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Pokémon Ruby and Sapphire
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Author
2018-04-28
through sub_811A15C (two nonmatching)
PikalaxALT
2018-02-18
remove subdirectories
camthesaxman
2017-08-12
split out src/ directory into categorized subdirectories.
ProjectRevoTPP
2017-05-26
Sort includes
Marijn van der Werf
2017-05-26
Add headers
Marijn van der Werf
2017-05-21
Various intro naming
NieDzejkob
2017-05-21
Identify gUnknown_3001764
NieDzejkob
2017-05-05
Various German patches
Marijn van der Werf
2017-04-27
Sort includes
Marijn van der Werf
2017-02-19
define gFlashMemoryPresent in load_save.c
YamaArashi
2017-02-19
gFlashMemoryPresent variable
YamaArashi
2017-01-04
more labels (#159)
ProjectRevoTPP
2016-12-17
Rename `charset` and use macro for build language
Marijn van der Werf
2016-12-12
Fix new errors
Marijn van der Werf
2016-12-04
Fix warnings in main.c
Marijn van der Werf
2016-12-02
[WIP] Extract all external function declarations to headers (#114)
Marijn van der Werf
2016-11-30
Declare more non-static functions in header files (#111)
Marijn van der Werf
2016-10-02
put function prototypes in main.h
YamaArashi
2016-09-30
clean up sound code
YamaArashi
2016-09-25
begin using common symbols
YamaArashi
2016-08-18
make game version equal 1 for sapphire
YamaArashi
2016-07-24
RNG header
YamaArashi
2016-06-10
switch order of fill macros from dest, value to value, dest
YamaArashi
2016-06-05
sprite tile allocation macros
YamaArashi
2016-06-05
link.c
YamaArashi
2016-05-21
sprite.c and updated preproc
YamaArashi
2016-05-15
main.c
YamaArashi