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field_player_avatar.h
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Author
2018-11-12
Begin synchronisation part 2
Slawter666
2018-06-07
Label all metatile behaviors and functions
Marcus Huderle
2018-05-29
Unify 'map object' and 'field object' terms into 'event object'
Marcus Huderle
2018-05-29
Label all movement type functions and their callbacks
Marcus Huderle
2018-05-21
Define PLAYER_AVATAR_STATE_ enum, and label things related to it
Marcus Huderle
2017-11-19
decompile fldeff_berrytree
sceptillion
2017-10-18
document bike.c.
ProjectRevoTPP
2017-06-16
Merge remote-tracking branch 'marijn/clean/headers'
yenatch
2017-05-26
Rid code base of redundant SaveTVStruct and define unknown_2a98 as the last o...
PikalaxALT
2017-05-26
Make rom build again
Marijn van der Werf
2017-05-26
Add headers
Marijn van der Werf
2017-05-25
Swiss cheese to put off these functions for later
PikalaxALT
2017-04-17
decompile fldeff_sweetscent.s
YamaArashi
2017-03-18
reorganize and add new headers for many files
ProjectRevoTPP
2017-02-04
decompile more of field_map_obj (#231)
Cameron Hall
2017-01-24
decompile more of naming_screen (#216)
Cameron Hall
2017-01-21
label a few things and put data in field_player_avatar.c (#212)
Cameron Hall
2017-01-21
finish decompiling bike.c (#207)
ProjectRevoTPP
2017-01-20
put data in bike.c (#206)
Cameron Hall
2017-01-20
decompile more of bike (#205)
Cameron Hall
2017-01-19
decompile rom6 (#202)
Cameron Hall
2017-01-10
finish decompiling field_control_avatar.c (#182)
Cameron Hall
2017-01-08
start decompiling field_control_avatar.c (#177)
Cameron Hall
2017-01-01
start decompiling item_use.c (#144)
ProjectRevoTPP
2016-12-02
[WIP] Extract all external function declarations to headers (#114)
Marijn van der Werf
2016-11-30
Declare more non-static functions in header files (#111)
Marijn van der Werf