Age | Commit message (Collapse) | Author |
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incbins (#254)
* matching sub_813A280 and sub_813A4B4
* move data to item_use.c
* slightly less ugly NewGameInitPCItems
* more less ugly NewGameInitPCItems - Game Freak doesn't know how to use structs
* decompile HandleQuantityRolling and sub_813A6FC
* partially label and comment battle_anim.c
* decompile sub_813A794 and sub_813A83C
* minor comments on battle_anim.c
* decompile up to GF shenanigans #14390
* up to GF shenanigans #38571
* dump half of battle_anim_80CA710.s incbins
* dump most incbins from battle_anim_812C144.s
* obj_rot_scal fixes
* subsprite
* i cant even identify byte arrays
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* nonmatching sub_80C9720 and decompile sub_80C9838
* finish decompiling Itemfinder functions.
* decompile ItemUseOutOfBattle_PokeblockCase and ItemUseOutOfBattle_CoinCase
* rename field_doortransition
* rename weather file
* decompile more of item_use.c
* decompile up to repel code
* decompile up to stat increase code
* finish decompiling item_use.c
* remove item_use from ld_script
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* some labels and enumerate player speeds
* clear up speed enums
* GetPlayerSpeed
* oops
* start decompiling mauville_old_man.c
* formatting
* decompile more of mauville_old_man.c
* someone fix this please
* formatting
* make ROM build again
* formatting again
* make ROM match again
* label, document, reorganize, and clean up battle_ai.c
* move stuff to battle.h and get rid of battle_2000000
* various changes
* labeling
* minor labels and formatting
* contest ai labels and misc stuff
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* decompile more code
* decompile more of field_map_obj
* decompile more of field_map_obj
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decompile more of field_map_obj
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label, document, reorganize, and clean up battle_ai.c
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* some labels and enumerate player speeds
* clear up speed enums
* GetPlayerSpeed
* oops
* start decompiling mauville_old_man.c
* formatting
* decompile more of mauville_old_man.c
* someone fix this please
* formatting
* make ROM build again
* formatting again
* make ROM match again
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* some labels and enumerate player speeds
* clear up speed enums
* GetPlayerSpeed
* oops
* start decompiling mauville_old_man.c
* formatting
* decompile more of mauville_old_man.c
* someone fix this please
* formatting
* make ROM build again
* formatting again
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decompile more of field_map_obj
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* define more data in C
* correct typo in comments
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* define some graphics data in C
* define wild pokemon in C
* use less #ifdefs
* define data in berry.c
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* decompile more code
* incbin graphics data
* decompile more code
* decompile more code
* finish decompiling
* name some functions and variables
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* decompile more code
* incbin graphics data
* decompile more code
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start decompiling naming_screen
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* start decompiling script_movement
* finish decompiling
* delete script_movement.s
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* decompile first few functions of field_map_obj.c
* formatting
* almost finish decompiling bike.c
* finish decompiling bike.c
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* start decompiling bike.c
* decompile more of bike.c
* decompile MovePlayerOnAcroBike and CheckMovementInputAcroBike
* decompile more of bike
* put data in bike.c
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* start decompiling bike.c
* decompile more of bike.c
* decompile MovePlayerOnAcroBike and CheckMovementInputAcroBike
* decompile more of bike
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* start decompiling bike.c
* decompile more of bike.c
* decompile MovePlayerOnAcroBike and CheckMovementInputAcroBike
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* decompile rom6
* newline
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* start decompiling rom3
* newline
* decompile sub_800BA78
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finish decompiling battle_anim.c
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