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path: root/src/field_player_avatar.c
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2018-11-12Begin synchronisation part 2Slawter666
2018-10-17Begin synchronising with pokeemeraldSlawter666
2018-07-10Move movement constants into include/constants/event_object_movement_constants.hMarcus Huderle
2018-06-23Document field_effect_helpers and other misc. thingsMarcus Huderle
2018-06-07Label all metatile behaviors and functionsMarcus Huderle
2018-05-29Unify 'map object' and 'field object' terms into 'event object'Marcus Huderle
2018-05-29More event object movement cleanupMarcus Huderle
2018-05-29Properly label object movement anim numsMarcus Huderle
2018-05-29Finish labeling all movement actionsMarcus Huderle
2018-05-29Start labeling movement actionsMarcus Huderle
2018-05-29Define movement type constantsMarcus Huderle
2018-05-29Label all movement type functions and their callbacksMarcus Huderle
2018-05-29Rename regularAnim and specialAnim to singleMovement and heldMovementMarcus Huderle
2018-05-23Label all of MapObject struct members, and ground effect flagsMarcus Huderle
2018-05-21Define PLAYER_AVATAR_STATE_ enum, and label things related to itMarcus Huderle
2018-04-10Document/cleanup fldeff_secretpower.cMarcus Huderle
2018-02-18remove subdirectoriescamthesaxman
2017-08-12split out src/ directory into categorized subdirectories.ProjectRevoTPP
2017-07-20map out ram variablesdrifloony
2017-05-26Sort includesMarijn van der Werf
2017-05-26Add headersMarijn van der Werf
2017-05-23Merge pull request #304 from PikalaxALT/field_map_objyenatch
Field map obj
2017-05-22Fix building. Again.scnorton
2017-05-22Add strings2.hMarijn van der Werf
2017-05-21Fix ruby rev2PikalaxALT
2017-04-27Sort includesMarijn van der Werf
2017-03-22label changes for clarityProjectRevoTPP
2017-03-18reorganize and add new headers for many filesProjectRevoTPP
2017-02-10misc labels and memcpy/set cleanups (#232)ProjectRevoTPP
* some labels and enumerate player speeds * clear up speed enums * GetPlayerSpeed * oops * start decompiling mauville_old_man.c * formatting * decompile more of mauville_old_man.c * someone fix this please * formatting * make ROM build again * formatting again * make ROM match again * label, document, reorganize, and clean up battle_ai.c * move stuff to battle.h and get rid of battle_2000000 * various changes * labeling * minor labels and formatting * contest ai labels and misc stuff
2017-02-04decompile more of field_map_obj (#231)Cameron Hall
* decompile more code * decompile more of field_map_obj * decompile more of field_map_obj
2017-02-03Merge pull request #229 from camthesaxman/field_map_objYamaArashi
decompile more of field_map_obj
2017-02-03decompile more codecamthesaxman
2017-01-29start decompiling mauville_old_man.c (#225)ProjectRevoTPP
* some labels and enumerate player speeds * clear up speed enums * GetPlayerSpeed * oops * start decompiling mauville_old_man.c * formatting * decompile more of mauville_old_man.c * someone fix this please * formatting * make ROM build again * formatting again
2017-01-24decompile more of naming_screen (#216)Cameron Hall
* decompile more code * incbin graphics data * decompile more code
2017-01-22change preproc syntax for C stringsYamaArashi
2017-01-21label a few things and put data in field_player_avatar.c (#212)Cameron Hall
2017-01-17Remove trailing whitespaceMarijn van der Werf
2017-01-17Sort includesMarijn van der Werf
2017-01-05more labels (#165)ProjectRevoTPP
* more labels and match sub_810745C * formatting * move BattleStruct to battle.h and combine both loose structs * oops * more labels for rom4.c
2017-01-04more labels (#159)ProjectRevoTPP
* labels for tv.c and tv.s * match function prologue a little bit better * whoops * label and document lottery_corner.c * gSoftResetDisabled * add labels for main_menu.c * labels for metatile_behavior.c
2017-01-02name functions and split data moreYamaArashi
2017-01-02event_data.cYamaArashi
2016-12-19decompile ground effect flags functionsYamaArashi
2016-12-12Fix various warningsMarijn van der Werf
2016-12-02use player avatar flag constantsYamaArashi
2016-12-02SYS_USE_STRENGTH flagYamaArashi
2016-12-02name some player avatar flagsYamaArashi
2016-12-02[WIP] Extract all external function declarations to headers (#114)Marijn van der Werf
* Extract other external function declarations * Fix GBA compilation * Revert `sub_803C434` to asm
2016-11-30Declare more non-static functions in header files (#111)Marijn van der Werf
* Declare more non-static functions in header files * Use `(void)` for functions without arguments. * Move global-included data to seperate headers * Don't import types or global in header * Fix fieldmap imports * Revert in-code changes * Add missing newlines
2016-11-24decompile field_player_avatar.c (#107)Cameron Hall
* Mark .h files as C instead of C++ * also fix .inc files * start decompiling field_player_avatar.c * more decompilation * fix CheckForFieldObjectCollision * finish decompiling * clean up a bit * Revert .gitattributes