blob: 0b8766e87e0ccfb85d4c3c24572e74f400ecf635 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
|
#ifndef GUARD_BATTLE_TRANSITION_H
#define GUARD_BATTLE_TRANSITION_H
void BattleTransition_StartOnField(u8 transitionID);
void BattleTransition_Start(u8 transitionID);
bool8 IsBattleTransitionDone(void);
#define TRANSITIONS_NO 17
enum // TRANSITION_MUGSHOT
{
MUGSHOT_SYDNEY,
MUGSHOT_PHOEBE,
MUGSHOT_GLACIA,
MUGSHOT_DRAKE,
MUGSHOT_STEVEN,
};
#define MUGSHOTS_NO 5
// credits for the names go to Dyskinesia and Tetrable
// names are naturally subject to change
#define B_TRANSITION_BLUR 0
#define B_TRANSITION_SWIRL 1
#define B_TRANSITION_SHUFFLE 2
#define B_TRANSITION_BIG_POKEBALL 3
#define B_TRANSITION_POKEBALLS_TRAIL 4
#define B_TRANSITION_CLOCKWISE_BLACKFADE 5
#define B_TRANSITION_RIPPLE 6
#define B_TRANSITION_WAVE 7
#define B_TRANSITION_SLICE 8
#define B_TRANSITION_WHITEFADE 9
#define B_TRANSITION_GRID_SQUARES 10
#define B_TRANSITION_SHARDS 11
#define B_TRANSITION_SYDNEY 12
#define B_TRANSITION_PHOEBE 13
#define B_TRANSITION_GLACIA 14
#define B_TRANSITION_DRAKE 15
#define B_TRANSITION_STEVEN 16
#endif // GUARD_BATTLE_TRANSITION_H
|