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#ifndef GUARD_GLOBAL_BERRY_H
#define GUARD_GLOBAL_BERRY_H

struct Berry
{
    /*0x00*/const u8 name[7];
    /*0x07*/u8 firmness;
    /*0x08*/u16 size;
    /*0x0A*/u8 maxYield;
    /*0x0B*/u8 minYield;
    /*0x0C*/const u8 *description1;
    /*0x10*/const u8 *description2;
    /*0x14*/u8 stageDuration;
    /*0x15*/u8 spicy;
    /*0x16*/u8 dry;
    /*0x17*/u8 sweet;
    /*0x18*/u8 bitter;
    /*0x19*/u8 sour;
    /*0x1A*/u8 smoothness;
};

struct EnigmaBerry
{
    /*0x000*/struct Berry berry;
    /*0x01B*/u8 pic[(6 * 6) * TILE_SIZE_4BPP];
    /*0x49C*/u16 palette[16];
    /*0x4BC*/u8 description1[45];
    /*0x4E9*/u8 description2[45];
    /*0x516*/u8 itemEffect[18];
    /*0x528*/u8 holdEffect;
    /*0x529*/u8 holdEffectParam;
    /*0x52C*/u32 checksum;
};

struct BattleEnigmaBerry
{
    /*0x00*/ u8 name[7];
    /*0x07*/ u8 holdEffect;
    /*0x08*/ u8 itemEffect[18];
    /*0x1A*/ u8 holdEffectParam;
};

struct BerryTree
{
    u8 berry;
    u8 stage:7;
    u8 growthSparkle:1;
    u16 minutesUntilNextStage;
    u8 berryYield;
    u8 regrowthCount:4;
    u8 watered1:1;
    u8 watered2:1;
    u8 watered3:1;
    u8 watered4:1;
};

#endif // GUARD_GLOBAL_BERRY_H