diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/field_map_obj.c | 105 |
1 files changed, 103 insertions, 2 deletions
diff --git a/src/field_map_obj.c b/src/field_map_obj.c index b75f16d54..7c332c505 100644 --- a/src/field_map_obj.c +++ b/src/field_map_obj.c @@ -1,10 +1,12 @@ #include "global.h" #include "field_map_obj.h" +#include "fieldmap.h" #include "asm.h" #include "berry.h" #include "event_data.h" #include "field_player_avatar.h" #include "field_effect.h" +#include "field_ground_effect.h" #include "palette.h" #include "rom4.h" #include "rng.h" @@ -20,14 +22,14 @@ extern void npc_load_two_palettes__and_record(u16, u8); extern void sub_8060388(s16, s16, s16 *, s16 *); extern void sub_80634D0(); extern void pal_patch_for_npc(u16, u16); -extern void sub_80603CC(); +extern void sub_80603CC(s16, s16, s16 *, s16 *); extern void CameraObjectReset1(void); void sub_805AAB0(void); u8 GetFieldObjectIdByLocalId(u8); u8 GetFieldObjectIdByLocalIdAndMapInternal(u8, u8, u8); u8 GetAvailableFieldObjectSlot(u16, u8, u8, u8 *); -void FieldObjectHandleDynamicGraphicsId(); +void FieldObjectHandleDynamicGraphicsId(struct MapObject *); void RemoveFieldObjectInternal(struct MapObject *); u16 GetFieldObjectFlagIdByFieldObjectId(u8); void MakeObjectTemplateFromFieldObjectTemplate(struct MapObjectTemplate *mapObjTemplate, struct SpriteTemplate *sprTemplate, struct SubspriteTable **subspriteTables); @@ -2897,3 +2899,102 @@ u8 get_run_image_anim_num(u8 direction) { return gUnknown_08375672[direction]; } + +void sub_805FE28(struct MapObject *mapObject, struct Sprite *sprite, u8 animNum) +{ + if (!mapObject->mapobj_bit_12) + { + sprite->animNum = animNum; + if (sprite->animCmdIndex == 1) + { + sprite->animCmdIndex = 2; + } else if (sprite->animCmdIndex == 3) + { + sprite->animCmdIndex = 0; + } + SeekSpriteAnim(sprite, sprite->animCmdIndex); + } +} + +void sub_805FE64(struct MapObject *mapObject, struct Sprite *sprite, u8 animNum) +{ + u8 animCmdIndex; + if (!mapObject->mapobj_bit_12) + { + sprite->animNum = animNum; + animCmdIndex = 3; + if (sprite->animCmdIndex < 2) + { + animCmdIndex = 1; + } + SeekSpriteAnim(sprite, animCmdIndex); + } +} + +u8 sub_805FE90(s16 a0, s16 a1, s16 a2, s16 a3) +{ + if (a0 > a2) + { + return DIR_WEST; + } else if (a0 < a2) + { + return DIR_EAST; + } else if (a1 > a3) + { + return DIR_NORTH; + } else + { + return DIR_SOUTH; + } +} + +void npc_set_running_behaviour_etc(struct MapObject *mapObject, u8 animPattern) +{ + mapObject->animPattern = animPattern; + mapObject->mapobj_unk_21 = 0; + mapObject->animId = 0; + gSprites[mapObject->spriteId].callback = gUnknown_0836DA88[animPattern]; + gSprites[mapObject->spriteId].data1 = 0; +} + +u8 npc_running_behaviour_by_direction(u8 direction) +{ + return gUnknown_0837567B[direction]; +} + +u8 sub_805FF20(struct MapObject *mapObject, u8 direction) +{ + s16 x; + s16 y; + x = mapObject->coords2.x; + y = mapObject->coords2.y; + MoveCoords(direction, &x, &y); + return npc_block_way(mapObject, x, y, direction); +} + +bool8 IsCoordOutsideFieldObjectMovementRect(struct MapObject *mapObject, s16 x, s16 y); + +u8 npc_block_way(struct MapObject *mapObject, s16 x, s16 y, u8 direction) +{ + if (IsCoordOutsideFieldObjectMovementRect(mapObject, x, y)) + { + return 1; + } + if (MapGridIsImpassableAt(x, y) || GetMapBorderIdAt(x, y) == -1 || IsMetatileDirectionallyImpassable(mapObject, x, y, direction)) + { + return 2; + } + if (mapObject->mapobj_bit_15 && !CanCameraMoveInDirection(direction)) + { + return 2; + } + if (IsZCoordMismatchAt(mapObject->mapobj_unk_0B_0, x, y)) + { + return 3; + } + if (CheckForCollisionBetweenFieldObjects(mapObject, x, y)) + { + return 4; + } + return 0; +} |