprite->data1 = 2; +    sprite->data[1] = 2;      return 1;  } @@ -4676,7 +4676,7 @@ u8 sub_805E5B4(struct MapObject *mapObject, struct Sprite *sprite)      if (FieldObjectExecRegularAnim(mapObject, sprite))      {          mapObject->mapobj_bit_1 = 0; -        sprite->data1 = 1; +        sprite->data[1] = 1;      }      return 0;  } @@ -5004,7 +5004,7 @@ u8 mss_npc_reset_oampriv3_1_unk2_unk3(struct MapObject *mapObject, struct Sprite      {          mapObject->mapobj_unk_21 = player_get_direction_lower_nybble();      } -    sprite->data1 = 1; +    sprite->data[1] = 1;      return 1;  } @@ -5022,7 +5022,7 @@ u8 sub_805F3C4(struct MapObject *mapObject, struct Sprite *sprite)      if (FieldObjectExecRegularAnim(mapObject, sprite))      {          mapObject->mapobj_bit_1 = 0; -        sprite->data1 = 1; +        sprite->data[1] = 1;      }      return 0;  } @@ -5036,7 +5036,7 @@ bool8 sub_805F3F0(struct MapObject *mapObject, struct Sprite *sprite, u8 a2, boo  {      FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(state_to_direction(gUnknown_0836DC09[mapObject->animPattern], mapObject->mapobj_unk_21, a2)));      mapObject->mapobj_bit_1 = 1; -    sprite->data1 = 2; +    sprite->data[1] = 2;      return 1;  } @@ -5055,7 +5055,7 @@ bool8 sub_805F438(struct MapObject *mapObject, struct Sprite *sprite, u8 a2, boo          FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction));      }      mapObject->mapobj_bit_1 = 1; -    sprite->data1 = 2; +    sprite->data[1] = 2;      return 1;  } @@ -5074,7 +5074,7 @@ bool8 sub_805F4F0(struct MapObject *mapObject, struct Sprite *sprite, u8 playerD          FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction));      }      mapObject->mapobj_bit_1 = TRUE; -    sprite->data1 = 2; +    sprite->data[1] = 2;      return TRUE;  } @@ -5093,7 +5093,7 @@ bool8 sub_805F5A8(struct MapObject *mapObject, struct Sprite *sprite, u8 playerD          FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction));      }      mapObject->mapobj_bit_1 = TRUE; -    sprite->data1 = 2; +    sprite->data[1] = 2;      return TRUE;  } @@ -5112,7 +5112,7 @@ bool8 sub_805F660(struct MapObject *mapObject, struct Sprite *sprite, u8 playerD          FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction));      }      mapObject->mapobj_bit_1 = TRUE; -    sprite->data1 = 2; +    sprite->data[1] = 2;      return TRUE;  } @@ -5124,7 +5124,7 @@ bool8 cph_IM_DIFFERENT(struct MapObject *mapObject, struct Sprite *sprite, u8 pl      direction = state_to_direction(gUnknown_0836DC09[mapObject->animPattern], mapObject->mapobj_unk_21, direction);      FieldObjectSetRegularAnim(mapObject, sprite, sub_806084C(direction));      mapObject->mapobj_bit_1 = TRUE; -    sprite->data1 = 2; +    sprite->data[1] = 2;      return TRUE;  } @@ -5143,7 +5143,7 @@ bool8 sub_805F760(struct MapObject *mapObject, struct Sprite *sprite, u8 playerD          FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction));      }      mapObject->mapobj_bit_1 = TRUE; -    sprite->data1 = 2; +    sprite->data[1] = 2;      return TRUE;  } @@ -5164,7 +5164,7 @@ bool8 oac_hopping(struct MapObject *mapObject, struct Sprite *sprite, u8 playerD          FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction));      }      mapObject->mapobj_bit_1 = TRUE; -    sprite->data1 = 2; +    sprite->data[1] = 2;      return TRUE;  } @@ -5184,15 +5184,15 @@ u8 sub_805F9F8(struct MapObject *, struct Sprite *);  void FieldObjectCB_TreeDisguise(struct Sprite *sprite)  {      struct MapObject *mapObject; -    mapObject = &gMapObjects[sprite->data0]; -    if (mapObject->mapobj_unk_21 == 0 || (mapObject->mapobj_unk_21 == 1 && sprite->data7 == 0)) +    mapObject = &gMapObjects[sprite->data[0]]; +    if (mapObject->mapobj_unk_21 == 0 || (mapObject->mapobj_unk_21 == 1 && sprite->data[7] == 0))      {          FieldObjectGetLocalIdAndMap(mapObject, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);          mapObject->mapobj_unk_1A = FieldEffectStart(FLDEFF_TREE_DISGUISE);          mapObject->mapobj_unk_21 = 1; -        sprite->data7 ++; +        sprite->data[7] ++;      } -    meta_step(&gMapObjects[sprite->data0], sprite, sub_805F9F8); +    meta_step(&gMapObjects[sprite->data[0]], sprite, sub_805F9F8);  }  u8 sub_805F9F8(struct MapObject *mapObject, struct Sprite *sprite) @@ -5204,34 +5204,34 @@ u8 sub_805F9F8(struct MapObject *mapObject, struct Sprite *sprite)  void FieldObjectCB_MountainDisguise(struct Sprite *sprite)  {      struct MapObject *mapObject; -    mapObject = &gMapObjects[sprite->data0]; -    if (mapObject->mapobj_unk_21 == 0 || (mapObject->mapobj_unk_21 == 1 && sprite->data7 == 0)) +    mapObject = &gMapObjects[sprite->data[0]]; +    if (mapObject->mapobj_unk_21 == 0 || (mapObject->mapobj_unk_21 == 1 && sprite->data[7] == 0))      {          FieldObjectGetLocalIdAndMap(mapObject, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);          mapObject->mapobj_unk_1A = FieldEffectStart(FLDEFF_MOUNTAIN_DISGUISE);          mapObject->mapobj_unk_21 = 1; -        sprite->data7 ++; +        sprite->data[7] ++;      } -    meta_step(&gMapObjects[sprite->data0], sprite, sub_805F9F8); +    meta_step(&gMapObjects[sprite->data[0]], sprite, sub_805F9F8);  }  u8 sub_805FAD8(struct MapObject *mapObject, struct Sprite *sprite);  void FieldObjectCB_Hidden1(struct Sprite *sprite)  { -    if (sprite->data7 == 0) +    if (sprite->data[7] == 0)      { -        gMapObjects[sprite->data0].mapobj_bit_26 = 1; +        gMapObjects[sprite->data[0]].mapobj_bit_26 = 1;          sprite->subspriteMode = 2;          sprite->oam.priority = 3; -        sprite->data7 ++; +        sprite->data[7] ++;      } -    meta_step(&gMapObjects[sprite->data0], sprite, sub_805FAD8); +    meta_step(&gMapObjects[sprite->data[0]], sprite, sub_805FAD8);  }  u8 sub_805FAD8(struct MapObject *mapObject, struct Sprite *sprite)  { -    return gUnknown_083755CC[sprite->data1](mapObject, sprite); +    return gUnknown_083755CC[sprite->data[1]](mapObject, sprite);  }  u8 sub_805FAF8(struct MapObject *mapObject, struct Sprite *sprite) @@ -5244,7 +5244,7 @@ u8 sub_805FB04(struct MapObject *mapObject, struct Sprite *sprite)  {      if (FieldObjectExecRegularAnim(mapObject, sprite))      { -        sprite->data1 = 0; +        sprite->data[1] = 0;      }      return 0;  } @@ -5255,7 +5255,7 @@ u8 sub_805FB64(struct MapObject *mapObject, struct Sprite *sprite)  {      npc_reset(mapObject, sprite);      FieldObjectSetRegularAnim(mapObject, sprite, GetStepInPlaceDelay16AnimId(mapObject->mapobj_unk_18)); -    sprite->data1 = 1; +    sprite->data[1] = 1;      return 1;  } @@ -5265,7 +5265,7 @@ u8 sub_805FBD4(struct MapObject *mapObject, struct Sprite *sprite)  {      npc_reset(mapObject, sprite);      FieldObjectSetRegularAnim(mapObject, sprite, GetStepInPlaceDelay8AnimId(mapObject->mapobj_unk_18)); -    sprite->data1 = 1; +    sprite->data[1] = 1;      return 1;  } @@ -5275,7 +5275,7 @@ u8 sub_805FC44(struct MapObject *mapObject, struct Sprite *sprite)  {      npc_reset(mapObject, sprite);      FieldObjectSetRegularAnim(mapObject, sprite, GetStepInPlaceDelay4AnimId(mapObject->mapobj_unk_18)); -    sprite->data1 = 1; +    sprite->data[1] = 1;      return 1;  } @@ -5286,7 +5286,7 @@ u8 sub_805FCB4(struct MapObject *mapObject, struct Sprite *sprite)      npc_reset(mapObject, sprite);      FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));      mapObject->mapobj_bit_13 = 1; -    sprite->data1 = 1; +    sprite->data[1] = 1;      return 1;  } @@ -5294,7 +5294,7 @@ u8 sub_805FCE8(struct MapObject *mapObject, struct Sprite *sprite)  {      if (FieldObjectExecRegularAnim(mapObject, sprite))      { -        sprite->data1 = 2; +        sprite->data[1] = 2;          return 1;      }      return 0; @@ -5314,7 +5314,7 @@ void npc_reset(struct MapObject *mapObject, struct Sprite *sprite)      mapObject->mapobj_bit_6 = 0;      mapObject->mapobj_bit_7 = 0;      mapObject->mapobj_unk_1C = 0xff; -    sprite->data1 = 0; +    sprite->data[1] = 0;  }  u8 FieldObjectDirectionToImageAnimId(u8 direction) @@ -5446,7 +5446,7 @@ void npc_set_running_behaviour_etc(struct MapObject *mapObject, u8 animPattern)      mapObject->mapobj_unk_21 = 0;      mapObject->animId = 0;      gSprites[mapObject->spriteId].callback = gUnknown_0836DA88[animPattern]; -    gSprites[mapObject->spriteId].data1 = 0; +    gSprites[mapObject->spriteId].data[1] = 0;  }  u8 npc_running_behaviour_by_direction(u8 direction) @@ -5555,7 +5555,7 @@ bool8 IsBerryTreeSparkling(u8 localId, u8 mapNum, u8 mapGroup)      u8 mapObjectId;      if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId)) -        if (gSprites[gMapObjects[mapObjectId].spriteId].data7 & 2) +        if (gSprites[gMapObjects[mapObjectId].spriteId].data[7] & 2)              return TRUE;      return FALSE; @@ -5566,7 +5566,7 @@ void sub_8060288(u8 localId, u8 mapNum, u8 mapGroup)      u8 mapObjectId;      if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId))      { -        gSprites[gMapObjects[mapObjectId].spriteId].data7 |= 4; +        gSprites[gMapObjects[mapObjectId].spriteId].data[7] |= 4;      }  } @@ -5704,7 +5704,7 @@ bool8 FieldObjectSetSpecialAnim(struct MapObject *mapObject, u8 specialAnimId)      mapObject->mapobj_unk_1C = specialAnimId;      mapObject->mapobj_bit_6 = 1;      mapObject->mapobj_bit_7 = 0; -    gSprites[mapObject->spriteId].data2 = 0; +    gSprites[mapObject->spriteId].data[2] = 0;      return FALSE;  } @@ -5727,8 +5727,8 @@ void FieldObjectClearAnim(struct MapObject *mapObject)      mapObject->mapobj_unk_1C = 0xFF;      mapObject->mapobj_bit_6 = 0;      mapObject->mapobj_bit_7 = 0; -    gSprites[mapObject->spriteId].data1 = 0; -    gSprites[mapObject->spriteId].data2 = 0; +    gSprites[mapObject->spriteId].data[1] = 0; +    gSprites[mapObject->spriteId].data[2] = 0;  }  bool8 FieldObjectCheckIfSpecialAnimFinishedOrInactive(struct MapObject *mapObject) @@ -5962,7 +5962,7 @@ u32 state_to_direction(u8 a0, u32 a1, u32 a2)  void FieldObjectExecSpecialAnim(struct MapObject *mapObject, struct Sprite *sprite)  { -    if (gUnknown_08375778[mapObject->mapobj_unk_1C][sprite->data2](mapObject, sprite)) +    if (gUnknown_08375778[mapObject->mapobj_unk_1C][sprite->data[2]](mapObject, sprite))      {          mapObject->mapobj_bit_7 = 1;      } @@ -5970,10 +5970,10 @@ void FieldObjectExecSpecialAnim(struct MapObject *mapObject, struct Sprite *spri  bool8 FieldObjectExecRegularAnim(struct MapObject *mapObject, struct Sprite *sprite)  { -    if (gUnknown_08375778[mapObject->mapobj_unk_1C][sprite->data2](mapObject, sprite)) +    if (gUnknown_08375778[mapObject->mapobj_unk_1C][sprite->data[2]](mapObject, sprite))      {          mapObject->mapobj_unk_1C = 0xFF; -        sprite->data2 = 0; +        sprite->data[2] = 0;          return 1;      }      return 0; @@ -5982,7 +5982,7 @@ bool8 FieldObjectExecRegularAnim(struct MapObject *mapObject, struct Sprite *spr  void FieldObjectSetRegularAnim(struct MapObject *mapObject, struct Sprite *sprite, u8 animId)  {      mapObject->mapobj_unk_1C = animId; -    sprite->data2 = 0; +    sprite->data[2] = 0;  }  void an_look_any(struct MapObject *mapObject, struct Sprite *sprite, u8 direction) @@ -5991,7 +5991,7 @@ void an_look_any(struct MapObject *mapObject, struct Sprite *sprite, u8 directio      npc_coords_shift_still(mapObject);      sub_805FE64(mapObject, sprite, get_go_image_anim_num(mapObject->mapobj_unk_18));      sprite->animPaused = 1; -    sprite->data2 = 1; +    sprite->data[2] = 1;  }  u8 sub_8060CE0(struct MapObject *mapObject, struct Sprite *sprite) @@ -6030,7 +6030,7 @@ void sub_8060D20(struct MapObject *mapObject, struct Sprite *sprite, u8 directio      oamt_npc_ministep_reset(sprite, direction, a3);      sprite->animPaused = 0;      mapObject->mapobj_bit_2 = 1; -    sprite->data2 = 1; +    sprite->data[2] = 1;  }  extern u8 (*const gUnknown_083759C0[5])(u8); @@ -6075,7 +6075,7 @@ void sub_8060E68(struct MapObject *mapObject, struct Sprite *sprite, u8 directio      sub_806467C(sprite, direction);      sprite->animPaused = 0;      mapObject->mapobj_bit_2 = 1; -    sprite->data2 = 1; +    sprite->data[2] = 1;  }  void sub_8060ED8(struct MapObject *mapObject, struct Sprite *sprite, u8 direction) @@ -6108,7 +6108,7 @@ bool8 sub_8060F5C(struct MapObject *mapObject, struct Sprite *sprite)  {      if (an_walk_any_2(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -6126,7 +6126,7 @@ bool8 sub_8060F9C(struct MapObject *mapObject, struct Sprite *sprite)  {      if (an_walk_any_2(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -6144,7 +6144,7 @@ bool8 sub_8060FDC(struct MapObject *mapObject, struct Sprite *sprite)  {      if (an_walk_any_2(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -6162,7 +6162,7 @@ bool8 sub_806101C(struct MapObject *mapObject, struct Sprite *sprite)  {      if (an_walk_any_2(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -6180,7 +6180,7 @@ bool8 sub_806105C(struct MapObject *mapObject, struct Sprite *sprite)  {      if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -6198,7 +6198,7 @@ bool8 sub_806109C(struct MapObject *mapObject, struct Sprite *sprite)  {      if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -6216,7 +6216,7 @@ bool8 sub_80610DC(struct MapObject *mapObject, struct Sprite *sprite)  {      if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -6234,7 +6234,7 @@ bool8 sub_806111C(struct MapObject *mapObject, struct Sprite *sprite)  {      if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -6252,7 +6252,7 @@ void sub_806113C(struct MapObject *mapObject, struct Sprite *sprite, u8 directio      sub_8060320(direction, &x, &y, vSPp4[a4], vSPp4[a4]);      npc_coords_shift(mapObject, mapObject->coords2.x + x, mapObject->coords2.y + y);      sub_80646E4(sprite, direction, a4, a5); -    sprite->data2 = 1; +    sprite->data[2] = 1;      sprite->animPaused = 0;      mapObject->mapobj_bit_2 = 1;      mapObject->mapobj_bit_4 = 1; @@ -6273,11 +6273,11 @@ u8 sub_806123C(struct MapObject *mapObject, struct Sprite *sprite, u8 (*const ca      u8 retval;      memcpy(vSPp4, gUnknown_08375A3A, sizeof gUnknown_08375A3A);      retval = callback(sprite); -    if (retval == 1 && vSPp4[sprite->data4] != 0) +    if (retval == 1 && vSPp4[sprite->data[4]] != 0)      {          x = 0;          y = 0; -        sub_8060320(mapObject->placeholder18, &x, &y, vSPp4[sprite->data4], vSPp4[sprite->data4]); +        sub_8060320(mapObject->placeholder18, &x, &y, vSPp4[sprite->data[4]], vSPp4[sprite->data[4]]);          npc_coords_shift(mapObject, mapObject->coords2.x + x, mapObject->coords2.y + y);          mapObject->mapobj_bit_2 = 1;          mapObject->mapobj_bit_4 = 1; @@ -6353,7 +6353,7 @@ bool8 sub_80613D4(struct MapObject *mapObject, struct Sprite *sprite)      if (sub_8061328(mapObject, sprite))      {          mapObject->mapobj_bit_22 = 0; -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -6370,7 +6370,7 @@ bool8 sub_806142C(struct MapObject *mapObject, struct Sprite *sprite)      if (sub_8061328(mapObject, sprite))      {          mapObject->mapobj_bit_22 = 0; -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -6387,7 +6387,7 @@ bool8 sub_8061484(struct MapObject *mapObject, struct Sprite *sprite)      if (sub_8061328(mapObject, sprite))      {          mapObject->mapobj_bit_22 = 0; -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -6404,7 +6404,7 @@ bool8 sub_80614DC(struct MapObject *mapObject, struct Sprite *sprite)      if (sub_8061328(mapObject, sprite))      {          mapObject->mapobj_bit_22 = 0; -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -6412,16 +6412,16 @@ bool8 sub_80614DC(struct MapObject *mapObject, struct Sprite *sprite)  void sub_8061508(struct Sprite *sprite, u16 duration)  { -    sprite->data2 = 1; -    sprite->data3 = duration; +    sprite->data[2] = 1; +    sprite->data[3] = duration;  }  bool8 sub_8061510(struct MapObject *mapObject, struct Sprite *sprite)  { -    sprite->data3--; -    if (!sprite->data3) +    sprite->data[3]--; +    if (!sprite->data[3])      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -6472,7 +6472,7 @@ bool8 sub_80615EC(struct MapObject *mapObject, struct Sprite *sprite)  {      if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -6487,7 +6487,7 @@ bool8 sub_806162C(struct MapObject *mapObject, struct Sprite *sprite)  {      if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -6502,7 +6502,7 @@ bool8 sub_806166C(struct MapObject *mapObject, struct Sprite *sprite)  {      if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -6517,7 +6517,7 @@ bool8 sub_80616AC(struct MapObject *mapObject, struct Sprite *sprite)  {      if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -6528,16 +6528,16 @@ void sub_80616CC(struct MapObject *mapObject, struct Sprite *sprite, u8 directio      FieldObjectSetDirection(mapObject, direction);      sub_805FE28(mapObject, sprite, animId);      sprite->animPaused = 0; -    sprite->data2 = 1; -    sprite->data3 = duration; +    sprite->data[2] = 1; +    sprite->data[3] = duration;  }  bool8 sub_8061714(struct MapObject *mapObject, struct Sprite *sprite)  { -    sprite->data3--; -    if (sprite->data3 == 0) +    sprite->data[3]--; +    if (sprite->data[3] == 0)      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          sprite->animPaused = 1;          return TRUE;      } @@ -6546,7 +6546,7 @@ bool8 sub_8061714(struct MapObject *mapObject, struct Sprite *sprite)  bool8 sub_806173C(struct MapObject *mapObject, struct Sprite *sprite)  { -    if (sprite->data3 & 1) +    if (sprite->data[3] & 1)      {          sprite->animDelayCounter++;      } @@ -6661,7 +6661,7 @@ bool8 sub_8061B18(struct MapObject *mapObject, struct Sprite *sprite)  {      if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -6680,7 +6680,7 @@ bool8 sub_8061B58(struct MapObject *mapObject, struct Sprite *sprite)  {      if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -6699,7 +6699,7 @@ bool8 sub_8061B98(struct MapObject *mapObject, struct Sprite *sprite)  {      if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -6718,7 +6718,7 @@ bool8 sub_8061BD8(struct MapObject *mapObject, struct Sprite *sprite)  {      if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -6736,7 +6736,7 @@ bool8 sub_8061C18(struct MapObject *mapObject, struct Sprite *sprite)  {      if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -6754,7 +6754,7 @@ bool8 sub_8061C58(struct MapObject *mapObject, struct Sprite *sprite)  {      if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -6773,7 +6773,7 @@ bool8 sub_8061C98(struct MapObject *mapObject, struct Sprite *sprite)  {      if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -6792,7 +6792,7 @@ bool8 sub_8061CD8(struct MapObject *mapObject, struct Sprite *sprite)  {      if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -6810,7 +6810,7 @@ bool8 sub_8061D18(struct MapObject *mapObject, struct Sprite *sprite)  {      if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -6828,7 +6828,7 @@ bool8 sub_8061D58(struct MapObject *mapObject, struct Sprite *sprite)  {      if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -6847,7 +6847,7 @@ bool8 sub_8061D98(struct MapObject *mapObject, struct Sprite *sprite)  {      if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -6866,7 +6866,7 @@ bool8 sub_8061DD8(struct MapObject *mapObject, struct Sprite *sprite)  {      if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -6884,7 +6884,7 @@ bool8 sub_8061E18(struct MapObject *mapObject, struct Sprite *sprite)  {      if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -6902,7 +6902,7 @@ bool8 sub_8061E58(struct MapObject *mapObject, struct Sprite *sprite)  {      if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -6920,7 +6920,7 @@ bool8 sub_8061E98(struct MapObject *mapObject, struct Sprite *sprite)  {      if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -6938,7 +6938,7 @@ bool8 sub_8061ED8(struct MapObject *mapObject, struct Sprite *sprite)  {      if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -6948,7 +6948,7 @@ void npc_set_direction_and_anim__an_proceed(struct MapObject *mapObject, struct  {      obj_anim_image_set_and_seek(sprite, animNum, 0);      FieldObjectSetDirection(mapObject, direction); -    sprite->data2 = 1; +    sprite->data[2] = 1;  }  bool8 sub_8061F24(struct MapObject *mapObject, struct Sprite *sprite) @@ -6963,7 +6963,7 @@ bool8 sub_8061F3C(struct MapObject *mapObject, struct Sprite *sprite)  {      if (sub_8064864(sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -6987,7 +6987,7 @@ bool8 sub_8061FB0(struct MapObject *mapObject, struct Sprite *sprite)  {      if (sub_8061340(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          mapObject->mapobj_bit_5 = 0;          return TRUE;      } @@ -7006,7 +7006,7 @@ bool8 sub_8061FF8(struct MapObject *mapObject, struct Sprite *sprite)  {      if (sub_8061340(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          mapObject->mapobj_bit_5 = 0;          return TRUE;      } @@ -7025,7 +7025,7 @@ bool8 sub_8062040(struct MapObject *mapObject, struct Sprite *sprite)  {      if (sub_8061340(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          mapObject->mapobj_bit_5 = 0;          return TRUE;      } @@ -7044,7 +7044,7 @@ bool8 sub_8062088(struct MapObject *mapObject, struct Sprite *sprite)  {      if (sub_8061340(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          mapObject->mapobj_bit_5 = 0;          return TRUE;      } @@ -7058,7 +7058,7 @@ bool8 sub_80620B0(struct MapObject *mapObject, struct Sprite *sprite)      {          an_look_any(mapObject, sprite, sub_805FE90(mapObject->coords2.x, mapObject->coords2.y, gMapObjects[objectId].coords2.x, gMapObjects[objectId].coords2.y));      } -    sprite->data2 = 1; +    sprite->data[2] = 1;      return TRUE;  } @@ -7069,21 +7069,21 @@ bool8 sub_806210C(struct MapObject *mapObject, struct Sprite *sprite)      {          an_look_any(mapObject, sprite, GetOppositeDirection(sub_805FE90(mapObject->coords2.x, mapObject->coords2.y, gMapObjects[objectId].coords2.x, gMapObjects[objectId].coords2.y)));      } -    sprite->data2 = 1; +    sprite->data[2] = 1;      return TRUE;  }  bool8 sub_8062170(struct MapObject *mapObject, struct Sprite *sprite)  {      mapObject->mapobj_bit_9 = 1; -    sprite->data2 = 1; +    sprite->data[2] = 1;      return TRUE;  }  bool8 sub_8062180(struct MapObject *mapObject, struct Sprite *sprite)  {      mapObject->mapobj_bit_9 = 0; -    sprite->data2 = 1; +    sprite->data[2] = 1;      return TRUE;  } @@ -7100,7 +7100,7 @@ bool8 sub_80621BC(struct MapObject *mapObject, struct Sprite *sprite)      if (sub_8061328(mapObject, sprite))      {          mapObject->mapobj_bit_22 = 0; -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -7119,7 +7119,7 @@ bool8 sub_8062214(struct MapObject *mapObject, struct Sprite *sprite)      if (sub_8061328(mapObject, sprite))      {          mapObject->mapobj_bit_22 = 0; -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -7138,7 +7138,7 @@ bool8 sub_806226C(struct MapObject *mapObject, struct Sprite *sprite)      if (sub_8061328(mapObject, sprite))      {          mapObject->mapobj_bit_22 = 0; -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -7157,7 +7157,7 @@ bool8 sub_80622C4(struct MapObject *mapObject, struct Sprite *sprite)      if (sub_8061328(mapObject, sprite))      {          mapObject->mapobj_bit_22 = 0; -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -7176,7 +7176,7 @@ bool8 sub_806231C(struct MapObject *mapObject, struct Sprite *sprite)      if (sub_8061328(mapObject, sprite))      {          mapObject->mapobj_bit_22 = 0; -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -7195,7 +7195,7 @@ bool8 sub_8062374(struct MapObject *mapObject, struct Sprite *sprite)      if (sub_8061328(mapObject, sprite))      {          mapObject->mapobj_bit_22 = 0; -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -7214,7 +7214,7 @@ bool8 sub_80623CC(struct MapObject *mapObject, struct Sprite *sprite)      if (sub_8061328(mapObject, sprite))      {          mapObject->mapobj_bit_22 = 0; -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -7233,7 +7233,7 @@ bool8 sub_8062424(struct MapObject *mapObject, struct Sprite *sprite)      if (sub_8061328(mapObject, sprite))      {          mapObject->mapobj_bit_22 = 0; -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -7252,7 +7252,7 @@ bool8 sub_806247C(struct MapObject *mapObject, struct Sprite *sprite)      if (sub_8061358(mapObject, sprite))      {          mapObject->mapobj_bit_22 = 0; -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -7271,7 +7271,7 @@ bool8 sub_80624D4(struct MapObject *mapObject, struct Sprite *sprite)      if (sub_8061358(mapObject, sprite))      {          mapObject->mapobj_bit_22 = 0; -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -7290,7 +7290,7 @@ bool8 sub_806252C(struct MapObject *mapObject, struct Sprite *sprite)      if (sub_8061358(mapObject, sprite))      {          mapObject->mapobj_bit_22 = 0; -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -7309,7 +7309,7 @@ bool8 sub_8062584(struct MapObject *mapObject, struct Sprite *sprite)      if (sub_8061358(mapObject, sprite))      {          mapObject->mapobj_bit_22 = 0; -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -7330,42 +7330,42 @@ bool8 sub_80625C8(struct MapObject *mapObject, struct Sprite *sprite)  bool8 sub_80625D8(struct MapObject *mapObject, struct Sprite *sprite)  {      mapObject->mapobj_bit_25 = 0; -    sprite->data2 = 1; +    sprite->data[2] = 1;      return TRUE;  }  bool8 sub_80625E8(struct MapObject *mapObject, struct Sprite *sprite)  {      mapObject->mapobj_bit_25 = 1; -    sprite->data2 = 1; +    sprite->data[2] = 1;      return TRUE;  }  bool8 sub_80625F8(struct MapObject *mapObject, struct Sprite *sprite)  {      mapObject->mapobj_bit_12 = 1; -    sprite->data2 = 1; +    sprite->data[2] = 1;      return TRUE;  }  bool8 sub_8062608(struct MapObject *mapObject, struct Sprite *sprite)  {      mapObject->mapobj_bit_12 = GetFieldObjectGraphicsInfo(mapObject->graphicsId)->inanimate; -    sprite->data2 = 1; +    sprite->data[2] = 1;      return TRUE;  }  bool8 sub_8062634(struct MapObject *mapObject, struct Sprite *sprite)  {      mapObject->mapobj_bit_13 = 1; -    sprite->data2 = 1; +    sprite->data[2] = 1;      return TRUE;  }  bool8 sub_8062644(struct MapObject *mapObject, struct Sprite *sprite)  {      mapObject->mapobj_bit_13 = 0; -    sprite->data2 = 1; +    sprite->data[2] = 1;      return TRUE;  } @@ -7373,7 +7373,7 @@ bool8 do_exclamation_mark_bubble_1(struct MapObject *mapObject, struct Sprite *s  {      FieldObjectGetLocalIdAndMap(mapObject, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);      FieldEffectStart(FLDEFF_EXCLAMATION_MARK_ICON_1); -    sprite->data2 = 1; +    sprite->data[2] = 1;      return TRUE;  } @@ -7381,7 +7381,7 @@ bool8 do_exclamation_mark_bubble_2(struct MapObject *mapObject, struct Sprite *s  {      FieldObjectGetLocalIdAndMap(mapObject, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);      FieldEffectStart(FLDEFF_EXCLAMATION_MARK_ICON_2); -    sprite->data2 = 1; +    sprite->data[2] = 1;      return TRUE;  } @@ -7389,7 +7389,7 @@ bool8 do_heart_bubble(struct MapObject *mapObject, struct Sprite *sprite)  {      FieldObjectGetLocalIdAndMap(mapObject, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);      FieldEffectStart(FLDEFF_HEART_ICON); -    sprite->data2 = 1; +    sprite->data[2] = 1;      return TRUE;  } @@ -7404,13 +7404,13 @@ bool8 sub_80626C0(struct MapObject *mapObject, struct Sprite *sprite)      }      else if (mapObject->animPattern != 0x39 && mapObject->animPattern != 0x3A)      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      else      {          