summaryrefslogtreecommitdiff
path: root/src/item_use.c
AgeCommit message (Expand)Author
2018-10-17Further synchronisationSlawter666
2018-07-12Use map type constants in map headersMarcus Huderle
2018-07-11Use bg event type constants and remove unneeded bg_event argumentMarcus Huderle
2018-06-23Document field_effect_helpers and other misc. thingsMarcus Huderle
2018-06-20Merge remote-tracking branch 'upstream/master' into assetsMarcus Huderle
2018-06-20Rename map attribute structs to MapLayoutMarcus Huderle
2018-06-19Label various overworld-related thingsMarcus Huderle
2018-06-06Label/document field_control_avatar.c and a few misc thingsMarcus Huderle
2018-05-29Unify 'map object' and 'field object' terms into 'event object'Marcus Huderle
2018-05-29Label all movement type functions and their callbacksMarcus Huderle
2018-05-29Rename regularAnim and specialAnim to singleMovement and heldMovementMarcus Huderle
2018-05-23Label all of MapObject struct members, and ground effect flagsMarcus Huderle
2018-05-21Standardize args to palette blend functionsMarcus Huderle
2018-04-07through DebugMenu_807786C; use macro NAKED instead of __attribute__((naked))PikalaxALT
2018-04-06Decompile a bunch of battle_9Marcus Huderle
2018-02-18remove subdirectoriescamthesaxman
2017-08-12split out src/ directory into categorized subdirectories.ProjectRevoTPP
2017-07-09completely get rid of TextStructcamthesaxman
2017-06-28Remove excess declarations of gScriptItemIdscnorton
2017-06-19Battle labels named (#333)DizzyEggg
2017-06-16Merge remote-tracking branch 'marijn/clean/headers'yenatch
2017-06-15move player_pc data to C file and do a lot of labelingProjectRevoTPP
2017-05-26Rename pokeblock.h.hMarijn van der Werf
2017-05-26Make rom build againMarijn van der Werf
2017-05-26Sort includesMarijn van der Werf
2017-05-26Add headersMarijn van der Werf
2017-05-23Merge pull request #303 from marijnvdwerf/clean/includesyenatch
2017-05-22Add data2 headerMarijn van der Werf
2017-05-22Remove duplicate strings.h declarationsMarijn van der Werf
2017-05-22Decrease indentation level of switchesMarijn van der Werf
2017-05-09file renamingYamaArashi
2017-05-03introduce YesNoFuncTable structYamaArashi
2017-05-03clean up whitespaceYamaArashi
2017-05-03decompile a little more of player_pc.c and dump half of battle_anim data incb...ProjectRevoTPP
2017-04-30define item_use data in CYamaArashi
2017-04-27Sort includesMarijn van der Werf
2017-04-08finish decompiling item_use.c (#244)ProjectRevoTPP
2017-03-22start decompiling item_use.c againProjectRevoTPP
2017-01-21formattingYamaArashi
2017-01-17Remove trailing whitespaceMarijn van der Werf
2017-01-17Sort includesMarijn van der Werf
2017-01-05more labels (#165)ProjectRevoTPP
2017-01-02label and document berry.c, decompress.c, item_use.c and label gBattleTypeFla...ProjectRevoTPP
2017-01-02event_data.cYamaArashi
2017-01-01mail data in save block 1YamaArashi
2017-01-01start decompiling item_use.c (#144)ProjectRevoTPP