diff options
Diffstat (limited to 'src')
-rwxr-xr-x | src/field_effect.c | 211 |
1 files changed, 211 insertions, 0 deletions
diff --git a/src/field_effect.c b/src/field_effect.c index a40b6d0cb..664e59ecf 100755 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -2,6 +2,7 @@ #include "asm.h" #include "data2.h" #include "script.h" +#include "trig.h" #include "main.h" #include "field_weather.h" #include "decompress.h" @@ -16,6 +17,7 @@ #include "field_player_avatar.h" #include "field_map_obj_helpers.h" #include "field_map_obj.h" +#include "field_camera.h" #include "field_effect.h" typedef bool8 (*FldEffCmd)(u8 **, u32 *); @@ -879,6 +881,7 @@ extern void pal_fill_for_map_transition(void); void sub_8086774(u8); extern const bool8 (*gUnknown_0839F2CC[7])(struct Task *); extern void CameraObjectReset2(void); +extern void CameraObjectReset1(void); void sub_8086748(void) { @@ -1001,4 +1004,212 @@ bool8 sub_8086870(struct Task *task) // gUnknown_0839F2CC[2] } #endif +bool8 sub_80868E4(struct Task *task) +{ + struct MapObject *mapObject; + struct Sprite *sprite; + + mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; + sprite = &gSprites[gPlayerAvatar.spriteId]; + sprite->pos2.y += task->data[1]; + if (task->data[1] < 8) + { + task->data[2] += task->data[1]; + if (task->data[2] & 0xf) + { + task->data[1] <<= 1; + } + } + if (task->data[3] == 0 && sprite->pos2.y >= -16) + { + task->data[3]++; + mapObject->mapobj_bit_26 = 0; + sprite->subspriteMode = task->data[4]; + mapObject->mapobj_bit_2 = 1; + } + if (sprite->pos2.y >= 0) + { + PlaySE(SE_W070); + mapObject->mapobj_bit_3 = 1; + mapObject->mapobj_bit_5 = 1; + sprite->pos2.y = 0; + task->data[0]++; + } + return FALSE; +} + +bool8 sub_808699C(struct Task *task) +{ + task->data[0]++; + task->data[1] = 4; + task->data[2] = 0; + SetCameraPanningCallback(NULL); + return TRUE; +} + +bool8 sub_80869B8(struct Task *task) +{ + SetCameraPanning(0, task->data[1]); + task->data[1] = -task->data[1]; + task->data[2]++; + if ((task->data[2] & 3) == 0) + { + task->data[1] >>= 1; + } + if (task->data[1] == 0) + { + task->data[0]++; + } + return FALSE; +} + +bool8 sub_80869F8(struct Task *task) +{ + gPlayerAvatar.unk6 = 0; + ScriptContext2_Disable(); + CameraObjectReset1(); + UnfreezeMapObjects(); + InstallCameraPanAheadCallback(); + DestroyTask(FindTaskIdByFunc(sub_8086774)); + return FALSE; +} + +void sub_8086A68(u8); +extern const bool8 (*gUnknown_0839F2E8[6])(struct Task *); +extern void sub_80B4824(u8); +void sub_8086B98(struct Task *); +void sub_8086BE4(struct Task *); +void sub_8086C30(void); +void sub_8086C40(void); + +void sub_8086A2C(u8 a0, u8 priority) +{ + u8 taskId; + taskId = CreateTask(sub_8086A68, priority); + gTasks[taskId].data[1] = 0; + if (a0 == 0x6a) + { + gTasks[taskId].data[1] = 1; + } +} + +void sub_8086A68(u8 taskId) +{ + struct Task *task; + task = &gTasks[taskId]; + while (gUnknown_0839F2E8[task->data[0]](task)); +} + +bool8 sub_8086AA0(struct Task *task) +{ + FreezeMapObjects(); + CameraObjectReset2(); + sub_80B4824(task->data[1]); + task->data[0]++; + return FALSE; +} + +bool8 sub_8086AC0(struct Task *task) +{ + struct MapObject *mapObject; + mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; + if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(mapObject) || FieldObjectClearAnimIfSpecialAnimFinished(mapObject)) + { + FieldObjectSetSpecialAnim(mapObject, GetFaceDirectionAnimId(player_get_direction_lower_nybble())); + task->data[0]++; + task->data[2] = 0; + task->data[3] = 0; + if ((u8)task->data[1] == 0) + { + task->data[0] = 4; + } + PlaySE(SE_ESUKA); + } + return FALSE; +} + +bool8 sub_8086B30(struct Task *task) +{ + sub_8086B98(task); + if (task->data[2] > 3) + { + sub_8086C30(); + task->data[0]++; + } + return FALSE; +} + +bool8 sub_8086B54(struct Task *task) +{ + sub_8086B98(task); + sub_8086C40(); + return FALSE; +} + +bool8 sub_8086B64(struct Task *task) +{ + sub_8086BE4(task); + if (task->data[2] > 3) + { + sub_8086C30(); + task->data[0]++; + } + return FALSE; +} + +bool8 sub_8086B88(struct Task *task) +{ + sub_8086BE4(task); + sub_8086C40(); + return FALSE; +} + +void sub_8086B98(struct Task *task) +{ + struct Sprite *sprite; + sprite = &gSprites[gPlayerAvatar.spriteId]; + sprite->pos2.x = Cos(0x84, task->data[2]); + sprite->pos2.y = Sin(0x94, task->data[2]); + task->data[3]++; + if (task->data[3] & 1) + { + task->data[2]++; + } +} +void sub_8086BE4(struct Task *task) +{ + struct Sprite *sprite; + sprite = &gSprites[gPlayerAvatar.spriteId]; + sprite->pos2.x = Cos(0x7c, task->data[2]); + sprite->pos2.y = Sin(0x76, task->data[2]); + task->data[3]++; + if (task->data[3] & 1) + { + task->data[2]++; + } +} + +extern void sub_8053FF8(void); +extern void fade_8080918(void); +bool8 sub_8054034(void); +void sub_8086C94(void); +void sub_80B483C(void); + +void sub_8086C30(void) +{ + sub_8053FF8(); + fade_8080918(); +} + +void sub_8086C40(void) +{ + if (!gPaletteFade.active && sub_8054034() == TRUE) + { + sub_80B483C(); + warp_in(); + gUnknown_0300485C = sub_8086C94; + SetMainCallback2(CB2_LoadMap); + DestroyTask(FindTaskIdByFunc(sub_8086A68)); + } +} |