Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-01-07 | Split battle_anim_81258BC.s and decompile unused | Marco Willems (M17.1) | |
2017-12-27 | Port battle_anim changes from pokeemerald | Marcus Huderle | |
2017-11-26 | remove empty include lines | camthesaxman | |
2017-11-26 | opponents, map_objects, hold_effects, game_stat, decorations, ↵ | camthesaxman | |
battle_move_effects constants | |||
2017-11-11 | eliminate remaining RAM pointers in asm/ | ProjectRevoTPP | |
2017-11-03 | NotInBattle | ProjectRevoTPP | |
2017-09-30 | Merge remote-tracking branch 'upstream/master' into name_labels | Marcus Huderle | |
2017-08-26 | import DizzyEggg's battle controller changes | camthesaxman | |
2017-08-23 | start working on reshow battle screen | DizzyEggg | |
2017-08-23 | name labels | DizzyEggg | |
2017-07-22 | finish decompiling mystery_event_script | drifloony | |
2017-06-19 | Battle labels named (#333) | DizzyEggg | |
* Changed battle labels | |||
2017-06-09 | cleanup player_pc.c | ProjectRevoTPP | |
2017-05-08 | Decompile sub_812BB10 | Marijn van der Werf | |
2017-05-03 | decompile a little more of player_pc.c and dump half of battle_anim data ↵ | ProjectRevoTPP | |
incbins (#254) * matching sub_813A280 and sub_813A4B4 * move data to item_use.c * slightly less ugly NewGameInitPCItems * more less ugly NewGameInitPCItems - Game Freak doesn't know how to use structs * decompile HandleQuantityRolling and sub_813A6FC * partially label and comment battle_anim.c * decompile sub_813A794 and sub_813A83C * minor comments on battle_anim.c * decompile up to GF shenanigans #14390 * up to GF shenanigans #38571 * dump half of battle_anim_80CA710.s incbins * dump most incbins from battle_anim_812C144.s * obj_rot_scal fixes * subsprite * i cant even identify byte arrays | |||
2017-04-06 | split rom_81258BC.s | ProjectRevoTPP | |