sub_812869C(mapObject); -        sprite->data2 = 1; +        sprite->data[2] = 1;          return sub_8062704(mapObject, sprite);      }  } @@ -7419,7 +7419,7 @@ bool8 sub_8062704(struct MapObject *mapObject, struct Sprite *sprite)  {      if (sub_81286C4(mapObject))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -7428,7 +7428,7 @@ bool8 sub_8062704(struct MapObject *mapObject, struct Sprite *sprite)  bool8 sub_8062724(struct MapObject *mapObject, struct Sprite *sprite)  {      obj_anim_image_set_and_seek(sprite, 1, 0); -    sprite->data2 = 1; +    sprite->data[2] = 1;      return FALSE;  } @@ -7437,7 +7437,7 @@ bool8 sub_8062740(struct MapObject *mapObject, struct Sprite *sprite)      if (sub_8064864(sprite))      {          sub_8064820(sprite, 0x20); -        sprite->data2 = 2; +        sprite->data[2] = 2;      }      return FALSE;  } @@ -7448,7 +7448,7 @@ bool8 sub_8062764(struct MapObject *mapObject, struct Sprite *sprite)      if (sub_8064824(sprite))      {          mapObject->mapobj_bit_13 = 1; -        sprite->data2 = 3; +        sprite->data[2] = 3;      }      return FALSE;  } @@ -7456,7 +7456,7 @@ bool8 sub_8062764(struct MapObject *mapObject, struct Sprite *sprite)  bool8 sub_80627A0(struct MapObject *mapObject, struct Sprite *sprite)  {      obj_anim_image_set_and_seek(sprite, 1, 0); -    sprite->data2 = 1; +    sprite->data[2] = 1;      return FALSE;  } @@ -7465,7 +7465,7 @@ bool8 sub_80627BC(struct MapObject *mapObject, struct Sprite *sprite)      if (sub_8064864(sprite))      {          sub_8064820(sprite, 0x20); -        sprite->data2 = 2; +        sprite->data[2] = 2;      }      return FALSE;  } @@ -7476,7 +7476,7 @@ bool8 sub_80627E0(struct MapObject *mapObject, struct Sprite *sprite)      if (sub_8064824(sprite))      {          mapObject->mapobj_bit_13 = 1; -        sprite->data2 = 3; +        sprite->data[2] = 3;      }      return FALSE;  } @@ -7484,14 +7484,14 @@ bool8 sub_80627E0(struct MapObject *mapObject, struct Sprite *sprite)  bool8 sub_806281C(struct MapObject *mapObject, struct Sprite *sprite)  {      mapObject->mapobj_bit_26 = 1; -    sprite->data2 = 1; +    sprite->data[2] = 1;      return TRUE;  }  bool8 sub_806282C(struct MapObject *mapObject, struct Sprite *sprite)  {      mapObject->mapobj_bit_26 = 0; -    sprite->data2 = 1; +    sprite->data[2] = 1;      return TRUE;  } @@ -7527,7 +7527,7 @@ bool8 sub_80628D0(struct MapObject *mapObject, struct Sprite *sprite)      if (an_walk_any_2(mapObject, sprite))      {          sprite->affineAnimPaused = 1; -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -7548,7 +7548,7 @@ bool8 sub_8062930(struct MapObject *mapObject, struct Sprite *sprite)      if (an_walk_any_2(mapObject, sprite))      {          sprite->affineAnimPaused = 1; -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -7560,7 +7560,7 @@ void sub_806295C(struct MapObject *mapObject, struct Sprite *sprite, u8 directio      npc_coords_shift_still(mapObject);      sub_805FE64(mapObject, sprite, sub_805FDD8(direction));      sprite->animPaused = 1; -    sprite->data2 = 1; +    sprite->data[2] = 1;  }  bool8 sub_806299C(struct MapObject *mapObject, struct Sprite *sprite) @@ -7679,7 +7679,7 @@ bool8 sub_8062BFC(struct MapObject *mapObject, struct Sprite *sprite)      if (sub_8061328(mapObject, sprite))      {          mapObject->mapobj_bit_22 = 0; -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -7698,7 +7698,7 @@ bool8 sub_8062C54(struct MapObject *mapObject, struct Sprite *sprite)      if (sub_8061328(mapObject, sprite))      {          mapObject->mapobj_bit_22 = 0; -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -7717,7 +7717,7 @@ bool8 sub_8062CAC(struct MapObject *mapObject, struct Sprite *sprite)      if (sub_8061328(mapObject, sprite))      {          mapObject->mapobj_bit_22 = 0; -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -7736,7 +7736,7 @@ bool8 sub_8062D04(struct MapObject *mapObject, struct Sprite *sprite)      if (sub_8061328(mapObject, sprite))      {          mapObject->mapobj_bit_22 = 0; -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -7755,7 +7755,7 @@ bool8 sub_8062D5C(struct MapObject *mapObject, struct Sprite *sprite)      if (sub_8061328(mapObject, sprite))      {          mapObject->mapobj_bit_22 = 0; -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -7774,7 +7774,7 @@ bool8 sub_8062DB4(struct MapObject *mapObject, struct Sprite *sprite)      if (sub_8061328(mapObject, sprite))      {          mapObject->mapobj_bit_22 = 0; -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -7793,7 +7793,7 @@ bool8 sub_8062E0C(struct MapObject *mapObject, struct Sprite *sprite)      if (sub_8061328(mapObject, sprite))      {          mapObject->mapobj_bit_22 = 0; -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -7812,7 +7812,7 @@ bool8 sub_8062E64(struct MapObject *mapObject, struct Sprite *sprite)      if (sub_8061328(mapObject, sprite))      {          mapObject->mapobj_bit_22 = 0; -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -7831,7 +7831,7 @@ bool8 sub_8062EBC(struct MapObject *mapObject, struct Sprite *sprite)      if (sub_8061328(mapObject, sprite))      {          mapObject->mapobj_bit_22 = 0; -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -7850,7 +7850,7 @@ bool8 sub_8062F14(struct MapObject *mapObject, struct Sprite *sprite)      if (sub_8061328(mapObject, sprite))      {          mapObject->mapobj_bit_22 = 0; -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -7869,7 +7869,7 @@ bool8 sub_8062F6C(struct MapObject *mapObject, struct Sprite *sprite)      if (sub_8061328(mapObject, sprite))      {          mapObject->mapobj_bit_22 = 0; -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -7888,7 +7888,7 @@ bool8 sub_8062FC4(struct MapObject *mapObject, struct Sprite *sprite)      if (sub_8061328(mapObject, sprite))      {          mapObject->mapobj_bit_22 = 0; -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -7937,7 +7937,7 @@ bool8 sub_8063128(struct MapObject *mapObject, struct Sprite *sprite)  {      if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -7955,7 +7955,7 @@ bool8 sub_8063168(struct MapObject *mapObject, struct Sprite *sprite)  {      if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -7973,7 +7973,7 @@ bool8 sub_80631A8(struct MapObject *mapObject, struct Sprite *sprite)  {      if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -7991,7 +7991,7 @@ bool8 sub_80631E8(struct MapObject *mapObject, struct Sprite *sprite)  {      if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -8015,7 +8015,7 @@ bool8 sub_8063258(struct MapObject *mapObject, struct Sprite *sprite)  {      if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -8033,7 +8033,7 @@ bool8 sub_8063298(struct MapObject *mapObject, struct Sprite *sprite)  {      if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -8051,7 +8051,7 @@ bool8 sub_80632D8(struct MapObject *mapObject, struct Sprite *sprite)  {      if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -8069,7 +8069,7 @@ bool8 sub_8063318(struct MapObject *mapObject, struct Sprite *sprite)  {      if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -8094,7 +8094,7 @@ bool8 sub_8063390(struct MapObject *mapObject, struct Sprite *sprite)  {      if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -8112,7 +8112,7 @@ bool8 sub_80633D0(struct MapObject *mapObject, struct Sprite *sprite)  {      if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -8130,7 +8130,7 @@ bool8 sub_8063410(struct MapObject *mapObject, struct Sprite *sprite)  {      if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; @@ -8148,7 +8148,7 @@ bool8 sub_8063450(struct MapObject *mapObject, struct Sprite *sprite)  {      if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))      { -        sprite->data2 = 2; +        sprite->data[2] = 2;          return TRUE;      }      return FALSE; diff --git a/src/field/field_map_obj_helpers.c b/src/field/field_map_obj_helpers.c index 59e857aae..f1a113d44 100644 --- a/src/field/field_map_obj_helpers.c +++ b/src/field/field_map_obj_helpers.c @@ -98,21 +98,21 @@ void Step8(struct Sprite *sprite, u8 dir)  void oamt_npc_ministep_reset(struct Sprite *sprite, u8 a2, u8 a3)  { -    sprite->data3 = a2; -    sprite->data4 = a3; -    sprite->data5 = 0; +    sprite->data[3] = a2; +    sprite->data[4] = a3; +    sprite->data[5] = 0;  }  bool8 obj_npc_ministep(struct Sprite *sprite)  { -    if (sprite->data5 >= gUnknown_08376194[sprite->data4]) +    if (sprite->data[5] >= gUnknown_08376194[sprite->data[4]])          return FALSE; -    gUnknown_08376180[sprite->data4][sprite->data5](sprite, sprite->data3); +    gUnknown_08376180[sprite->data[4]][sprite->data[5]](sprite, sprite->data[3]); -    sprite->data5++; +    sprite->data[5]++; -    if (sprite->data5 < gUnknown_08376194[sprite->data4]) +    if (sprite->data[5] < gUnknown_08376194[sprite->data[4]])          return FALSE;      return TRUE; @@ -120,22 +120,22 @@ bool8 obj_npc_ministep(struct Sprite *sprite)  void sub_806467C(struct Sprite *sprite, u8 a2)  { -    sprite->data3 = a2; -    sprite->data4 = 0; -    sprite->data5 = 0; +    sprite->data[3] = a2; +    sprite->data[4] = 0; +    sprite->data[5] = 0;  }  bool8 sub_806468C(struct Sprite *sprite)  { -    if (!(sprite->data4 & 1)) +    if (!(sprite->data[4] & 1))      { -        Step1(sprite, sprite->data3); -        sprite->data5++; +        Step1(sprite, sprite->data[3]); +        sprite->data[5]++;      } -    sprite->data4++; +    sprite->data[4]++; -    if (sprite->data5 > 15) +    if (sprite->data[5] > 15)          return TRUE;      else          return FALSE; @@ -148,10 +148,10 @@ s16 sub_80646C8(s16 a1, u8 a2)  void sub_80646E4(struct Sprite *sprite, u8 a2, u8 a3, u8 a4)  { -    sprite->data3 = a2; -    sprite->data4 = a3; -    sprite->data5 = a4; -    sprite->data6 = 0; +    sprite->data[3] = a2; +    sprite->data[4] = a3; +    sprite->data[5] = a4; +    sprite->data[6] = 0;  }  u8 sub_8064704(struct Sprite *sprite) @@ -165,17 +165,17 @@ u8 sub_8064704(struct Sprite *sprite)      v2 = 0; -    if (sprite->data4) -        Step1(sprite, sprite->data3); +    if (sprite->data[4]) +        Step1(sprite, sprite->data[3]); -    sprite->pos2.y = sub_80646C8(sprite->data6 >> v6[sprite->data4], sprite->data5); +    sprite->pos2.y = sub_80646C8(sprite->data[6] >> v6[sprite->data[4]], sprite->data[5]); -    sprite->data6++; +    sprite->data[6]++; -    if (sprite->data6 == (v5[sprite->data4] >> 1)) +    if (sprite->data[6] == (v5[sprite->data[4]] >> 1))          v2 = 1; -    if (sprite->data6 >= v5[sprite->data4]) +    if (sprite->data[6] >= v5[sprite->data[4]])      {          sprite->pos2.y = 0;          v2 = -1; @@ -195,17 +195,17 @@ u8 sub_806478C(struct Sprite *sprite)      v2 = 0; -    if (sprite->data4 && !(sprite->data6 & 1)) -        Step1(sprite, sprite->data3); +    if (sprite->data[4] && !(sprite->data[6] & 1)) +        Step1(sprite, sprite->data[3]); -    sprite->pos2.y = sub_80646C8(sprite->data6 >> v6[sprite->data4], sprite->data5); +    sprite->pos2.y = sub_80646C8(sprite->data[6] >> v6[sprite->data[4]], sprite->data[5]); -    sprite->data6++; +    sprite->data[6]++; -    if (sprite->data6 == (v5[sprite->data4] >> 1)) +    if (sprite->data[6] == (v5[sprite->data[4]] >> 1))          v2 = 1; -    if (sprite->data6 >= v5[sprite->data4]) +    if (sprite->data[6] >= v5[sprite->data[4]])      {          sprite->pos2.y = 0;          v2 = -1; @@ -216,14 +216,14 @@ u8 sub_806478C(struct Sprite *sprite)  void sub_8064820(struct Sprite *sprite, u16 a2)  { -    sprite->data3 = a2; +    sprite->data[3] = a2;  }  bool8 sub_8064824(struct Sprite *sprite)  { -    sprite->data3--; +    sprite->data[3]--; -    if (sprite->data3 == 0) +    if (sprite->data[3] == 0)          return TRUE;      else          return FALSE; @@ -273,7 +273,7 @@ void sub_806487C(struct Sprite *sprite, bool8 invisible)  void sub_8064970(struct Sprite *sprite)  { -    SetObjectSubpriorityByZCoord(sprite->data1, sprite, 1); +    SetObjectSubpriorityByZCoord(sprite->data[1], sprite, 1);      sub_806487C(sprite, 0);  } @@ -283,7 +283,7 @@ void sub_8064990(u8 a1, u8 dir)      for (i = 0; i < MAX_SPRITES; i++)      {          struct Sprite *sprite = &gSprites[i]; -        if (sprite->inUse && sprite->callback == sub_8064970 && (u8)sprite->data0 == a1) +        if (sprite->inUse && sprite->callback == sub_8064970 && (u8)sprite->data[0] == a1)          {              u8 animNum = FieldObjectDirectionToImageAnimId(dir);              StartSpriteAnim(sprite, animNum); diff --git a/src/field/field_tasks.c b/src/field/field_tasks.c index 767753da2..95b8b749b 100644 --- a/src/field/field_tasks.c +++ b/src/field/field_tasks.c @@ -197,7 +197,7 @@ const struct MetatileOffset *sub_80695E0(const struct MetatileOffset a0[][2], s8  void sub_8069638(const struct MetatileOffset offsets[][2], s16 x, s16 y, bool32 flag)  {      const struct MetatileOffset *offsetData = sub_80695E0(offsets, MapGridGetMetatileBehaviorAt(x, y)); -    const struct MetatileOffset *offsetData2 = offsetData; +    const struct MetatileOffset *offsetdata[2] = offsetData;      if (offsetData != NULL)      {          MapGridSetMetatileIdAt(x + offsetData[0].x, y + offsetData[0].y, offsetData[0].tileId); @@ -205,10 +205,10 @@ void sub_8069638(const struct MetatileOffset offsets[][2], s16 x, s16 y, bool32          {              CurrentMapDrawMetatileAt(x + offsetData[0].x, y + offsetData[0].y);          } -        MapGridSetMetatileIdAt(x + offsetData2[1].x, y + offsetData2[1].y, offsetData2[1].tileId); +        MapGridSetMetatileIdAt(x + offsetdata[2][1].x, y + offsetdata[2][1].y, offsetdata[2][1].tileId);          if (flag)          { -            CurrentMapDrawMetatileAt(x + offsetData2[1].x, y + offsetData2[1].y); +            CurrentMapDrawMetatileAt(x + offsetdata[2][1].x, y + offsetdata[2][1].y);          }      }  } diff --git