Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-07-20 | map out ram variables | drifloony | |
2017-06-20 | move data to C and introduce CompressedSpriteSheet and CompressedSpritePalette | camthesaxman | |
2017-06-19 | Battle labels named (#333) | DizzyEggg | |
* Changed battle labels | |||
2017-05-26 | Sort includes | Marijn van der Werf | |
2017-05-26 | Add headers | Marijn van der Werf | |
2017-05-09 | Decompile some slot_machine functions | Marijn van der Werf | |
2017-05-03 | clean up whitespace | YamaArashi | |
2017-05-03 | decompile a little more of player_pc.c and dump half of battle_anim data ↵ | ProjectRevoTPP | |
incbins (#254) * matching sub_813A280 and sub_813A4B4 * move data to item_use.c * slightly less ugly NewGameInitPCItems * more less ugly NewGameInitPCItems - Game Freak doesn't know how to use structs * decompile HandleQuantityRolling and sub_813A6FC * partially label and comment battle_anim.c * decompile sub_813A794 and sub_813A83C * minor comments on battle_anim.c * decompile up to GF shenanigans #14390 * up to GF shenanigans #38571 * dump half of battle_anim_80CA710.s incbins * dump most incbins from battle_anim_812C144.s * obj_rot_scal fixes * subsprite * i cant even identify byte arrays | |||
2017-04-27 | Sort includes | Marijn van der Werf | |
2017-03-18 | reorganize and add new headers for many files | ProjectRevoTPP | |
2017-03-05 | replace phantom variable fix with proper fix. | ProjectRevoTPP | |
2017-03-02 | fix weird cases of ROM not matching | ProjectRevoTPP | |
2017-02-01 | label, document, reorganize, and clean up battle_ai.c (#228) | ProjectRevoTPP | |
label, document, reorganize, and clean up battle_ai.c | |||
2017-01-18 | start decompiling rom3 (#198) | Cameron Hall | |
* start decompiling rom3 * newline * decompile sub_800BA78 | |||
2017-01-17 | Remove trailing whitespace | Marijn van der Werf | |
2017-01-16 | name battle anim command functions | camthesaxman | |
2017-01-16 | finish decompiling battle_anim.c | camthesaxman | |
2017-01-15 | add some data to C file and clean up | camthesaxman | |
2017-01-15 | decompile up to ma18_load_background_probably | camthesaxman | |
2017-01-14 | decompile up to sub_8076034 | camthesaxman | |
2017-01-11 | start decompiling battle_anim.c | camthesaxman | |