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field_player_avatar.c
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Author
2018-11-12
Begin synchronisation part 2
Slawter666
2018-10-17
Begin synchronising with pokeemerald
Slawter666
2018-07-10
Move movement constants into include/constants/event_object_movement_constants.h
Marcus Huderle
2018-06-23
Document field_effect_helpers and other misc. things
Marcus Huderle
2018-06-07
Label all metatile behaviors and functions
Marcus Huderle
2018-05-29
Unify 'map object' and 'field object' terms into 'event object'
Marcus Huderle
2018-05-29
More event object movement cleanup
Marcus Huderle
2018-05-29
Properly label object movement anim nums
Marcus Huderle
2018-05-29
Finish labeling all movement actions
Marcus Huderle
2018-05-29
Start labeling movement actions
Marcus Huderle
2018-05-29
Define movement type constants
Marcus Huderle
2018-05-29
Label all movement type functions and their callbacks
Marcus Huderle
2018-05-29
Rename regularAnim and specialAnim to singleMovement and heldMovement
Marcus Huderle
2018-05-23
Label all of MapObject struct members, and ground effect flags
Marcus Huderle
2018-05-21
Define PLAYER_AVATAR_STATE_ enum, and label things related to it
Marcus Huderle
2018-04-10
Document/cleanup fldeff_secretpower.c
Marcus Huderle
2018-02-18
remove subdirectories
camthesaxman
2017-08-12
split out src/ directory into categorized subdirectories.
ProjectRevoTPP
2017-07-20
map out ram variables
drifloony
2017-05-26
Sort includes
Marijn van der Werf
2017-05-26
Add headers
Marijn van der Werf
2017-05-23
Merge pull request #304 from PikalaxALT/field_map_obj
yenatch
2017-05-22
Fix building. Again.
scnorton
2017-05-22
Add strings2.h
Marijn van der Werf
2017-05-21
Fix ruby rev2
PikalaxALT
2017-04-27
Sort includes
Marijn van der Werf
2017-03-22
label changes for clarity
ProjectRevoTPP
2017-03-18
reorganize and add new headers for many files
ProjectRevoTPP
2017-02-10
misc labels and memcpy/set cleanups (#232)
ProjectRevoTPP
2017-02-04
decompile more of field_map_obj (#231)
Cameron Hall
2017-02-03
Merge pull request #229 from camthesaxman/field_map_obj
YamaArashi
2017-02-03
decompile more code
camthesaxman
2017-01-29
start decompiling mauville_old_man.c (#225)
ProjectRevoTPP
2017-01-24
decompile more of naming_screen (#216)
Cameron Hall
2017-01-22
change preproc syntax for C strings
YamaArashi
2017-01-21
label a few things and put data in field_player_avatar.c (#212)
Cameron Hall
2017-01-17
Remove trailing whitespace
Marijn van der Werf
2017-01-17
Sort includes
Marijn van der Werf
2017-01-05
more labels (#165)
ProjectRevoTPP
2017-01-04
more labels (#159)
ProjectRevoTPP
2017-01-02
name functions and split data more
YamaArashi
2017-01-02
event_data.c
YamaArashi
2016-12-19
decompile ground effect flags functions
YamaArashi
2016-12-12
Fix various warnings
Marijn van der Werf
2016-12-02
use player avatar flag constants
YamaArashi
2016-12-02
SYS_USE_STRENGTH flag
YamaArashi
2016-12-02
name some player avatar flags
YamaArashi
2016-12-02
[WIP] Extract all external function declarations to headers (#114)
Marijn van der Werf
2016-11-30
Declare more non-static functions in header files (#111)
Marijn van der Werf
2016-11-24
decompile field_player_avatar.c (#107)
Cameron Hall