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battle_ai.c
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Author
2019-07-28
emerald file names, part 1
camthesaxman
2019-04-23
gTrainerBattleOpponent = SECRET_BASE_OPPONENT
PikalaxALT
2018-04-07
through DebugMenu_807786C; use macro NAKED instead of __attribute__((naked))
PikalaxALT
2018-04-06
Finish decompiling battle_9
Marcus Huderle
2018-04-06
Decompile a bunch of battle_9
Marcus Huderle
2018-04-06
Start decompiling battle_9
Marcus Huderle
2018-01-25
decompile more debug functions
Cameron Hall
2018-01-23
fix more false offsets
Cameron Hall
2018-01-17
add more debug things
Cameron Hall
2018-01-16
Merge branch 'master' into german_debug
Cameron Hall
2018-01-16
add debug ifdefs
Cameron Hall
2018-01-15
import some battle_4.c code from emerald and get atk23_getexp matching
camthesaxman
2018-01-14
formatting and clean up
ProjectRevoTPP
2018-01-07
Decompile through HandleEndTurn_BattleWon, and update trainer class constant ↵
Marcus Huderle
names
2018-01-07
Decompile more battle_2 functions
Marcus Huderle
2017-11-26
opponents, map_objects, hold_effects, game_stat, decorations, ↵
camthesaxman
battle_move_effects constants
2017-11-26
flag, vars, items constants
camthesaxman
2017-11-26
abilities, songs, species constants
camthesaxman
2017-11-26
rename rng.c to random.c
camthesaxman
2017-11-11
eliminate remaining RAM pointers in src/
ProjectRevoTPP
2017-11-05
move src/engine/ direct ewram calls to ewram.h.
ProjectRevoTPP
2017-11-05
move ewram.h includes in include/ to src files.
ProjectRevoTPP
2017-11-04
BAD_MEM macros to MEM_ALT
ProjectRevoTPP
2017-11-04
add semicolons to BAD_MEMSET and BAD_MEMCPY
ProjectRevoTPP
2017-11-03
BG_CHAR_ADDR and BG_SCREEN_ADDR recast fixes
ProjectRevoTPP
2017-10-29
use BAD_MEMSET macro for battle files.
ProjectRevoTPP
2017-09-30
Merge branch 'master' of https://github.com/pret/pokeruby into refactor_src
ProjectRevoTPP
2017-08-12
merge
ProjectRevoTPP
2017-08-12
split out src/ directory into categorized subdirectories.
ProjectRevoTPP