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path: root/src/battle_anim_80A7E7C.c
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2017-08-12split out src/ directory into categorized subdirectories.ProjectRevoTPP
2017-07-06Fix battle_anim_80A7E7C warningsyenatch
Use TASK from task.h
2017-06-19Battle labels named (#333)DizzyEggg
* Changed battle labels
2017-05-26Sort includesMarijn van der Werf
2017-05-26Add headersMarijn van der Werf
2017-05-03decompile a little more of player_pc.c and dump half of battle_anim data ↵ProjectRevoTPP
incbins (#254) * matching sub_813A280 and sub_813A4B4 * move data to item_use.c * slightly less ugly NewGameInitPCItems * more less ugly NewGameInitPCItems - Game Freak doesn't know how to use structs * decompile HandleQuantityRolling and sub_813A6FC * partially label and comment battle_anim.c * decompile sub_813A794 and sub_813A83C * minor comments on battle_anim.c * decompile up to GF shenanigans #14390 * up to GF shenanigans #38571 * dump half of battle_anim_80CA710.s incbins * dump most incbins from battle_anim_812C144.s * obj_rot_scal fixes * subsprite * i cant even identify byte arrays
2017-04-27Sort includesMarijn van der Werf
2017-03-18reorganize and add new headers for many filesProjectRevoTPP
2017-01-21formattingYamaArashi
2017-01-17Sort includesMarijn van der Werf
2017-01-01gBattleAnimArgsYamaArashi
2017-01-01remove unused variablesYamaArashi
2017-01-01Decompile battle_anim_80A7E7Cyenatch