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-rw-r--r--src/battle/battle_anim.c6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/battle/battle_anim.c b/src/battle/battle_anim.c
index 8b729d2ab..f2d42138f 100644
--- a/src/battle/battle_anim.c
+++ b/src/battle/battle_anim.c
@@ -16,12 +16,6 @@
#include "graphics.h"
#include "constants/battle_anim.h"
-// sprites start at 10000 and thus must be subtracted of 10000 to account for the true index.
-#define GET_TRUE_SPRITE_INDEX(i) (i - 10000)
-
-#define ANIM_SPRITE_INDEX_COUNT 8
-#define ANIM_ARGS_COUNT 8
-
const struct OamData gOamData_837DF24 =
{
.affineMode = 0,