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item_use.c
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Author
2018-10-17
Further synchronisation
Slawter666
2018-07-12
Use map type constants in map headers
Marcus Huderle
2018-07-11
Use bg event type constants and remove unneeded bg_event argument
Marcus Huderle
2018-06-23
Document field_effect_helpers and other misc. things
Marcus Huderle
2018-06-20
Merge remote-tracking branch 'upstream/master' into assets
Marcus Huderle
2018-06-20
Rename map attribute structs to MapLayout
Marcus Huderle
2018-06-19
Label various overworld-related things
Marcus Huderle
2018-06-06
Label/document field_control_avatar.c and a few misc things
Marcus Huderle
2018-05-29
Unify 'map object' and 'field object' terms into 'event object'
Marcus Huderle
2018-05-29
Label all movement type functions and their callbacks
Marcus Huderle
2018-05-29
Rename regularAnim and specialAnim to singleMovement and heldMovement
Marcus Huderle
2018-05-23
Label all of MapObject struct members, and ground effect flags
Marcus Huderle
2018-05-21
Standardize args to palette blend functions
Marcus Huderle
2018-04-07
through DebugMenu_807786C; use macro NAKED instead of __attribute__((naked))
PikalaxALT
2018-04-06
Decompile a bunch of battle_9
Marcus Huderle
2018-02-18
remove subdirectories
camthesaxman
2017-08-12
split out src/ directory into categorized subdirectories.
ProjectRevoTPP
2017-07-09
completely get rid of TextStruct
camthesaxman
2017-06-28
Remove excess declarations of gScriptItemId
scnorton
2017-06-19
Battle labels named (#333)
DizzyEggg
2017-06-16
Merge remote-tracking branch 'marijn/clean/headers'
yenatch
2017-06-15
move player_pc data to C file and do a lot of labeling
ProjectRevoTPP
2017-05-26
Rename pokeblock.h.h
Marijn van der Werf
2017-05-26
Make rom build again
Marijn van der Werf
2017-05-26
Sort includes
Marijn van der Werf
2017-05-26
Add headers
Marijn van der Werf
2017-05-23
Merge pull request #303 from marijnvdwerf/clean/includes
yenatch
2017-05-22
Add data2 header
Marijn van der Werf
2017-05-22
Remove duplicate strings.h declarations
Marijn van der Werf
2017-05-22
Decrease indentation level of switches
Marijn van der Werf
2017-05-09
file renaming
YamaArashi
2017-05-03
introduce YesNoFuncTable struct
YamaArashi
2017-05-03
clean up whitespace
YamaArashi
2017-05-03
decompile a little more of player_pc.c and dump half of battle_anim data incb...
ProjectRevoTPP
2017-04-30
define item_use data in C
YamaArashi
2017-04-27
Sort includes
Marijn van der Werf
2017-04-08
finish decompiling item_use.c (#244)
ProjectRevoTPP
2017-03-22
start decompiling item_use.c again
ProjectRevoTPP
2017-01-21
formatting
YamaArashi
2017-01-17
Remove trailing whitespace
Marijn van der Werf
2017-01-17
Sort includes
Marijn van der Werf
2017-01-05
more labels (#165)
ProjectRevoTPP
2017-01-02
label and document berry.c, decompress.c, item_use.c and label gBattleTypeFla...
ProjectRevoTPP
2017-01-02
event_data.c
YamaArashi
2017-01-01
mail data in save block 1
YamaArashi
2017-01-01
start decompiling item_use.c (#144)
ProjectRevoTPP