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2017-05-09file renamingYamaArashi
2017-05-09name more functionsYamaArashi
2017-05-09name new-game functionsYamaArashi
2017-05-09name mail_data.c functionsYamaArashi
2017-05-08finish decompiling mail_data.sYamaArashi
2017-05-08fix some nonmatching functions (#284)Cameron Hall
* fix some nonmatching functions * delete trailing whitespace
2017-05-08Fix battle_interface for GermanMarijn van der Werf
2017-05-08decompile some of mail_data.sYamaArashi
2017-05-08Decompile battle interface (#281)Cameron Hall
* start decompiling * more decompilation * sub_8044804 refuses to match. moving on... * decompile sub_80451A0 * more decompilation * finish decompiling * clean up a bit * remove trailing whitespace and change tabs to spaces
2017-05-08decompile roamer.sYamaArashi
2017-05-08Decompile ShowPokedexCryScreenMarijn van der Werf
2017-05-08Decompile ShowLinkBattleRecordsMarijn van der Werf
2017-05-08Decompile sub_803037CMarijn van der Werf
2017-05-08decompile birch_pcYamaArashi
2017-05-07decompile more pokemon functionsYamaArashi
2017-05-07decompile battle music and pokemon palette functionsYamaArashi
2017-05-07decompile EV and pokerus functionsYamaArashi
2017-05-07Start decompiling easy_chatMarijn van der Werf
2017-05-07decompile pokemon functionsYamaArashi
2017-05-06Decompile cycling field specialsMarijn van der Werf
2017-05-06Declare `StringLengthN` conditionally in headerMarijn van der Werf
2017-05-05decompile some pokemon functionsYamaArashi
2017-05-05Various German patchesMarijn van der Werf
2017-05-05some German differencesYamaArashi
2017-05-04use macros and defines for save.c making it easier to add new sectionsProjectRevoTPP
2017-05-04decompile time_eventsYamaArashi
2017-05-03introduce YesNoFuncTable structYamaArashi
2017-05-03clean up whitespaceYamaArashi
2017-05-03Struct_0202F7D4 -> AffineAnimCmdYamaArashi
2017-05-03decompile a little more of player_pc.c and dump half of battle_anim data ↵ProjectRevoTPP
incbins (#254) * matching sub_813A280 and sub_813A4B4 * move data to item_use.c * slightly less ugly NewGameInitPCItems * more less ugly NewGameInitPCItems - Game Freak doesn't know how to use structs * decompile HandleQuantityRolling and sub_813A6FC * partially label and comment battle_anim.c * decompile sub_813A794 and sub_813A83C * minor comments on battle_anim.c * decompile up to GF shenanigans #14390 * up to GF shenanigans #38571 * dump half of battle_anim_80CA710.s incbins * dump most incbins from battle_anim_812C144.s * obj_rot_scal fixes * subsprite * i cant even identify byte arrays
2017-04-29Use an enum for items.yenatch
2017-04-27Sort includesMarijn van der Werf
2017-04-17decompile fldeff_sweetscent.sYamaArashi
2017-04-17Decompile fldeff_softboiledMarijn van der Werf
2017-04-08finish decompiling item_use.c (#244)ProjectRevoTPP
* nonmatching sub_80C9720 and decompile sub_80C9838 * finish decompiling Itemfinder functions. * decompile ItemUseOutOfBattle_PokeblockCase and ItemUseOutOfBattle_CoinCase * rename field_doortransition * rename weather file * decompile more of item_use.c * decompile up to repel code * decompile up to stat increase code * finish decompiling item_use.c * remove item_use from ld_script
2017-04-07decompile post_battle_event_funcsYamaArashi
2017-03-22label changes for clarityProjectRevoTPP
2017-03-22start decompiling item_use.c againProjectRevoTPP
2017-03-18reorganize and add new headers for many filesProjectRevoTPP
2017-03-18move strings to C fileProjectRevoTPP
2017-02-28start decompiling script_pokemon_util_80F99CC.cProjectRevoTPP
2017-02-19define gFlashMemoryPresent in load_save.cYamaArashi
2017-02-10misc labels and memcpy/set cleanups (#232)ProjectRevoTPP
* some labels and enumerate player speeds * clear up speed enums * GetPlayerSpeed * oops * start decompiling mauville_old_man.c * formatting * decompile more of mauville_old_man.c * someone fix this please * formatting * make ROM build again * formatting again * make ROM match again * label, document, reorganize, and clean up battle_ai.c * move stuff to battle.h and get rid of battle_2000000 * various changes * labeling * minor labels and formatting * contest ai labels and misc stuff
2017-02-04decompile more of field_map_obj (#231)Cameron Hall
* decompile more code * decompile more of field_map_obj * decompile more of field_map_obj
2017-02-03Merge pull request #229 from camthesaxman/field_map_objYamaArashi
decompile more of field_map_obj
2017-02-03decompile more codecamthesaxman
2017-02-01label, document, reorganize, and clean up battle_ai.c (#228)ProjectRevoTPP
label, document, reorganize, and clean up battle_ai.c
2017-01-31make ROM match again (#227)ProjectRevoTPP
* some labels and enumerate player speeds * clear up speed enums * GetPlayerSpeed * oops * start decompiling mauville_old_man.c * formatting * decompile more of mauville_old_man.c * someone fix this please * formatting * make ROM build again * formatting again * make ROM match again
2017-01-29start decompiling mauville_old_man.c (#225)ProjectRevoTPP
* some labels and enumerate player speeds * clear up speed enums * GetPlayerSpeed * oops * start decompiling mauville_old_man.c * formatting * decompile more of mauville_old_man.c * someone fix this please * formatting * make ROM build again * formatting again
2017-01-28Merge pull request #223 from camthesaxman/field_map_objYamaArashi
decompile more of field_map_obj