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BattleTower_BattleRoom_MapObjects:: @ 8391DAC
object_event 1, MAP_OBJ_GFX_VAR_0, 0, 5, 0, 1, 0, 3, 8, 0, 0, 0, 0, 0, 0, 0x0, FLAG_HIDE_BATTLE_TOWER_OPPONENT, 0, 0
object_event 2, MAP_OBJ_GFX_TEALA, 0, 1, 0, 7, 0, 3, 10, 0, 0, 0, 0, 0, 0, 0x0, 0, 0, 0
BattleTower_BattleRoom_MapWarps:: @ 8391DDC
warp_def 5, 8, 0, 2, MAP_BATTLE_TOWER_LOBBY
warp_def 6, 8, 0, 2, MAP_BATTLE_TOWER_LOBBY
BattleTower_BattleRoom_MapEvents:: @ 8391DEC
map_events BattleTower_BattleRoom_MapObjects, BattleTower_BattleRoom_MapWarps, 0x0, 0x0
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