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field_player_avatar.c
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Author
2017-07-20
map out ram variables
drifloony
2017-05-26
Sort includes
Marijn van der Werf
2017-05-26
Add headers
Marijn van der Werf
2017-05-23
Merge pull request #304 from PikalaxALT/field_map_obj
yenatch
2017-05-22
Fix building. Again.
scnorton
2017-05-22
Add strings2.h
Marijn van der Werf
2017-05-21
Fix ruby rev2
PikalaxALT
2017-04-27
Sort includes
Marijn van der Werf
2017-03-22
label changes for clarity
ProjectRevoTPP
2017-03-18
reorganize and add new headers for many files
ProjectRevoTPP
2017-02-10
misc labels and memcpy/set cleanups (#232)
ProjectRevoTPP
2017-02-04
decompile more of field_map_obj (#231)
Cameron Hall
2017-02-03
Merge pull request #229 from camthesaxman/field_map_obj
YamaArashi
2017-02-03
decompile more code
camthesaxman
2017-01-29
start decompiling mauville_old_man.c (#225)
ProjectRevoTPP
2017-01-24
decompile more of naming_screen (#216)
Cameron Hall
2017-01-22
change preproc syntax for C strings
YamaArashi
2017-01-21
label a few things and put data in field_player_avatar.c (#212)
Cameron Hall
2017-01-17
Remove trailing whitespace
Marijn van der Werf
2017-01-17
Sort includes
Marijn van der Werf
2017-01-05
more labels (#165)
ProjectRevoTPP
2017-01-04
more labels (#159)
ProjectRevoTPP
2017-01-02
name functions and split data more
YamaArashi
2017-01-02
event_data.c
YamaArashi
2016-12-19
decompile ground effect flags functions
YamaArashi
2016-12-12
Fix various warnings
Marijn van der Werf
2016-12-02
use player avatar flag constants
YamaArashi
2016-12-02
SYS_USE_STRENGTH flag
YamaArashi
2016-12-02
name some player avatar flags
YamaArashi
2016-12-02
[WIP] Extract all external function declarations to headers (#114)
Marijn van der Werf
2016-11-30
Declare more non-static functions in header files (#111)
Marijn van der Werf
2016-11-24
decompile field_player_avatar.c (#107)
Cameron Hall