Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-12-14 | Merge branch 'master' of github.com:pret/pokeruby into modern_gcc | PikalaxALT | |
2019-10-19 | Merge pull request #754 from camthesaxman/emerald_diff | huderlem | |
resolve more emerald differences | |||
2019-09-05 | Fix a mixup in the naming :( | easyaspi314 (Devin) | |
2019-09-05 | Document some debug menu things | easyaspi314 (Devin) | |
2019-09-05 | Merge branch 'master' into modern_gcc | PikalaxALT | |
2019-08-26 | Mark some things in tomomichi_debug_menu.c | easyaspi314 (Devin) | |
2019-08-25 | Fix some test menu translations, document unused functions and name stuff | easyaspi314 (Devin) | |
2019-08-25 | Improve a mori_debug_menu translation | easyaspi314 (Devin) | |
2019-08-25 | Replace asm("") with ++ --. | easyaspi314 (Devin) | |
agbcc is weird | |||
2019-08-25 | Improve some nohara translations. | easyaspi314 (Devin) | |
2019-08-24 | Match and document DebugMenu_8077C3C (now DebugMenu_ConvertBuildDate) | easyaspi314 (Devin) | |
It seems that simply putting an asm("") matched 8077C3C. | |||
2019-08-23 | [WIP] English Debug menu translations! (Plus some build system fixes) | easyaspi314 (Devin) | |
I'm back! す Éß テ-ブ↑& ÒÛªù! (かなテーブルを捨てろよ!/Throw away the kana table!) When compiled in English with DEBUG, instead of óじばÌ (mojibake), you now get actual English translations! No more switching from the game, to the kana chart, and if you don't know Japanese, Google Translate, just to read one sentence. Additionally, the few unknown translations should use proper encoding or Romaji. I decided to use a nicer macro system: static const u8 sStrHello[] = DTR("こんにちは", "Hello"); This prevents ifdef HELL, as the mixed Japanese and English would be messy. Additionally, some special character issues were corrected. Things untranslated/bugs: - Tomomichi's dummy functions. Of course, they don't do much. - The title screen battle menu. This uses a Gen 2 style tile rendering and the way it is rendered is incredibly overcomplicated. - A few phrases which I couldn't get a clear translation for. I don't know much Japanese lol. - Song names. Just tedious with the limited buffer size. - A few layout issues. Some dimensions should be tweaked to avoid text box ovetflows. - Potential buffer overflows, which I want to try to avoid - (ASan for GBA? :morphon:) - While I use the DEBUG_TRANSLATE flag (automatic with ENGLISH && DEBUG) for C code, the asm data only checks for ENGLISH && DEBUG. Additionally, they are ugly. - Haven't tested all builds yet. - Some code formatting issues. I also made it so this will compile with the system preprocessor (including Clang), and my agbcc binutils (which will attempt to be selected automatically if you don't have DKP). Clang needs a few flags (it can't do asm enums with line numbers and it does trigraphs in standard mode), but it is no longer flipping out. I am going to restart my build system project. It was getting way off track, and ucpp was too difficult to maintain (one of the main reasons for the silence). | |||
2019-07-31 | fix more emerald differences | camthesaxman | |
2019-07-29 | gMPlay to gMPlayInfo | camthesaxman | |
2019-06-26 | Make Ruby compile with gcc-8 | PikalaxALT | |
2019-04-23 | gTrainerBattleOpponent = SECRET_BASE_OPPONENT | PikalaxALT | |
2019-04-08 | Some documentation of contest_link_80C2020 | PikalaxALT | |
2019-04-08 | through sub_80C4A28 | PikalaxALT | |
2018-12-07 | Use real apostrophes instead of fake ones | Melody | |
2018-09-22 | Renaming cry voicegroups | Kermalis | |
2018-09-15 | Voicegroups need names | Kermalis | |
2018-07-21 | Change OPPONENT to TRAINER in taya_debug_window.c | vblm12 | |
2018-07-02 | label some of pokemon_summary_screen | yenatch | |
2018-06-25 | Merge branch 'master' into contest_link_80C2020 | Marcus Huderle | |
2018-06-20 | Use MUS_ prefix instead of BGM_ prefix for songs | Marcus Huderle | |
2018-06-20 | Rename map attribute structs to MapLayout | Marcus Huderle | |
2018-06-10 | Label move_tutor_menu.c | Marcus Huderle | |
2018-06-07 | Label all metatile behaviors and functions | Marcus Huderle | |
2018-06-06 | Label/document field_control_avatar.c and a few misc things | Marcus Huderle | |
2018-05-21 | Standardize args to palette blend functions | Marcus Huderle | |
2018-04-22 | Take the IME/IE ops out of their own blocks | PikalaxALT | |
2018-04-21 | Fix mistake in debug_80C47BC | PikalaxALT | |
2018-04-21 | Decompile watanabe data | PikalaxALT | |
2018-04-21 | Remaining functions in watanabe | PikalaxALT | |
2018-04-21 | copypasta through debug_80C7A54 | PikalaxALT | |
2018-04-20 | through InitSeeTrainers | PikalaxALT | |
2018-04-20 | through debug_80C74E4 | PikalaxALT | |
2018-04-20 | nonmatching debug_80C6FA8 | PikalaxALT | |
2018-04-19 | through debug_80C6CB8 | PikalaxALT | |
2018-04-19 | through InitSeePokemonGraphics | PikalaxALT | |
2018-04-18 | through debug_80C689C | PikalaxALT | |
2018-04-18 | debug_80C5FFC | PikalaxALT | |
2018-04-17 | through debug_80C5EF4 | PikalaxALT | |
2018-04-17 | through debug_80C5738 | PikalaxALT | |
2018-04-17 | through debug_80C53F0 (also testing resplit of string) | PikalaxALT | |
2018-04-16 | through debug_80C5208 | PikalaxALT | |
2018-04-16 | through debug_80C4F48 | PikalaxALT | |
2018-04-15 | through debug_80C4AC4 (temp ewram struct) | PikalaxALT | |
2018-04-15 | through debug_80C48A0 | PikalaxALT | |
2018-04-15 | through debug_80C4774 | PikalaxALT | |