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Author
2016-10-19
name some weather-related functions
YamaArashi
2016-10-18
Mori debug menu functions
YamaArashi
2016-10-18
trainer battle specifications
YamaArashi
2016-10-18
script condition table
YamaArashi
2016-10-18
DoDailyEvents -> DoTimeBasedEvents
YamaArashi
2016-10-18
name some functions
YamaArashi
2016-10-18
name some graphics functions
YamaArashi
2016-10-18
flag.c
YamaArashi
2016-10-17
put vars in gSaveBlock1
YamaArashi
2016-10-17
var.c
YamaArashi
2016-10-17
name wild encounter functions
YamaArashi
2016-10-17
decompile unreferenced save functions
YamaArashi
2016-10-17
decompile more save functions
YamaArashi
2016-10-17
decompile another save function
YamaArashi
2016-10-16
decompile another save function
YamaArashi
2016-10-16
start decompiling save functions
YamaArashi
2016-10-16
decompile option menu and begin decompiling pokedex (#58)
Cameron Hall
2016-10-16
pokemon code cleanup
YamaArashi
2016-10-16
fix spacing around &
YamaArashi
2016-10-16
minor cleanups (#60)
Cameron Hall
2016-10-11
begin decompiling intro functions
YamaArashi
2016-10-09
define start menu variables in C
YamaArashi
2016-10-09
decompile start menu code (#57)
Cameron Hall
2016-10-09
make some palette variables static
YamaArashi
2016-10-08
decompile more rom4.s functions
YamaArashi
2016-10-07
use more constants in m4a asm
YamaArashi
2016-10-07
decompile more functions from rom4.s
YamaArashi
2016-10-06
decompile starter chooser (#55)
Cameron Hall
2016-10-03
document InitMenu() parameters
YamaArashi
2016-10-03
decompile sub_8054814()
YamaArashi
2016-10-02
Merge pull request #53 from camthesaxman/refactor
YamaArashi
2016-10-02
clean up and document main_menu.c
camthesaxman
2016-10-02
Change some plain numbers to defined constants (#51)
camthesaxman
2016-10-02
clean up inequalities
YamaArashi
2016-10-02
remove redundant includes
YamaArashi
2016-10-02
put function prototypes in main.h
YamaArashi
2016-10-02
add DmaClear macro (#50)
camthesaxman
2016-10-02
Decompile wall clock routines (#49)
camthesaxman
2016-10-02
initial decompilation of some field system code
YamaArashi
2016-10-01
trig.h
YamaArashi
2016-09-30
small sound.c cleanup
YamaArashi
2016-09-30
use 'extern' to make it clearer which functions are defined elsewhere
YamaArashi
2016-09-30
clean up sound code
YamaArashi
2016-09-30
menu.h
YamaArashi
2016-09-29
minor cleanup of birch speech
YamaArashi
2016-09-29
Refactor birch speech (#48)
camthesaxman
2016-09-28
initial decompilation of sound code
YamaArashi
2016-09-27
decompile 2 pokemon functions
YamaArashi
2016-09-25
decompile new game init code
YamaArashi
2016-09-25
define more variables in C
YamaArashi
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