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MossdeepCity_House4_MapScripts:: @ 815AB30
.byte 0
MossdeepCity_House4_EventScript_15AB31:: @ 815AB31
lock
faceplayer
goto_if_set FLAG_SYS_GAME_CLEAR, MossdeepCity_House4_EventScript_15AB46
msgbox MossdeepCity_House4_Text_18E0E3, MSGBOX_DEFAULT
release
end
MossdeepCity_House4_EventScript_15AB46:: @ 815AB46
msgbox MossdeepCity_House4_Text_18E125, MSGBOX_DEFAULT
release
end
MossdeepCity_House4_EventScript_15AB50:: @ 815AB50
lock
faceplayer
special CheckPlayerHasSecretBase
compare VAR_RESULT, 0
goto_if_eq MossdeepCity_House4_EventScript_15AB6D
special GetSecretBaseNearbyMapName
msgbox MossdeepCity_House4_Text_18E17E, MSGBOX_DEFAULT
release
end
MossdeepCity_House4_EventScript_15AB6D:: @ 815AB6D
msgbox MossdeepCity_House4_Text_18E1A7, MSGBOX_DEFAULT
release
end
MossdeepCity_House4_EventScript_15AB77:: @ 815AB77
lock
faceplayer
waitse
playmoncry SPECIES_SKITTY, 0
msgbox MossdeepCity_House4_Text_18E1E1, MSGBOX_DEFAULT
waitmoncry
release
end
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