a/src/field/field_weather.c b/src/field/field_weather.c index 042655644..acd8b81ff 100644 --- a/src/field/field_weather.c +++ b/src/field/field_weather.c @@ -1248,8 +1248,8 @@ void sub_807E0A0(void)  void sub_807E0F4(struct Sprite *sprite)  { -    sprite->data0 = (sprite->data0 + 1) & 1; -    if (sprite->data0 != 0) +    sprite->data[0] = (sprite->data[0] + 1) & 1; +    if (sprite->data[0] != 0)          sprite->pos1.x--;  } @@ -1468,55 +1468,55 @@ void sub_807E4EC(struct Sprite *sprite)      s32 r4;      s32 r0; -    if (sprite->data1 == 0) -        sprite->data1 = 361; -    randVal = sprite->data1 * 1103515245 + 12345; -    sprite->data1 = ((randVal & 0x7FFF0000) >> 16) % 600; +    if (sprite->data[1] == 0) +        sprite->data[1] = 361; +    randVal = sprite->data[1] * 1103515245 + 12345; +    sprite->data[1] = ((randVal & 0x7FFF0000) >> 16) % 600;      r6 = gUnknown_0839AAC4[gUnknown_08396FC4->unknown_6DC][0]; -    r4 = sprite->data1 % 30; -    sprite->data2 = r4 * 8;  // useless assignment +    r4 = sprite->data[1] % 30; +    sprite->data[2] = r4 * 8;  // useless assignment -    r0 = sprite->data1 / 30; -    sprite->data3 = r0 * 8;  // useless assignment +    r0 = sprite->data[1] / 30; +    sprite->data[3] = r0 * 8;  // useless assignment -    sprite->data2 = r4; -    sprite->data2 <<= 7; +    sprite->data[2] = r4; +    sprite->data[2] <<= 7; -    sprite->data3 = r0; -    sprite->data3 <<= 7; +    sprite->data[3] = r0; +    sprite->data[3] <<= 7; -    sprite->data2 -= gUnknown_0839AABC[gUnknown_08396FC4->unknown_6DC][0] * r6; -    sprite->data3 -= gUnknown_0839AABC[gUnknown_08396FC4->unknown_6DC][1] * r6; +    sprite->data[2] -= gUnknown_0839AABC[gUnknown_08396FC4->unknown_6DC][0] * r6; +    sprite->data[3] -= gUnknown_0839AABC[gUnknown_08396FC4->unknown_6DC][1] * r6;      StartSpriteAnim(sprite, 0); -    sprite->data4 = 0; +    sprite->data[4] = 0;      sprite->coordOffsetEnabled = FALSE; -    sprite->data0 = r6; +    sprite->data[0] = r6;  }  void sub_807E5C0(struct Sprite *sprite)  { -    if (sprite->data4 == 0) +    if (sprite->data[4] == 0)      { -        sprite->data2 += gUnknown_0839AABC[gUnknown_08396FC4->unknown_6DC][0]; -        sprite->data3 += gUnknown_0839AABC[gUnknown_08396FC4->unknown_6DC][1]; -        sprite->pos1.x = sprite->data2 >> 4; -        sprite->pos1.y = sprite->data3 >> 4; +        sprite->data[2] += gUnknown_0839AABC[gUnknown_08396FC4->unknown_6DC][0]; +        sprite->data[3] += gUnknown_0839AABC[gUnknown_08396FC4->unknown_6DC][1]; +        sprite->pos1.x = sprite->data[2] >> 4; +        sprite->pos1.y = sprite->data[3] >> 4; -        if (sprite->data5 != 0 +        if (sprite->data[5] != 0           && (sprite->pos1.x >= -8 && sprite->pos1.x <= 248)           && sprite->pos1.y >= -16 && sprite->pos1.y <= 176)              sprite->invisible = FALSE;          else              sprite->invisible = TRUE; -        sprite->data0--; -        if (sprite->data0 == 0) +        sprite->data[0]--; +        if (sprite->data[0] == 0)          {              StartSpriteAnim(sprite, gUnknown_08396FC4->unknown_6DC + 1); -            sprite->data4 = 1; +            sprite->data[4] = 1;              sprite->pos1.x -= gSpriteCoordOffsetX;              sprite->pos1.y -= gSpriteCoordOffsetY;              sprite->coordOffsetEnabled = TRUE; @@ -1531,14 +1531,14 @@ void sub_807E5C0(struct Sprite *sprite)  void sub_807E6C4(struct Sprite *sprite)  { -    if (sprite->data0 == 0) +    if (sprite->data[0] == 0)      {          sub_807E4EC(sprite);          sprite->callback = sub_807E5C0;      }      else      { -        sprite->data0--; +        sprite->data[0]--;      }  } @@ -1554,13 +1554,13 @@ void sub_807E6F0(struct Sprite *sprite, u16 b)      {          while (--r4 != 0xFFFF)              sub_807E5C0(sprite); -        sprite->data6 = 0; +        sprite->data[6] = 0;      }      else      { -        sprite->data0 = r4 - r8; +        sprite->data[0] = r4 - r8;          sprite->invisible = TRUE; -        sprite->data6 = 1; +        sprite->data[6] = 1;      }  } @@ -1584,10 +1584,10 @@ bool8 sub_807E7B4(void)        gUnknown_0839AA08[r7].x, gUnknown_0839AA08[r7].y, 78);      if (spriteId != 64)      { -        gSprites[spriteId].data5 = 0; -        gSprites[spriteId].data1 = r7 * 145; -        while (gSprites[spriteId].data1 >= 600) -            gSprites[spriteId].data1 -= 600; +        gSprites[spriteId].data[5] = 0; +        gSprites[spriteId].data[1] = r7 * 145; +        while (gSprites[spriteId].data[1] >= 600) +            gSprites[spriteId].data[1] -= 600;          sub_807E4EC(&gSprites[spriteId]);          sub_807E6F0(&gSprites[spriteId], r7 * 9);          gSprites[spriteId].invisible = TRUE; @@ -1606,7 +1606,7 @@ bool8 sub_807E7B4(void)          {              if (gUnknown_08396FC4->unknown_0[i] != NULL)              { -                if (gUnknown_08396FC4->unknown_0[i]->data6 == 0) +                if (gUnknown_08396FC4->unknown_0[i]->data[6] == 0)                      gUnknown_08396FC4->unknown_0[i]->callback = sub_807E5C0;                  else                      gUnknown_08396FC4->unknown_0[i]->callback = sub_807E6C4; @@ -1627,12 +1627,12 @@ bool8 sub_807E8E8(void)          gUnknown_08396FC4->unknown_6D6 = 0;          if (gUnknown_08396FC4->unknown_6D8 < gUnknown_08396FC4->unknown_6D9)          { -            gUnknown_08396FC4->unknown_0[gUnknown_08396FC4->unknown_6D8++]->data5 = 1; +            gUnknown_08396FC4->unknown_0[gUnknown_08396FC4->unknown_6D8++]->data[5] = 1;          }          else          {              gUnknown_08396FC4->unknown_6D8--; -            gUnknown_08396FC4->unknown_0[gUnknown_08396FC4->unknown_6D8]->data5 = 0; +            gUnknown_08396FC4->unknown_0[gUnknown_08396FC4->unknown_6D8]->data[5] = 0;              gUnknown_08396FC4->unknown_0[gUnknown_08396FC4->unknown_6D8]->invisible = TRUE;          }      } @@ -1739,7 +1739,7 @@ bool8 snowflake_add(void)      if (spriteId == 64)          return FALSE; -    gSprites[spriteId].data4 = gUnknown_08396FC4->unknown_6E4; +    gSprites[spriteId].data[4] = gUnknown_08396FC4->unknown_6E4;      sub_807EC40(&gSprites[spriteId]);      gSprites[spriteId].coordOffsetEnabled = TRUE;      gUnknown_08396FC4->unknown_60[gUnknown_08396FC4->unknown_6E4++] = &gSprites[spriteId]; @@ -1758,21 +1758,21 @@ bool8 snowflake_remove(void)  void sub_807EC40(struct Sprite *sprite)  { -    u16 r4 = ((sprite->data4 * 5) & 7) * 30 + (Random() % 30); +    u16 r4 = ((sprite->data[4] * 5) & 7) * 30 + (Random() % 30);      u16 r6;      sprite->pos1.y = -3 - (gSpriteCoordOffsetY + sprite->centerToCornerVecY);      sprite->pos1.x = r4 - (gSpriteCoordOffsetX + sprite->centerToCornerVecX); -    sprite->data0 = sprite->pos1.y * 128; +    sprite->data[0] = sprite->pos1.y * 128;      sprite->pos2.x = 0;      r6 = Random(); -    sprite->data1 = (r6 & 3) * 5 + 64; -    sprite->data7 = (r6 & 3) * 5 + 64; +    sprite->data[1] = (r6 & 3) * 5 + 64; +    sprite->data[7] = (r6 & 3) * 5 + 64;      StartSpriteAnim(sprite, (r6 & 1) ? 0 : 1); -    sprite->data3 = 0; -    sprite->data2 = ((r6 & 3) == 0) ? 2 : 1; -    sprite->data6 = (r6 & 0x1F) + 210; -    sprite->data5 = 0; +    sprite->data[3] = 0; +    sprite->data[2] = ((r6 & 3) == 0) ? 2 : 1; +    sprite->data[6] = (r6 & 0x1F) + 210; +    sprite->data[5] = 0;  }  void sub_807ECEC(struct Sprite *sprite) @@ -1782,7 +1782,7 @@ void sub_807ECEC(struct Sprite *sprite)          sprite->invisible = FALSE;          sprite->callback = sub_807ED48;          sprite->pos1.y = 0xFA - (gSpriteCoordOffsetY + sprite->centerToCornerVecY); -        sprite->data0 = sprite->pos1.y * 128; +        sprite->data[0] = sprite->pos1.y * 128;          gUnknown_08396FC4->unknown_6E2 = 0;      }  } @@ -1792,10 +1792,10 @@ void sub_807ED48(struct Sprite *sprite)      s16 r3;      s16 r2; -    sprite->data0 += sprite->data1; -    sprite->pos1.y = sprite->data0 >> 7; -    sprite->data3 = (sprite->data3 + sprite->data2) & 0xFF; -    sprite->pos2.x = gSineTable[sprite->data3] / 64; +    sprite->data[0] += sprite->data[1]; +    sprite->pos1.y = sprite->data[0] >> 7; +    sprite->data[3] = (sprite->data[3] + sprite->data[2]) & 0xFF; +    sprite->pos2.x = gSineTable[sprite->data[3]] / 64;      r3 = (sprite->pos1.x + sprite->centerToCornerVecX + gSpriteCoordOffsetX) & 0x1FF;      if (r3 & 0x100) @@ -1809,22 +1809,22 @@ void sub_807ED48(struct Sprite *sprite)      if (r2 > 163 && r2 < 171)      {          sprite->pos1.y = 250 - (gSpriteCoordOffsetY + sprite->centerToCornerVecY); -        sprite->data0 = sprite->pos1.y * 128; -        sprite->data5 = 0; -        sprite->data6 = 220; +        sprite->data[0] = sprite->pos1.y * 128; +        sprite->data[5] = 0; +        sprite->data[6] = 220;      }      else if (r2 > 242 && r2 < 250)      {          sprite->pos1.y = 163; -        sprite->data0 = sprite->pos1.y * 128; -        sprite->data5 = 0; -        sprite->data6 = 220; +        sprite->data[0] = sprite->pos1.y * 128; +        sprite->data[5] = 0; +        sprite->data[6] = 220;          sprite->invisible = TRUE;          sprite->callback = sub_807ECEC;      } -    sprite->data5++; -    if (sprite->data5 == sprite->data6) +    sprite->data[5]++; +    if (sprite->data[5] == sprite->data[6])      {          sub_807EC40(sprite);          sprite->pos1.y = 250; @@ -2135,10 +2135,10 @@ bool8 sub_807F5EC(void)  void sub_807F688(struct Sprite *sprite)  {      sprite->pos2.y = (u8)gSpriteCoordOffsetY; -    sprite->pos1.x = gUnknown_08396FC4->unknown_6EE + 32 + sprite->data0 * 64; +    sprite->pos1.x = gUnknown_08396FC4->unknown_6EE + 32 + sprite->data[0] * 64;      if (sprite->pos1.x > 0x10F)      { -        sprite->pos1.x = 480 + gUnknown_08396FC4->unknown_6EE - (4 - sprite->data0) * 64; +        sprite->pos1.x = 480 + gUnknown_08396FC4->unknown_6EE - (4 - sprite->data[0]) * 64;          sprite->pos1.x &= 0x1FF;      }  } diff --git a/src/field/fldeff_cut.c b/src/field/fldeff_cut.c index 00cabe5c0..6e7f14a8c 100644 --- a/src/field/fldeff_cut.c +++ b/src/field/fldeff_cut.c @@ -136,7 +136,7 @@ bool8 FldEff_CutGrass(void)      {          eCutGrassSpriteArray[i] = CreateSprite((struct SpriteTemplate *)&gSpriteTemplate_CutGrass,          gSprites[gPlayerAvatar.spriteId].oam.x + 8, gSprites[gPlayerAvatar.spriteId].oam.y + 20, 0); -        gSprites[eCutGrassSpriteArray[i]].data2 = 32 * i; +        gSprites[eCutGrassSpriteArray[i]].data[2] = 32 * i;      }      return 0;  } @@ -242,9 +242,9 @@ void sub_80A28F4(s16 x, s16 y)  void sub_80A2A48(struct Sprite *sprite)  { -    sprite->data0 = 8; -    sprite->data1 = 0; -    sprite->data3 = 0; +    sprite->data[0] = 8; +    sprite->data[1] = 0; +    sprite->data[3] = 0;      sprite->callback = (void *)objc_8097BBC;  } @@ -253,16 +253,16 @@ void objc_8097BBC(struct Sprite *sprite)      u16 tempdata;      u16 tempdata2; -    sprite->pos2.x = Sin(sprite->data2, sprite->data0); -    sprite->pos2.y = Cos(sprite->data2, sprite->data0); +    sprite->pos2.x = Sin(sprite->data[2], sprite->data[0]); +    sprite->pos2.y = Cos(sprite->data[2], sprite->data[0]); -    sprite->data2 = (sprite->data2 + 8) & 0xFF; -    sprite->data0 += ((tempdata2 = sprite->data3) << 16 >> 18) + 1; // what? -    sprite->data3 = tempdata2 + 1; +    sprite->data[2] = (sprite->data[2] + 8) & 0xFF; +    sprite->data[0] += ((tempdata2 = sprite->data[3]) << 16 >> 18) + 1; // what? +    sprite->data[3] = tempdata2 + 1; -    tempdata = sprite->data1; +    tempdata = sprite->data[1];      if((s16)tempdata != 28) // done rotating the grass, execute clean up function -        sprite->data1++; +        sprite->data[1]++;      else          sprite->callback = (void *)sub_80A2AB8;  } diff --git a/src/field/fldeff_softboiled.c b/src/field/fldeff_softboiled.c index b2c3d9bd1..c2a315233 100644 --- a/src/field/fldeff_softboiled.c +++ b/src/field/fldeff_softboiled.c @@ -82,8 +82,8 @@ static void sub_8133D50(u8 taskId) {      struct Sprite *sprites = gSprites; -    unk1 = sprites[EWRAM_1000.unk1].data0; -    unk2 = sprites[EWRAM_1000.unk2].data0; +    unk1 = sprites[EWRAM_1000.unk1].data[0]; +    unk2 = sprites[EWRAM_1000.unk2].data[0];      if (unk1 > 5 || unk2 > 5)      { @@ -91,7 +91,7 @@ static void sub_8133D50(u8 taskId) {          return;      } -    EWRAM_1C000.unk0 = &gPlayerParty[sprites[EWRAM_1000.unk2].data0]; +    EWRAM_1C000.unk0 = &gPlayerParty[sprites[EWRAM_1000.unk2].data[0]];      hp = GetMonData(EWRAM_1C000.unk0, MON_DATA_HP);      if (hp == 0 || unk1 == unk2 || GetMonData(EWRAM_1C000.unk0, MON_DATA_MAX_HP) == hp) @@ -102,7 +102,7 @@ static void sub_8133D50(u8 taskId) {      PlaySE(SE_KAIFUKU); -    EWRAM_1C000.unk5 = gSprites[EWRAM_1000.unk1].data0; +    EWRAM_1C000.unk5 = gSprites[EWRAM_1000.unk1].data[0];      pokemon = &gPlayerParty[EWRAM_1C000.unk5];      EWRAM_1C000.unk0 = pokemon; diff --git a/src/field/item_menu.c b/src/field/item_menu.c index 09542cc6d..67362d5f3 100644 --- a/src/field/item_menu.c +++ b/src/field/item_menu.c @@ -4080,11 +4080,11 @@ static const struct CompressedSpritePalette sBagSpritePalette = {gBagPalette, 30  static void sub_80A7998(struct Sprite *sprite)  {      sprite->animNum = 0; -    sprite->data0 = 0; -    sprite->data1 = 0; -    sprite->data2 = 0; -    sprite->data3 = 0; -    sprite->data4 = 0; +    sprite->data[0] = 0; +    sprite->data[1] = 0; +    sprite->data[2] = 0; +    sprite->data[3] = 0; +    sprite->data[4] = 0;      sprite->callback = sub_80A79B4;  } @@ -4098,7 +4098,7 @@ static void sub_80A79B4(struct Sprite *sprite)  static void sub_80A79EC(struct Sprite *sprite)  { -    switch (sprite->data3) +    switch (sprite->data[3])      {      case 0:          if (gUnknown_0203855B != 6) @@ -4112,26 +4112,26 @@ static void sub_80A79EC(struct Sprite *sprite)              sprite->animBeginning = TRUE;              sprite->animNum = 0;              sprite->pos1.y -= 4; -            sprite->data0 = 4; -            sprite->data3 = 1; +            sprite->data[0] = 4; +            sprite->data[3] = 1;              sub_80A7AE4(sprite);          }          break;      case 1: -        if (sprite->data0 != 0) +        if (sprite->data[0] != 0)          { -            if (sprite->data1 != 0) +            if (sprite->data[1] != 0)              {                  sprite->pos1.y++; -                sprite->data0--; +                sprite->data[0]--;              } -            sprite->data1 = (sprite->data1 + 1) & 1; +            sprite->data[1] = (sprite->data[1] + 1) & 1;          }          else          {              gUnknown_0203855B = -1; -            sprite->data1 = 0; -            sprite->data3 = 0; +            sprite->data[1] = 0; +            sprite->data[3] = 0;          }          break;      } @@ -4139,17 +4139,17 @@ static void sub_80A79EC(struct Sprite *sprite)  static void sub_80A7A94(struct Sprite *sprite)  { -    switch (sprite->data4) +    switch (sprite->data[4])      {      case 0:          sprite->oam.affineMode = 1;          sprite->affineAnims = sBagSpriteAffineAnimTable;          InitSpriteAffineAnim(sprite); -        sprite->data4 = 1; +        sprite->data[4] = 1;          break;      case 1: -        sprite->data2++; -        if (sprite->data2 == 12) +        sprite->data[2]++; +        if (sprite->data[2] == 12)              sub_80A7AE4(sprite);          break;      } @@ -4159,8 +4159,8 @@ static void sub_80A7AE4(struct Sprite *sprite)  {      gUnknown_0203855C = 0;      sprite->oam.affineMode = 0; -    sprite->data2 = 0; -    sprite->data4 = 0; +    sprite->data[2] = 0; +    sprite->data[4] = 0;      FreeOamMatrix(sprite->oam.matrixNum);  } @@ -4228,45 +4228,45 @@ static const struct SpritePalette sPokeballSpritePalette = {gPalette_83C170C, 8}  static void sub_80A7B28(struct Sprite *sprite)  { -    sprite->data3 = 0; -    sprite->data0 = 0; +    sprite->data[3] = 0; +    sprite->data[0] = 0;      sub_80A7B6C(sprite);      sprite->callback = sub_80A7B6C;  }  static void sub_80A7B48(struct Sprite *sprite)  { -    sprite->centerToCornerVecX = sprite->data5 - ((sprite->data0 + 1) & 1); -    sprite->centerToCornerVecY = sprite->data6 - ((sprite->data0 + 1) & 1); +    sprite->centerToCornerVecX = sprite->data[5] - ((sprite->data[0] + 1) & 1); +    sprite->centerToCornerVecY = sprite->data[6] - ((sprite->data[0] + 1) & 1);  }  static void sub_80A7B6C(struct Sprite *sprite)  { -    if (sprite->data7 != 0) +    if (sprite->data[7] != 0)      { -        switch (sprite->data3) +        switch (sprite->data[3])          {          case 0:              sprite->oam.affineMode = 1; -            if (sprite->data7 == 1) +            if (sprite->data[7] == 1)                  sprite->affineAnims = gSpriteAffineAnimTable_83C1D20;              else                  sprite->affineAnims = gSpriteAffineAnimTable_83C1D20 + 1;              InitSpriteAffineAnim(sprite); -            sprite->data3 = 1; -            sprite->data5 = sprite->centerToCornerVecX; -            sprite->data6 = sprite->centerToCornerVecY; +            sprite->data[3] = 1; +            sprite->data[5] = sprite->centerToCornerVecX; +            sprite->data[6] = sprite->centerToCornerVecY;              sub_80A7B48(sprite);              break;          case 1: -            sprite->data0++; +            sprite->data[0]++;              sub_80A7B48(sprite); -            if (sprite->data0 == 32) +            if (sprite->data[0] == 32)              { -                sprite->data0 = 0; -                sprite->data3 = 0; -                sprite->centerToCornerVecX = sprite->data5; -                sprite->centerToCornerVecY = sprite->data6; +                sprite->data[0] = 0; +                sprite->data[3] = 0; +                sprite->centerToCornerVecX = sprite->data[5]; +                sprite->centerToCornerVecY = sprite->data[6];                  FreeOamMatrix(sprite->oam.matrixNum);                  sprite->oam.affineMode = 0;                  sprite->callback = SpriteCallbackDummy; @@ -4291,7 +4291,7 @@ static void CreateBagPokeballSprite(u8 a)  {      LoadSpritePalette(&sPokeballSpritePalette);      sPokeballSpriteId = CreateSprite(&sPokeballSpriteTemplate, 16, 88, 0); -    gSprites[sPokeballSpriteId].data7 = a; +    gSprites[sPokeballSpriteId].data[7] = a;  }  static void sub_80A7C64(void) diff --git a/src/field/menu_helpers.c b/src/field/menu_helpers.c index 14e823355..8e13e5546 100644 --- a/src/field/menu_helpers.c +++ b/src/field/menu_helpers.c @@ -405,15 +405,15 @@ void CreateVerticalScrollIndicators(u8 id, u16 x, u16 y)          if (gUnknown_020388C0[0] == 0xFF)          {              gUnknown_020388C0[0] = CreateSprite(&gSpriteTemplate_83E59D0, x, y, 0); -            gSprites[gUnknown_020388C0[0]].data2 = -1; +            gSprites[gUnknown_020388C0[0]].data[2] = -1;              if (gUnknown_020388C0[1] != 0xFF)              {                  gSprites[gUnknown_020388C0[0]].pos2.y = gSprites[gUnknown_020388C0[1]].pos2.y * -1; -                gSprites[gUnknown_020388C0[0]].data3 = gSprites[gUnknown_020388C0[1]].data3; +                gSprites[gUnknown_020388C0[0]].data[3] = gSprites[gUnknown_020388C0[1]].data[3];              }              else              { -                gSprites[gUnknown_020388C0[0]].data3 = 0; +                gSprites[gUnknown_020388C0[0]].data[3] = 0;              }          }          break; @@ -422,15 +422,15 @@ void CreateVerticalScrollIndicators(u8 id, u16 x, u16 y)          if (gUnknown_020388C0[1] == 0xFF)          {              gUnknown_020388C0[1] = CreateSprite(&gSpriteTemplate_83E59D0, x, y, 0); -            gSprites[gUnknown_020388C0[1]].data2 = 1; +            gSprites[gUnknown_020388C0[1]].data[2] = 1;              if (gUnknown_020388C0[0] != 0xFF)              {                  gSprites[gUnknown_020388C0[1]].pos2.y = gSprites[gUnknown_020388C0[0]].pos2.y * -1; -                gSprites[gUnknown_020388C0[1]].data3 = gSprites[gUnknown_020388C0[0]].data3; +                gSprites[gUnknown_020388C0[1]].data[3] = gSprites[gUnknown_020388C0[0]].data[3];              }              else              { -                gSprites[gUnknown_020388C0[1]].data3 = 0; +                gSprites[gUnknown_020388C0[1]].data[3] = 0;              }          }          break; @@ -439,15 +439,15 @@ void CreateVerticalScrollIndicators(u8 id, u16 x, u16 y)          if (gUnknown_020388C0[2] == 0xFF)          {              gUnknown_020388C0[2] = CreateSprite(&gSpriteTemplate_83E59E8, x, y, 0); -            gSprites[gUnknown_020388C0[2]].data0 = -1; +            gSprites[gUnknown_020388C0[2]].data[0] = -1;              if (gUnknown_020388C0[3] != 0xFF)              {                  gSprites[gUnknown_020388C0[2]].pos2.x = gSprites[gUnknown_020388C0[3]].pos2.x * -1; -                gSprites[gUnknown_020388C0[2]].data1 = gSprites[gUnknown_020388C0[3]].data1; +                gSprites[gUnknown_020388C0[2]].data[1] = gSprites[gUnknown_020388C0[3]].data[1];              }              else              { -                gSprites[gUnknown_020388C0[2]].data1 = 0; +                gSprites[gUnknown_020388C0[2]].data[1] = 0;              }          }          break; @@ -456,15 +456,15 @@ void CreateVerticalScrollIndicators(u8 id, u16 x, u16 y)          if (gUnknown_020388C0[3] == 0xFF)          {              gUnknown_020388C0[3] = CreateSprite(&gSpriteTemplate_83E59E8, x, y, 0); -            gSprites[gUnknown_020388C0[3]].data0 = 1; +            gSprites[gUnknown_020388C0[3]].data[0] = 1;              if (gUnknown_020388C0[2] != 0xFF)              {                  gSprites[gUnknown_020388C0[3]].pos2.x = gSprites[gUnknown_020388C0[2]].pos2.x * -1; -                gSprites[gUnknown_020388C0[3]].data1 = gSprites[gUnknown_020388C0[2]].data1; +                gSprites[gUnknown_020388C0[3]].data[1] = gSprites[gUnknown_020388C0[2]].data[1];              }              else              { -                gSprites[gUnknown_020388C0[3]].data1 = 0; +                gSprites[gUnknown_020388C0[3]].data[1] = 0;              }          }          break; @@ -502,23 +502,23 @@ void BuyMenuFreeMemory(void)  static void sub_80F9834(struct Sprite *sprite)  { -    if (sprite->data1 == 0) +    if (sprite->data[1] == 0)      { -        sprite->pos2.x += sprite->data0; +        sprite->pos2.x += sprite->data[0];      } -    if (sprite->data3 == 0) +    if (sprite->data[3] == 0)      { -        sprite->pos2.y += sprite->data2; +        sprite->pos2.y += sprite->data[2];      } -    sprite->data1++; -    sprite->data3++; -    if (sprite->data1 > 2) +    sprite->data[1]++; +    sprite->data[3]++; +    if (sprite->data[1] > 2)      { -        sprite->data1 = 0; +        sprite->data[1] = 0;      } -    if (sprite->data3 > 2) +    if (sprite->data[3] > 2)      { -        sprite->data3 = 0; +        sprite->data[3] = 0;      }      if (sprite->pos2.x == 8 || sprite->pos2.x == -8)      { @@ -552,8 +552,8 @@ static void sub_80F9914(u8 id)      {          gSprites[gUnknown_020388C0[id]].pos2.x = 0;          gSprites[gUnknown_020388C0[id]].pos2.y = 0; -        gSprites[gUnknown_020388C0[id]].data1 = 0; -        gSprites[gUnknown_020388C0[id]].data3 = 0; +        gSprites[gUnknown_020388C0[id]].data[1] = 0; +        gSprites[gUnknown_020388C0[id]].data[3] = 0;      }  } diff --git a/src/field/overworld.c b/src/field/overworld.c index d6f255409..59aac5c33 100644 --- a/src/field/overworld.c +++ b/src/field/overworld.c @@ -2648,14 +2648,14 @@ void CreateLinkPlayerSprite(u8 linkPlayerId)          mapObj->spriteId = AddPseudoFieldObject(val, SpriteCB_LinkPlayer, 0, 0, 0);          sprite = &gSprites[mapObj->spriteId];          sprite->coordOffsetEnabled = TRUE; -        sprite->data0 = linkPlayerId; +        sprite->data[0] = linkPlayerId;          mapObj->mapobj_bit_2 = 0;      }  }  void SpriteCB_LinkPlayer(struct Sprite *sprite)  { -    struct LinkPlayerMapObject *linkPlayerMapObj = &gLinkPlayerMapObjects[sprite->data0]; +    struct LinkPlayerMapObject *linkPlayerMapObj = &gLinkPlayerMapObjects[sprite->data[0]];      struct MapObject *mapObj = &gMapObjects[linkPlayerMapObj->mapObjId];      sprite->pos1.x = mapObj->coords1.x;      sprite->pos1.y = mapObj->coords1.y; @@ -2668,7 +2668,7 @@ void SpriteCB_LinkPlayer(struct Sprite *sprite)      sub_806487C(sprite, 0);      if (mapObj->mapobj_bit_2)      { -        sprite->invisible = ((sprite->data7 & 4) >> 2); -        sprite->data7++; +        sprite->invisible = ((sprite->data[7] & 4) >> 2); +        sprite->data[7]++;      }  } diff --git a/src/field/party_menu.c b/src/field/party_menu.c index 42bb66f6f..a8620570b 100644 --- a/src/field/party_menu.c +++ b/src/field/party_menu.c @@ -1422,7 +1422,7 @@ u16 HandleDefaultPartyMenuInput(u8 taskId)          if (menuDirectionPressed == 0)          { -            if ((gMain.newKeys & A_BUTTON) && gSprites[sub_806CA00(taskId)].data0 == 7) +            if ((gMain.newKeys & A_BUTTON) && gSprites[sub_806CA00(taskId)].data[0] == 7)              {                  // Selected "CANCEL"                  return B_BUTTON; @@ -1595,7 +1595,7 @@ u16 HandleBattleTowerPartyMenuInput(u8 taskId)          {              if (gMain.newKeys & A_BUTTON)              { -                if (gSprites[sub_806CA00(taskId)].data0 == 7) +                if (gSprites[sub_806CA00(taskId)].data[0] == 7)                  {                      return B_BUTTON;                  } @@ -1629,7 +1629,7 @@ void ChangePartyMenuSelection(u8 taskId, s8 directionPressed)  {      bool8 isLinkDoubleBattle;      u8 spriteId = sub_806CA00(taskId); -    u8 menuIndex = gSprites[spriteId].data0; +    u8 menuIndex = gSprites[spriteId].data[0];      UpdateMonIconFrame_806DA44(taskId, menuIndex, 0); @@ -1645,17 +1645,17 @@ void ChangePartyMenuSelection(u8 taskId, s8 directionPressed)          ChangeLinkDoubleBattlePartyMenuSelection(spriteId, menuIndex, directionPressed); -        if (gSprites[spriteId].data0 == 0 || gSprites[spriteId].data0 == 2 || gSprites[spriteId].data0 == 3) -            sub_806BF24(&gUnknown_083769C0[gSprites[spriteId].data0 * 2], gSprites[spriteId].data0, 3, 1); -        if (gSprites[spriteId].data0 == 1 || gSprites[spriteId].data0 == 4 || gSprites[spriteId].data0 == 5) -                sub_806BF24(&gUnknown_083769C0[gSprites[spriteId].data0 * 2], gSprites[spriteId].data0, 4, 1); -        if (gSprites[spriteId].data0 == 7) +        if (gSprites[spriteId].data[0] == 0 || gSprites[spriteId].data[0] == 2 || gSprites[spriteId].data[0] == 3) +            sub_806BF24(&gUnknown_083769C0[gSprites[spriteId].data[0] * 2], gSprites[spriteId].data[0], 3, 1); +        if (gSprites[spriteId].data[0] == 1 || gSprites[spriteId].data[0] == 4 || gSprites[spriteId].data[0] == 5) +                sub_806BF24(&gUnknown_083769C0[gSprites[spriteId].data[0] * 2], gSprites[spriteId].data[0], 4, 1); +        if (gSprites[spriteId].data[0] == 7)              sub_806BBEC(2);          ewram1B000.unk261 = 2; -        gSprites[spriteId].pos1.x = gUnknown_083768B8[PARTY_MENU_LAYOUT_LINK_DOUBLE_BATTLE][gSprites[spriteId].data0].x; -        gSprites[spriteId].pos1.y = gUnknown_083768B8[PARTY_MENU_LAYOUT_LINK_DOUBLE_BATTLE][gSprites[spriteId].data0].y; +        gSprites[spriteId].pos1.x = gUnknown_083768B8[PARTY_MENU_LAYOUT_LINK_DOUBLE_BATTLE][gSprites[spriteId].data[0]].x; +        gSprites[spriteId].pos1.y = gUnknown_083768B8[PARTY_MENU_LAYOUT_LINK_DOUBLE_BATTLE][gSprites[spriteId].data[0]].y;      }      else      { @@ -1679,9 +1679,9 @@ void ChangePartyMenuSelection(u8 taskId, s8 directionPressed)              ChangeDoubleBattlePartyMenuSelection(spriteId, menuIndex, directionPressed);          } -        if (gSprites[spriteId].data0 < PARTY_SIZE) +        if (gSprites[spriteId].data[0] < PARTY_SIZE)          { -            sub_806BF24(&gUnknown_083769A8[isDoubleBattle * 12 + gSprites[spriteId].data0 * 2], gSprites[spriteId].data0, 3, 1); +            sub_806BF24(&gUnknown_083769A8[isDoubleBattle * 12 + gSprites[spriteId].data[0] * 2], gSprites[spriteId].data[0], 3, 1);          }          else          { @@ -1690,13 +1690,13 @@ void ChangePartyMenuSelection(u8 taskId, s8 directionPressed)          ewram1B000.unk261 = 2; -        gSprites[spriteId].pos1.x = gUnknown_083768B8[isDoubleBattle][gSprites[spriteId].data0].x; -        gSprites[spriteId].pos1.y = gUnknown_083768B8[isDoubleBattle][gSprites[spriteId].data0].y; +        gSprites[spriteId].pos1.x = gUnknown_083768B8[isDoubleBattle][gSprites[spriteId].data[0]].x; +        gSprites[spriteId].pos1.y = gUnknown_083768B8[isDoubleBattle][gSprites[spriteId].data[0]].y;      } -    UpdateMonIconFrame_806DA44(taskId, gSprites[spriteId].data0, 1); +    UpdateMonIconFrame_806DA44(taskId, gSprites[spriteId].data[0], 1); -    if (menuIndex != gSprites[spriteId].data0) +    if (menuIndex != gSprites[spriteId].data[0])      {          PlaySE(5);      } @@ -1710,47 +1710,47 @@ void ChangeDefaultPartyMenuSelection(u8 spriteId, u8 menuIndex, s8 directionPres      switch (menuMovement)      {      case 2: // no movement -        gSprites[spriteId].data1 = 0; +        gSprites[spriteId].data[1] = 0;          break;      case 1: // moving up          if (menuIndex == 0) { -            gSprites[spriteId].data0 = 7; +            gSprites[spriteId].data[0] = 7;          } else if (menuIndex == 7) { -            gSprites[spriteId].data0 = gPlayerPartyCount - 1; +            gSprites[spriteId].data[0] = gPlayerPartyCount - 1;          } else {              s8 diff = directionPressed; -            gSprites[spriteId].data0 += diff; +            gSprites[spriteId].data[0] += diff;          } -        gSprites[spriteId].data1 = 0; +        gSprites[spriteId].data[1] = 0;          break;      case 3: // moving down          if (menuIndex == gPlayerPartyCount - 1) { -            gSprites[spriteId].data0 = 7; +            gSprites[spriteId].data[0] = 7;          } else if (menuIndex == 7) { -            gSprites[spriteId].data0 = 0; +            gSprites[spriteId].data[0] = 0;          } else {              s8 diff = directionPressed; -            gSprites[spriteId].data0 += diff; +            gSprites[spriteId].data[0] += diff;          } -        gSprites[spriteId].data1 = 0; +        gSprites[spriteId].data[1] = 0;          break;      case 4: // moving right          if (gPlayerPartyCount > 1 && menuIndex == 0)          { -            if (gSprites[spriteId].data1 == 0) -                gSprites[spriteId].data1 = 1; +            if (gSprites[spriteId].data[1] == 0) +                gSprites[spriteId].data[1] = 1; -            gSprites[spriteId].data0 = gSprites[spriteId].data1; +            gSprites[spriteId].data[0] = gSprites[spriteId].data[1];          }          break;      case 0: // moving left          // Only move the selection to the left side if one of the mons in the right-hand column are currently selected          nextIndex = menuIndex - 1;          if (nextIndex <= 4) { -            gSprites[spriteId].data0 = 0; -            gSprites[spriteId].data1 = menuIndex; +            gSprites[spriteId].data[0] = 0; +            gSprites[spriteId].data[1] = menuIndex;          }          break;      } @@ -1764,62 +1764,62 @@ void ChangeDoubleBattlePartyMenuSelection(u8 spriteId, u8 menuIndex, s8 directio      switch(menuMovement)      {      case 2: // no movement -        gSprites[spriteId].data1 = 0; +        gSprites[spriteId].data[1] = 0;          break;      case 3: // moving down          if (menuIndex == 7) { -            gSprites[spriteId].data0 = 0; +            gSprites[spriteId].data[0] = 0;          } else if (menuIndex == gPlayerPartyCount - 1) { -            gSprites[spriteId].data0 = 7; +            gSprites[spriteId].data[0] = 7;          } else {              s8 diff = directionPressed; -            gSprites[spriteId].data0 += diff; +            gSprites[spriteId].data[0] += diff;          } -        gSprites[spriteId].data1 = 0; +        gSprites[spriteId].data[1] = 0;          break;      case 1: // moving up          if (menuIndex == 0) { -            gSprites[spriteId].data0 = 7; +            gSprites[spriteId].data[0] = 7;          } else if (menuIndex == 7) { -            gSprites[spriteId].data0 = gPlayerPartyCount - 1; +            gSprites[spriteId].data[0] = gPlayerPartyCount - 1;          } else {              s8 diff = directionPressed; -            gSprites[spriteId].data0 += diff; +            gSprites[spriteId].data[0] += diff;          } -        gSprites[spriteId].data1 = 0; +        gSprites[spriteId].data[1] = 0;          break;      case 4: // moving right          if (menuIndex == 0) {              if (gPlayerPartyCount > 2) { -                u16 var1 = gSprites[spriteId].data1 - 2; +                u16 var1 = gSprites[spriteId].data[1] - 2;                  if (var1 > 1) -                    gSprites[spriteId].data0 = 2; +                    gSprites[spriteId].data[0] = 2;                  else -                    gSprites[spriteId].data0 = gSprites[spriteId].data1; +                    gSprites[spriteId].data[0] = gSprites[spriteId].data[1];              }          }          else if (menuIndex == 1) {              if (gPlayerPartyCount > 4) { -                u16 var1 = gSprites[spriteId].data1 - 4; +                u16 var1 = gSprites[spriteId].data[1] - 4;                  if (var1 <= 1) -                    gSprites[spriteId].data0 = gSprites[spriteId].data1; +                    gSprites[spriteId].data[0] = gSprites[spriteId].data[1];                  else -                    gSprites[spriteId].data0 = 4; +                    gSprites[spriteId].data[0] = 4;              }          }          break;      case 0: // moving left          var1 = menuIndex - 2;          if (var1 <= 1) { -            gSprites[spriteId].data0 = 0; -            gSprites[spriteId].data1 = menuIndex; +            gSprites[spriteId].data[0] = 0; +            gSprites[spriteId].data[1] = menuIndex;          } else {              u8 var2 = menuIndex - 4;              if (var2 <= 1) { -                gSprites[spriteId].data0 = 1; -                gSprites[spriteId].data1 = menuIndex; +                gSprites[spriteId].data[0] = 1; +                gSprites[spriteId].data[1] = menuIndex;              }          }          break; @@ -1837,62 +1837,62 @@ void ChangeLinkDoubleBattlePartyMenuSelection(u8 spriteId, u8 menuIndex, s8 dire      switch (menuMovement)      {      case 2: // no movement -        gSprites[spriteId].data1 = 0; +        gSprites[spriteId].data[1] = 0;          break;      case 3: // moving down          if (menuIndex == 7) { -            gSprites[spriteId].data0 = 0; +            gSprites[spriteId].data[0] = 0;          } else {              while (menuIndex != PARTY_SIZE - 1) {                  menuIndex++;                  if (GetMonData(&gPlayerParty[menuIndex], MON_DATA_SPECIES))                  { -                    gSprites[spriteId].data0 = menuIndex; -                    gSprites[spriteId].data1 = 0; +                    gSprites[spriteId].data[0] = menuIndex; +                    gSprites[spriteId].data[1] = 0;                      return;                  }              } -            gSprites[spriteId].data0 = 7; +            gSprites[spriteId].data[0] = 7;          } -        gSprites[spriteId].data1 = 0; +        gSprites[spriteId].data[1] = 0;          break;      case 1: // moving up          while (menuIndex != 0) {              menuIndex--;              if (menuIndex != PARTY_SIZE && GetMonData(gPlayerParty[menuIndex], MON_DATA_SPECIES))              { -                gSprites[spriteId].data0 = menuIndex; -                gSprites[spriteId].data1 = 0; +                gSprites[spriteId].data[0] = menuIndex; +                gSprites[spriteId].data[1] = 0;                  return;              }          } -        gSprites[spriteId].data0 = 7; -        gSprites[spriteId].data1 = 0; +        gSprites[spriteId].data[0] = 7; +        gSprites[spriteId].data[1] = 0;          break;      case 4: // moving right          if (menuIndex == 0) { -            var1 = gSprites[spriteId].data1 - 2; +            var1 = gSprites[spriteId].data[1] - 2;              if (var1 > 1) {                  if (GetMonData(&gPlayerParty[2], MON_DATA_SPECIES)) { -                    gSprites[spriteId].data0 = 2; +                    gSprites[spriteId].data[0] = 2;                  } else if (GetMonData(&gPlayerParty[3], MON_DATA_SPECIES)) { -                    gSprites[spriteId].data0 = 3; +                    gSprites[spriteId].data[0] = 3;                  }              } else { -                gSprites[spriteId].data0 = 1; +                gSprites[spriteId].data[0] = 1;              }          } else if (menuIndex == 1) { -            var1 = gSprites[spriteId].data1 - 4; +            var1 = gSprites[spriteId].data[1] - 4;              if (var1 <= 1) { -                gSprites[spriteId].data0 = gSprites[spriteId].data1; +                gSprites[spriteId].data[0] = gSprites[spriteId].data[1];              } else {                  if (GetMonData(&gPlayerParty[4], MON_DATA_SPECIES)) { -                    gSprites[spriteId].data0 = 4; +                    gSprites[spriteId].data[0] = 4;                  } else if (GetMonData(&gPlayerParty[5], MON_DATA_SPECIES)) { -                    gSprites[spriteId].data0 = 5; +                    gSprites[spriteId].data[0] = 5;                  }              }          } @@ -1900,13 +1900,13 @@ void ChangeLinkDoubleBattlePartyMenuSelection(u8 spriteId, u8 menuIndex, s8 dire      case 0: // moving left          var2 = menuIndex - 2;          if (var2 <= 1) { -            gSprites[spriteId].data0 = 0; -            gSprites[spriteId].data1 = menuIndex; +            gSprites[spriteId].data[0] = 0; +            gSprites[spriteId].data[1] = menuIndex;          } else {              var2 = menuIndex - 4;              if (var2 <= 1) { -                gSprites[spriteId].data0 = 1; -                gSprites[spriteId].data1 = menuIndex; +                gSprites[spriteId].data[0] = 1; +                gSprites[spriteId].data[1] = menuIndex;              }          } @@ -2165,7 +2165,7 @@ void ChangeBattleTowerPartyMenuSelection(u8 taskId, s8 directionPressed)      u8 newMenuIndex3;      s8 menuMovement;      u8 spriteId = sub_806CA00(taskId); -    u8 menuIndex = gSprites[spriteId].data0; +    u8 menuIndex = gSprites[spriteId].data[0];      UpdateMonIconFrame_806DA44(taskId, menuIndex, 0); @@ -2187,60 +2187,60 @@ void ChangeBattleTowerPartyMenuSelection(u8 taskId, s8 directionPressed)      switch (menuMovement)      {      case 2: // no movement -        gSprites[spriteId].data1 = 0; +        gSprites[spriteId].data[1] = 0;          break;      case 1: // moving up          if (menuIndex == 0) { -            gSprites[spriteId].data0 = 7; +            gSprites[spriteId].data[0] = 7;          } else if (menuIndex == PARTY_SIZE) { -            gSprites[spriteId].data0 = gPlayerPartyCount - 1; +            gSprites[spriteId].data[0] = gPlayerPartyCount - 1;          } else { -            gSprites[spriteId].data0 += directionPressed; +            gSprites[spriteId].data[0] += directionPressed;          } -        gSprites[spriteId].data1 = 0; +        gSprites[spriteId].data[1] = 0;          break;      case 3: // moving down          if (menuIndex == gPlayerPartyCount - 1) { -            gSprites[spriteId].data0 = 6; +            gSprites[spriteId].data[0] = 6;          } else if (menuIndex == 7) { -            gSprites[spriteId].data0 = 0; +            gSprites[spriteId].data[0] = 0;          } else { -            gSprites[spriteId].data0 += directionPressed; +            gSprites[spriteId].data[0] += directionPressed;          } -        gSprites[spriteId].data1 = 0; +        gSprites[spriteId].data[1] = 0;          break;      case 4: // moving right          if (gPlayerPartyCount > 1 && menuIndex == 0)          { -            if (gSprites[spriteId].data1 == 0) { -                gSprites[spriteId].data1 = 1; +            if (gSprites[spriteId].data[1] == 0) { +                gSprites[spriteId].data[1] = 1;              } -            gSprites[spriteId].data0 = gSprites[spriteId].data1; +            gSprites[spriteId].data[0] = gSprites[spriteId].data[1];          }          break;      case 0: // moving left          newMenuIndex3 = menuIndex - 1;          if (newMenuIndex3 <= 4)          { -            gSprites[spriteId].data0 = 0; -            gSprites[spriteId].data1 = menuIndex; +            gSprites[spriteId].data[0] = 0; +            gSprites[spriteId].data[1] = menuIndex;          }          break;      } -    gSprites[spriteId].pos1.x = gUnknown_083768B8[PARTY_MENU_LAYOUT_STANDARD][gSprites[spriteId].data0].x; -    gSprites[spriteId].pos1.y = gUnknown_083768B8[PARTY_MENU_LAYOUT_STANDARD][gSprites[spriteId].data0].y; +    gSprites[spriteId].pos1.x = gUnknown_083768B8[PARTY_MENU_LAYOUT_STANDARD][gSprites[spriteId].data[0]].x; +    gSprites[spriteId].pos1.y = gUnknown_083768B8[PARTY_MENU_LAYOUT_STANDARD][gSprites[spriteId].data[0]].y; -    newMenuIndex = gSprites[spriteId].data0; -    if (gSprites[spriteId].data0 < PARTY_SIZE) +    newMenuIndex = gSprites[spriteId].data[0]; +    if (gSprites[spriteId].data[0] < PARTY_SIZE)      { -        sub_806BF24(&gUnknown_083769A8[gSprites[spriteId].data0 * 2], newMenuIndex, 3, 1); +        sub_806BF24(&gUnknown_083769A8[gSprites[spriteId].data[0] * 2], newMenuIndex, 3, 1);      } -    else if (gSprites[spriteId].data0 == PARTY_SIZE) +    else if (gSprites[spriteId].data[0] == PARTY_SIZE)      {          sub_806BB9C(2);      } @@ -2251,10 +2251,10 @@ void ChangeBattleTowerPartyMenuSelection(u8 taskId, s8 directionPressed)      ewram1B000.unk261 = 2; -    newMenuIndex2 = gSprites[spriteId].data0; +    newMenuIndex2 = gSprites[spriteId].data[0];      UpdateMonIconFrame_806DA44(taskId, newMenuIndex2, 1); -    if (menuIndex != gSprites[spriteId].data0) +    if (menuIndex != gSprites[spriteId].data[0])      {          PlaySE(5);      } @@ -2265,7 +2265,7 @@ void SelectBattleTowerOKButton(u8 taskId)  {      u8 spriteId = sub_806CA00(taskId); -    u8 menuIndex = gSprites[spriteId].data0; +    u8 menuIndex = gSprites[spriteId].data[0];      if (menuIndex != 6)      {          UpdateMonIconFrame_806DA44(taskId, menuIndex, 0); @@ -2279,8 +2279,8 @@ void SelectBattleTowerOKButton(u8 taskId)              sub_806BBEC(1);          } -        gSprites[spriteId].data1 = 0; -        gSprites[spriteId].data0 = 6; +        gSprites[spriteId].data[1] = 0; +        gSprites[spriteId].data[0] = 6;          gSprites[spriteId].pos1.x = gUnknown_083768B8[PARTY_MENU_LAYOUT_STANDARD][6].x;          gSprites[spriteId].pos1.y = gUnknown_083768B8[PARTY_MENU_LAYOUT_STANDARD][6].y; @@ -2293,8 +2293,8 @@ void SelectBattleTowerOKButton(u8 taskId)  void sub_806C92C(u8 spriteId)  { -    u8 menuIndex1 = gSprites[spriteId].data0; -    u8 menuIndex2 = gSprites[spriteId].data1; +    u8 menuIndex1 = gSprites[spriteId].data[0]; +    u8 menuIndex2 = gSprites[spriteId].data[1];      if (!IsDoubleBattle())      { @@ -2319,14 +2319,14 @@ void sub_806C92C(u8 spriteId)          }      } -    gSprites[spriteId].data1 = menuIndex2; +    gSprites[spriteId].data[1] = menuIndex2;  }  void sub_806C994(u8 taskId, u8 b)  {      u8 spriteId = sub_806CA00(taskId); -    gSprites[spriteId].data0 = b; +    gSprites[spriteId].data[0] = b;      sub_806C92C(spriteId);  } @@ -2336,7 +2336,7 @@ void sub_806C9C4(u8 taskId, u8 spriteId)      gSprites[spriteId].pos1.x = gSprites[spriteId2].pos1.x;      gSprites[spriteId].pos1.y = gSprites[spriteId2].pos1.y; -    gSprites[spriteId].data0 = gSprites[spriteId2].data0; +    gSprites[spriteId].data[0] = gSprites[spriteId2].data[0];  }  u8 sub_806CA00(u8 taskId) @@ -2353,7 +2353,7 @@ void sub_806CA18(u8 taskId, u8 b)  u8 sub_806CA38(u8 taskId)  {      u8 spriteId = sub_806CA00(taskId); -    return gSprites[spriteId].data0; +    return gSprites[spriteId].data[0];  }  void SetupDefaultPartyMenuSwitchPokemon(u8 taskId) @@ -2369,7 +2369,7 @@ void SetupDefaultPartyMenuSwitchPokemon(u8 taskId)      PrintPartyMenuPromptText(ewram1B000_alt.unk272, 0); -    sub_806BF24(&gUnknown_083769A8[gSprites[ewram01000.unk1].data0 * 2], gSprites[ewram01000.unk1].data0, 6, 0); +    sub_806BF24(&gUnknown_083769A8[gSprites[ewram01000.unk1].data[0] * 2], gSprites[ewram01000.unk1].data[0], 6, 0);      ewram1B000.unk261 = 2;  } @@ -2381,13 +2381,13 @@ void ChangePartyMenuSwitchPokemonSelection(u8 taskId, s16 menuDirectionPressed)      ChangePartyMenuSelection(taskId, menuDirectionPressed); -    if (sprite1->data0 != sprite2->data0) +    if (sprite1->data[0] != sprite2->data[0])      { -        sub_806BF24(&gUnknown_083769A8[sprite1->data0 * 2], sprite1->data0, 6, 1); +        sub_806BF24(&gUnknown_083769A8[sprite1->data[0] * 2], sprite1->data[0], 6, 1);      }      else      { -        sub_806BF24(&gUnknown_083769A8[sprite1->data0 * 2], sprite1->data0, 6, 0); +        sub_806BF24(&gUnknown_083769A8[sprite1->data[0] * 2], sprite1->data[0], 6, 0);      }  } @@ -2434,15 +2434,15 @@ void sub_806CC2C(u8 taskId)  void sub_806CC74(u8 taskId)  { -    sub_806BF24(&gUnknown_083769A8[gSprites[ewram01000.unk2].data0 * 2], gSprites[ewram01000.unk2].data0, 3, 1); -    sub_806BF24(&gUnknown_083769A8[gSprites[ewram01000.unk1].data0 * 2], gSprites[ewram01000.unk1].data0, 3, 0); +    sub_806BF24(&gUnknown_083769A8[gSprites[ewram01000.unk2].data[0] * 2], gSprites[ewram01000.unk2].data[0], 3, 1); +    sub_806BF24(&gUnknown_083769A8[gSprites[ewram01000.unk1].data[0] * 2], gSprites[ewram01000.unk1].data[0], 3, 0);      sub_806CC2C(taskId);  }  void sub_806CCE4()  { -    u8 monIndex1 = gSprites[ewram01000.unk1].data0; -    u8 monIndex2 = gSprites[ewram01000.unk2].data0; +    u8 monIndex1 = gSprites[ewram01000.unk1].data[0]; +    u8 monIndex2 = gSprites[ewram01000.unk2].data[0];      if (monIndex1 <= 5)      { @@ -2463,8 +2463,8 @@ void sub_806CD44(u8 taskId)  void sub_806CD5C(u8 taskId)  { -    u8 monIndex1 = gSprites[ewram01000.unk1].data0; -    u8 monIndex2 = gSprites[ewram01000.unk2].data0; +    u8 monIndex1 = gSprites[ewram01000.unk1].data[0]; +    u8 monIndex2 = gSprites[ewram01000.unk2].data[0];      if (monIndex1 == monIndex2 || monIndex1 == 7 || monIndex2 == 7)      { @@ -2494,8 +2494,8 @@ void sub_806CD5C(u8 taskId)          var1 = ewram01000.unk5;          if (!var1)          { -            gSprites[ewram01000.unk3].data0 = -8; -            gSprites[ewram01000.unk3].data2 = -0xA8; +            gSprites[ewram01000.unk3].data[0] = -8; +            gSprites[ewram01000.unk3].data[2] = -0xA8;              ewram01000.unk8 = var1;              ewram01000.unkA = 11; @@ -2504,8 +2504,8 @@ void sub_806CD5C(u8 taskId)          }          else          { -            gSprites[ewram01000.unk3].data0 = 8; -            gSprites[ewram01000.unk3].data2 = 0xA8; +            gSprites[ewram01000.unk3].data[0] = 8; +            gSprites[ewram01000.unk3].data[2] = 0xA8;              ewram01000.unk8 = 11;              ewram01000.unkA = 11; @@ -2515,8 +2515,8 @@ void sub_806CD5C(u8 taskId)          gSprites[ewram01000.unk3].callback = SpriteCB_sub_806D37C; -        gSprites[ewram01000.unk4].data0 = 8; -        gSprites[ewram01000.unk4].data2 = 0xA8; +        gSprites[ewram01000.unk4].data[0] = 8; +        gSprites[ewram01000.unk4].data[2] = 0xA8;          gSprites[ewram01000.unk4].callback = SpriteCB_sub_806D37C;          gSprites[ewram01000.unk3].callback(&gSprites[ewram01000.unk3]); @@ -2537,7 +2537,7 @@ void sub_806CF04(void)      SwapValues_s16(&gSprites[ewram01000.unk3].pos1.x, &gSprites[ewram01000.unk4].pos1.x);      SwapValues_s16(&gSprites[ewram01000.unk3].pos1.y, &gSprites[ewram01000.unk4].pos1.y);      SwapValues_s16(&gSprites[ewram01000.unk3].pos2.x, &gSprites[ewram01000.unk4].pos2.x); -    SwapValues_s16(&gSprites[ewram01000.unk3].data0, &gSprites[ewram01000.unk4].data0); +    SwapValues_s16(&gSprites[ewram01000.unk3].data[0], &gSprites[ewram01000.unk4].data[0]);      gSprites[ewram01000.unk3].callback = SpriteCB_sub_806D37C;      gSprites[ewram01000.unk4].callback = SpriteCB_sub_806D37C; @@ -2729,7 +2729,7 @@ void sub_806D198(u8 taskId)      gSprites[ewram01000.unk4].pos2.y = 0;      gSprites[ewram01000.unk4].callback = UpdateMonIconFrame_806DA38; -    spriteId = GetMonIconSpriteId(ewram01000.unk0, gSprites[ewram01000.unk2].data0); +    spriteId = GetMonIconSpriteId(ewram01000.unk0, gSprites[ewram01000.unk2].data[0]);      gSprites[spriteId].callback = UpdateMonIconFrame_806DA0C;      SwapPokemon(&gPlayerParty[ewram01000.unk5], &gPlayerParty[ewram01000.unk6]); @@ -2752,15 +2752,15 @@ void SpriteCB_sub_806D37C(struct Sprite *sprite)  {      UpdateMonIconFrame(sprite); -    if (sprite->pos2.x == sprite->data2) +    if (sprite->pos2.x == sprite->data[2])      { -        sprite->data0 *= -1; -        sprite->data2 = 0; +        sprite->data[0] *= -1; +        sprite->data[2] = 0;          sprite->callback = UpdateMonIconFrame_806DA38;      }      else      { -        sprite->pos2.x += sprite->data0; +        sprite->pos2.x += sprite->data[0];      }  } @@ -2802,8 +2802,8 @@ void sub_806D4AC(u8 taskId, u16 species, u8 c)          u8 monIndex = c + 3;          u8 spriteId = GetMonIconSpriteId(taskId, monIndex); -        gSprites[spriteId].data0 = -8; -        gSprites[spriteId].data2 = gTasks[taskId].data[0] * -8; +        gSprites[spriteId].data[0] = -8; +        gSprites[spriteId].data[2] = gTasks[taskId].data[0] * -8;          gSprites[spriteId].callback = SpriteCB_sub_806D37C;      }  } @@ -3035,7 +3035,7 @@ void UpdateMonIconFrame_806DA44(u8 taskId, u8 monIndex, u8 c)      {          spriteId = GetMonIconSpriteId(taskId, monIndex);          gSprites[spriteId].pos2.y = 0; -        gSprites[spriteId].data0 = 0; +        gSprites[spriteId].data[0] = 0;          if (!c)          { @@ -3057,7 +3057,7 @@ void LoadHeldItemIconGraphics(void)  void SpriteCB_HeldItemIcon(struct Sprite *sprite)  { -    u8 data7 = sprite->data7; +    u8 data7 = sprite->data[7];      if (gSprites[data7].invisible)      {          sprite->invisible = 1; @@ -3081,7 +3081,7 @@ void CreateHeldItemIcon(u8 a, u8 b)      gSprites[spriteId].pos2.x = 4;      gSprites[spriteId].pos2.y = 10;      gSprites[spriteId].callback = SpriteCB_HeldItemIcon; -    gSprites[spriteId].data7 = a; +    gSprites[spriteId].data[7] = a;      StartSpriteAnim(&gSprites[spriteId], b);      gSprites[spriteId].callback(&gSprites[spriteId]); @@ -3138,8 +3138,8 @@ void CreateHeldItemIcons_806DC34(u8 taskId)              gSprites[heldItemSpriteId].pos2.x = 4;              gSprites[heldItemSpriteId].pos2.y = 10; -            gSprites[heldItemSpriteId].data7 = monIconSpriteId; -            gSprites[monIconSpriteId].data7 = heldItemSpriteId; +            gSprites[heldItemSpriteId].data[7] = monIconSpriteId; +            gSprites[monIconSpriteId].data[7] = heldItemSpriteId;              SetHeldItemIconVisibility(taskId, i);              gSprites[heldItemSpriteId].callback(&gSprites[heldItemSpriteId]); @@ -3158,8 +3158,8 @@ void CreateHeldItemIcon_806DCD4(u8 taskId, u8 monIndex, u16 item)      gSprites[heldItemSpriteId].pos2.x = 4;      gSprites[heldItemSpriteId].pos2.y = 10; -    gSprites[heldItemSpriteId].data7 = monIconSpriteId; -    gSprites[monIconSpriteId].data7 = heldItemSpriteId; +    gSprites[heldItemSpriteId].data[7] = monIconSpriteId; +    gSprites[monIconSpriteId].data[7] = heldItemSpriteId;      if (!item)      { @@ -3274,7 +3274,7 @@ _0806DD78: .4byte gSprites\n\  void SpriteCB_UpdateHeldItemIconPosition(struct Sprite *sprite)  { -    u8 spriteId = sprite->data7; +    u8 spriteId = sprite->data[7];      sprite->pos1.x = gSprites[spriteId].pos1.x + gSprites[spriteId].pos2.x;      sprite->pos1.y = gSprites[spriteId].pos1.y; @@ -3334,7 +3334,7 @@ void SetMonIconSpriteId(u8 taskId, u8 monIndex, u8 spriteId)  u16 GetMonHeldItemIconSpriteId(u8 taskId, u8 monIndex)  {      u8 spriteId = GetMonIconSpriteId(taskId, monIndex); -    u8 retVal = gSprites[spriteId].data7; +    u8 retVal = gSprites[spriteId].data[7];      return retVal;  } @@ -4478,7 +4478,7 @@ void sub_806FA18(u8 taskId)          gTasks[taskId].data[11] -= gTasks[taskId].data[12];          SetMonData(ewram1C000.pokemon, MON_DATA_HP, &gTasks[taskId].data[11]);          SetMonIconAnim(GetMonIconSpriteId(ewram1C000.unk4, ewram01000.unk1), ewram1C000.pokemon); -        ewram1C000.unk5 = gSprites[ewram01000.unk2].data0; +        ewram1C000.unk5 = gSprites[ewram01000.unk2].data[0];          ewram1C000.pokemon = &gPlayerParty[ewram1C000.unk5];          gTasks[taskId].data[10] = GetMonData(ewram1C000.pokemon, MON_DATA_MAX_HP);          gTasks[taskId].data[11] = GetMonData(ewram1C000.pokemon, MON_DATA_HP); diff --git a/src/field/pokeblock.c b/src/field/pokeblock.c index a4497295f..5aa03ff7a 100644 --- a/src/field/pokeblock.c +++ b/src/field/pokeblock.c @@ -971,25 +971,25 @@ static void sub_810C854(u8 taskId)  static void sub_810C8D4(struct Sprite *sprite)  { -    if (sprite->data0 > 1) +    if (sprite->data[0] > 1)      { -        sprite->data0 = 0; +        sprite->data[0] = 0;      } -    switch (sprite->data0) +    switch (sprite->data[0])      {          case 0:              sprite->oam.affineMode = 1;              sprite->affineAnims = gSpriteAffineAnimTable_83F7F70;              InitSpriteAffineAnim(sprite); -            sprite->data0 = 1; -            sprite->data1 = 0; +            sprite->data[0] = 1; +            sprite->data[1] = 0;              break;          case 1: -            if (++sprite->data1 > 11) +            if (++sprite->data[1] > 11)              {                  sprite->oam.affineMode = 0; -                sprite->data0 = 0; -                sprite->data1 = 0; +                sprite->data[0] = 0; +                sprite->data[1] = 0;                  FreeOamMatrix(sprite->oam.matrixNum);                  sprite->callback = SpriteCallbackDummy;              } diff --git a/src/field/region_map.c b/src/field/region_map.c index 973e7decc..241b38bf6 100644 --- a/src/field/region_map.c +++ b/src/field/region_map.c @@ -1121,9 +1121,9 @@ void CreateRegionMapCursor(u16 tileTag, u16 paletteTag)              gRegionMap->cursorSprite->pos1.x = gRegionMap->cursorPosX * 8 + 4;              gRegionMap->cursorSprite->pos1.y = gRegionMap->cursorPosY * 8 + 4;          } -        gRegionMap->cursorSprite->data1 = 2; -        gRegionMap->cursorSprite->data2 = IndexOfSpritePaletteTag(paletteTag) * 16 + 0x0101; -        gRegionMap->cursorSprite->data3 = 1; +        gRegionMap->cursorSprite->data[1] = 2; +        gRegionMap->cursorSprite->data[2] = IndexOfSpritePaletteTag(paletteTag) * 16 + 0x0101; +        gRegionMap->cursorSprite->data[3] = 1;      }  } @@ -1139,12 +1139,12 @@ static void sub_80FBCA0(void)  void unref_sub_80FBCD0(void)  { -    gRegionMap->cursorSprite->data3 = 1; +    gRegionMap->cursorSprite->data[3] = 1;  }  void unref_sub_80FBCE0(void)  { -    gRegionMap->cursorSprite->data3 = 0; +    gRegionMap->cursorSprite->data[3] = 0;  }  static const struct OamData sPlayerIconOamData = @@ -1259,16 +1259,16 @@ static void SpriteCB_PlayerIconZoomedIn(struct Sprite *sprite)  {      sprite->pos2.x = -(gRegionMap->scrollX * 2);      sprite->pos2.y = -(gRegionMap->scrollY * 2); -    sprite->data0 = sprite->pos1.y + sprite->pos2.y + sprite->centerToCornerVecY; -    sprite->data1 = sprite->pos1.x + sprite->pos2.x + sprite->centerToCornerVecX; +    sprite->data[0] = sprite->pos1.y + sprite->pos2.y + sprite->centerToCornerVecY; +    sprite->data[1] = sprite->pos1.x + sprite->pos2.x + sprite->centerToCornerVecX;      // Determine if sprite is on screen -    if (sprite->data0 < -8 || sprite->data0 > 0xA8 || sprite->data1 < -8 || sprite->data1 > 0xF8) -        sprite->data2 = FALSE; +    if (sprite->data[0] < -8 || sprite->data[0] > 0xA8 || sprite->data[1] < -8 || sprite->data[1] > 0xF8) +        sprite->data[2] = FALSE;      else -        sprite->data2 = TRUE; +        sprite->data[2] = TRUE; -    if (sprite->data2 == TRUE) +    if (sprite->data[2] == TRUE)          UpdateIconBlink(sprite);      else          sprite->invisible = TRUE; @@ -1284,10 +1284,10 @@ static void UpdateIconBlink(struct Sprite *sprite)      if (gRegionMap->blinkPlayerIcon)      {          // Toggle visibility every 16 frames -        sprite->data7++; -        if (sprite->data7 > 16) +        sprite->data[7]++; +        if (sprite->data[7] > 16)          { -            sprite->data7 = 0; +            sprite->data[7] = 0;              sprite->invisible = !sprite->invisible;          }      } @@ -1691,7 +1691,7 @@ static void CreateCityTownFlyTargetIcons(void)              else                  r7 += 3;              StartSpriteAnim(&gSprites[spriteId], r7); -            gSprites[spriteId].data0 = i; +            gSprites[spriteId].data[0] = i;          }          canFlyFlag++;      } @@ -1724,7 +1724,7 @@ static void CreateSpecialAreaFlyTargetIcons(void)                  gSprites[spriteId].oam.size = 1;                  gSprites[spriteId].callback = SpriteCB_FlyTargetIcons;                  StartSpriteAnim(&gSprites[spriteId], 6); -                gSprites[spriteId].data0 = mapSectionId; +                gSprites[spriteId].data[0] = mapSectionId;              }          }      } @@ -1733,19 +1733,19 @@ static void CreateSpecialAreaFlyTargetIcons(void)  static void SpriteCB_FlyTargetIcons(struct Sprite *sprite)  {      // Blink if our mapSectionId is the one selected on the map -    if (ewram0_3.regionMap.mapSectionId == sprite->data0) +    if (ewram0_3.regionMap.mapSectionId == sprite->data[0])      {          // Toggle visibility every 16 frames -        sprite->data1++; -        if (sprite->data1 > 16) +        sprite->data[1]++; +        if (sprite->data[1] > 16)          { -            sprite->data1 = 0; +            sprite->data[1] = 0;              sprite->invisible = !sprite->invisible;          }      }      else      { -        sprite->data1 = 16; +        sprite->data[1] = 16;          sprite->invisible = FALSE;      }  } diff --git a/src/field/rotating_gate.c b/src/field/rotating_gate.c index e8ab7e1bf..a672f3489 100644 --- a/src/field/rotating_gate.c +++ b/src/field/rotating_gate.c @@ -762,7 +762,7 @@ static u8 RotatingGate_CreateGate(u8 gateId, s16 deltaX, s16 deltaY)      y = gate->y + 7;      sprite = &gSprites[spriteId]; -    sprite->data0 = gateId; +    sprite->data[0] = gateId;      sprite->coordOffsetEnabled = 1;      sub_8060388(x + deltaX, y + deltaY, &sprite->pos1.x, &sprite->pos1.y); @@ -778,8 +778,8 @@ static void SpriteCallback_RotatingGate(struct Sprite *sprite)      u8 orientation;      u8 affineAnimation; -    rotationDirection = sprite->data1; -    orientation = sprite->data2; +    rotationDirection = sprite->data[1]; +    orientation = sprite->data[2];      RotatingGate_HideGatesOutsideViewport(sprite); @@ -804,7 +804,7 @@ static void SpriteCallback_RotatingGate(struct Sprite *sprite)          StartSpriteAffineAnim(sprite, affineAnimation);      } -    sprite->data1 = ROTATE_NONE; +    sprite->data[1] = ROTATE_NONE;  }  static void RotatingGate_HideGatesOutsideViewport(struct Sprite *sprite) @@ -1065,8 +1065,8 @@ static void RotatingGate_TriggerRotationAnimation(u8 gateId, int rotationDirecti      if (gRotatingGate_GateSpriteIds[gateId] != MAX_SPRITES)      {          sprite = &gSprites[gRotatingGate_GateSpriteIds[gateId]]; -        sprite->data1 = rotationDirection; -        sprite->data2 = RotatingGate_GetGateOrientation(gateId); +        sprite->data[1] = rotationDirection; +        sprite->data[2] = RotatingGate_GetGateOrientation(gateId);      }  } diff --git a/src/field/starter_choose.c b/src/field/starter_choose.c index 2b28df4f0..49590f83a 100644 --- a/src/field/starter_choose.c +++ b/src/field/starter_choose.c @@ -324,24 +324,24 @@ void CB2_ChooseStarter(void)      //Create hand sprite      spriteId = CreateSprite(&gSpriteTemplate_83F77CC, 120, 56, 2); -    gSprites[spriteId].data0 = taskId; +    gSprites[spriteId].data[0] = taskId;      //Create three Pokeball sprites      spriteId = CreateSprite(        &gSpriteTemplate_83F77E4,        gStarterChoose_PokeballCoords[0][0], gStarterChoose_PokeballCoords[0][1], 2); -    gSprites[spriteId].data0 = taskId; -    gSprites[spriteId].data1 = 0; +    gSprites[spriteId].data[0] = taskId; +    gSprites[spriteId].data[1] = 0;      spriteId = CreateSprite(        &gSpriteTemplate_83F77E4,        gStarterChoose_PokeballCoords[1][0], gStarterChoose_PokeballCoords[1][1], 2); -    gSprites[spriteId].data0 = taskId; -    gSprites[spriteId].data1 = 1; +    gSprites[spriteId].data[0] = taskId; +    gSprites[spriteId].data[1] = 1;      spriteId = CreateSprite(        &gSpriteTemplate_83F77E4,        gStarterChoose_PokeballCoords[2][0], gStarterChoose_PokeballCoords[2][1], 2); -    gSprites[spriteId].data0 = taskId; -    gSprites[spriteId].data1 = 2; +    gSprites[spriteId].data[0] = taskId; +    gSprites[spriteId].data[1] = 2;  }  static void MainCallback2(void) @@ -727,16 +727,16 @@ static u8 CreatePokemonFrontSprite(u16 species, u8 x, u8 y)  //Sprite callback  static void sub_810A62C(struct Sprite *sprite)  { -    sprite->pos1.x = gUnknown_083F76E4[gTasks[sprite->data0].tStarterSelection][0]; -    sprite->pos1.y = gUnknown_083F76E4[gTasks[sprite->data0].tStarterSelection][1]; -    sprite->pos2.y = Sin(sprite->data1, 8); -    sprite->data1 = (u8)sprite->data1 + 4; +    sprite->pos1.x = gUnknown_083F76E4[gTasks[sprite->data[0]].tStarterSelection][0]; +    sprite->pos1.y = gUnknown_083F76E4[gTasks[sprite->data[0]].tStarterSelection][1]; +    sprite->pos2.y = Sin(sprite->data[1], 8); +    sprite->data[1] = (u8)sprite->data[1] + 4;  }  //Sprite callback  static void sub_810A68C(struct Sprite *sprite)  { -    if (gTasks[sprite->data0].tStarterSelection == sprite->data1) +    if (gTasks[sprite->data[0]].tStarterSelection == sprite->data[1])          StartSpriteAnimIfDifferent(sprite, 1);      else          StartSpriteAnimIfDifferent(sprite, 0); diff --git a/src/field/trainer_see.c b/src/field/trainer_see.c index 85bd7ad0b..38bc6971c 100644 --- a/src/field/trainer_see.c +++ b/src/field/trainer_see.c @@ -485,11 +485,11 @@ void sub_8084894(struct Sprite *sprite, u16 a2, u8 a3)      sprite->oam.priority = 1;      sprite->coordOffsetEnabled = 1; -    sprite->data0 = gFieldEffectArguments[0]; -    sprite->data1 = gFieldEffectArguments[1]; -    sprite->data2 = gFieldEffectArguments[2]; -    sprite->data3 = -5; -    sprite->data7 = a2; +    sprite->data[0] = gFieldEffectArguments[0]; +    sprite->data[1] = gFieldEffectArguments[1]; +    sprite->data[2] = gFieldEffectArguments[2]; +    sprite->data[3] = -5; +    sprite->data[7] = a2;      StartSpriteAnim(sprite, a3);  } @@ -498,22 +498,22 @@ void objc_exclamation_mark_probably(struct Sprite *sprite)  {      u8 mapObjId; -    if (TryGetFieldObjectIdByLocalIdAndMap(sprite->data0, sprite->data1, sprite->data2, &mapObjId) +    if (TryGetFieldObjectIdByLocalIdAndMap(sprite->data[0], sprite->data[1], sprite->data[2], &mapObjId)       || sprite->animEnded)      { -        FieldEffectStop(sprite, (u8)sprite->data7); +        FieldEffectStop(sprite, (u8)sprite->data[7]);      }      else      {          struct Sprite *mapObjSprite = &gSprites[gMapObjects[mapObjId].spriteId]; -        sprite->data4 += sprite->data3; +        sprite->data[4] += sprite->data[3];          sprite->pos1.x = mapObjSprite->pos1.x;          sprite->pos1.y = mapObjSprite->pos1.y - 16;          sprite->pos2.x = mapObjSprite->pos2.x; -        sprite->pos2.y = mapObjSprite->pos2.y + sprite->data4; -        if (sprite->data4) -            sprite->data3++; +        sprite->pos2.y = mapObjSprite->pos2.y + sprite->data[4]; +        if (sprite->data[4]) +            sprite->data[3]++;          else -            sprite->data3 = 0; +            sprite->data[3] = 0;      }  } diff --git a/src/field/use_pokeblock.c b/src/field/use_pokeblock.c index 54ed89ef2..d301d93d6 100644 --- a/src/field/use_pokeblock.c +++ b/src/field/use_pokeblock.c @@ -893,11 +893,11 @@ static void sub_8137138(void)  static void sub_81371DC(struct Sprite *sprite)  { -    if (sprite->data0 <= 5) +    if (sprite->data[0] <= 5)          sprite->pos2.y -= 2; -    else if (sprite->data0 <= 11) +    else if (sprite->data[0] <= 11)          sprite->pos2.y += 2; -    if ((++sprite->data0) > 60) +    if ((++sprite->data[0]) > 60)      {          DestroySprite(sprite);          gUnknown_02039304->unk54--; diff --git a/src/field/wallclock.c b/src/field/wallclock.c index 8db13dc2d..d86b1bc95 100644 --- a/src/field/wallclock.c +++ b/src/field/wallclock.c @@ -288,22 +288,22 @@ void CB2_StartWallClock(void)      gTasks[taskId].tHourHandAngle = 300;      spriteId = CreateSprite(&gSpriteTemplate_83F7AD8, DISPLAY_WIDTH / 2, DISPLAY_HEIGHT / 2, 1); -    gSprites[spriteId].data0 = taskId; +    gSprites[spriteId].data[0] = taskId;      gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;      gSprites[spriteId].oam.matrixNum = 0;      spriteId = CreateSprite(&gSpriteTemplate_83F7AF0, DISPLAY_WIDTH / 2, DISPLAY_HEIGHT / 2, 0); -    gSprites[spriteId].data0 = taskId; +    gSprites[spriteId].data[0] = taskId;      gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;      gSprites[spriteId].oam.matrixNum = 1;      spriteId = CreateSprite(&gSpriteTemplate_83F7B28, DISPLAY_WIDTH / 2, DISPLAY_HEIGHT / 2, 2); -    gSprites[spriteId].data0 = taskId; -    gSprites[spriteId].data1 = 45; +    gSprites[spriteId].data[0] = taskId; +    gSprites[spriteId].data[1] = 45;      spriteId = CreateSprite(&gSpriteTemplate_83F7B40, DISPLAY_WIDTH / 2, DISPLAY_HEIGHT / 2, 2); -    gSprites[spriteId].data0 = taskId; -    gSprites[spriteId].data1 = 90; +    gSprites[spriteId].data[0] = taskId; +    gSprites[spriteId].data[1] = 90;      WallClockInit();  } @@ -333,22 +333,22 @@ void CB2_ViewWallClock(void)      }      spriteId = CreateSprite(&gSpriteTemplate_83F7AD8, 120, 80, 1); -    gSprites[spriteId].data0 = taskId; +    gSprites[spriteId].data[0] = taskId;      gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;      gSprites[spriteId].oam.matrixNum = 0;      spriteId = CreateSprite(&gSpriteTemplate_83F7AF0, 120, 80, 0); -    gSprites[spriteId].data0 = taskId; +    gSprites[spriteId].data[0] = taskId;      gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;      gSprites[spriteId].oam.matrixNum = 1;      spriteId = CreateSprite(&gSpriteTemplate_83F7B28, 120, 80, 2); -    gSprites[spriteId].data0 = taskId; -    gSprites[spriteId].data1 = angle1; +    gSprites[spriteId].data[0] = taskId; +    gSprites[spriteId].data[1] = angle1;      spriteId = CreateSprite(&gSpriteTemplate_83F7B40, 120, 80, 2); -    gSprites[spriteId].data0 = taskId; -    gSprites[spriteId].data1 = angle2; +    gSprites[spriteId].data[0] = taskId; +    gSprites[spriteId].data[1] = angle2;      WallClockInit();  } @@ -968,7 +968,7 @@ static void sub_810B05C(struct Sprite *sprite)      u16 x;      u16 y; -    angle = gTasks[sprite->data0].tMinuteHandAngle; +    angle = gTasks[sprite->data[0]].tMinuteHandAngle;      sin = Sin2(angle) / 16;      cos = Cos2(angle) / 16;      SetOamMatrix(0, cos, sin, -sin, cos); @@ -993,7 +993,7 @@ static void sub_810B0F4(struct Sprite *sprite)      u16 x;      u16 y; -    angle = gTasks[sprite->data0].tHourHandAngle; +    angle = gTasks[sprite->data[0]].tHourHandAngle;      sin = Sin2(angle) / 16;      cos = Cos2(angle) / 16;      SetOamMatrix(1, cos, sin, -sin, cos); @@ -1015,23 +1015,23 @@ static void sub_810B18C(struct Sprite *sprite)      s16 sin;      s16 cos; -    if (gTasks[sprite->data0].tPeriod != PERIOD_AM) +    if (gTasks[sprite->data[0]].tPeriod != PERIOD_AM)      { -        if (sprite->data1 >= 60 && sprite->data1 < 90) -            sprite->data1 += 5; -        if (sprite->data1 < 60) -            sprite->data1++; +        if (sprite->data[1] >= 60 && sprite->data[1] < 90) +            sprite->data[1] += 5; +        if (sprite->data[1] < 60) +            sprite->data[1]++;      }      else      { -        if (sprite->data1 > 45 && sprite->data1 <= 75) -            sprite->data1 -= 5; -        if (sprite->data1 > 75) -            sprite->data1--; +        if (sprite->data[1] > 45 && sprite->data[1] <= 75) +            sprite->data[1] -= 5; +        if (sprite->data[1] > 75) +            sprite->data[1]--;      } -    cos = Cos2((u16)sprite->data1); +    cos = Cos2((u16)sprite->data[1]);      sprite->pos2.x =  cos * 30 / 4096; -    sin = Sin2((u16)sprite->data1); +    sin = Sin2((u16)sprite->data[1]);      sprite->pos2.y = sin * 30 / 4096;  } @@ -1040,22 +1040,22 @@ static void sub_810B230(struct Sprite *sprite)      s16 sin;      s16 cos; -    if (gTasks[sprite->data0].tPeriod != PERIOD_AM) +    if (gTasks[sprite->data[0]].tPeriod != PERIOD_AM)      { -        if (sprite->data1 >= 105 && sprite->data1 < 135) -            sprite->data1 += 5; -        if (sprite->data1 < 105) -            sprite->data1++; +        if (sprite->data[1] >= 105 && sprite->data[1] < 135) +            sprite->data[1] += 5; +        if (sprite->data[1] < 105) +            sprite->data[1]++;      }      else      { -        if (sprite->data1 > 90 && sprite->data1 <= 120) -            sprite->data1 -= 5; -        if (sprite->data1 > 120) -            sprite->data1--; +        if (sprite->data[1] > 90 && sprite->data[1] <= 120) +            sprite->data[1] -= 5; +        if (sprite->data[1] > 120) +            sprite->data[1]--;      } -    cos = Cos2((u16)sprite->data1); +    cos = Cos2((u16)sprite->data[1]);      sprite->pos2.x =  cos * 30 / 4096; -    sin = Sin2((u16)sprite->data1); +    sin = Sin2((u16)sprite->data[1]);      sprite->pos2.y = sin * 30 / 4096;  } | 
