blob: d062648651b43ae877b85b9088cbc1a9978ef5a1 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
|
#ifndef POKERUBY_MON_MARKINGS_H
#define POKERUBY_MON_MARKINGS_H
struct PokemonMarkMenu
{
/*0x0000*/ u16 baseTileTag;
/*0x0002*/ u16 basePaletteTag;
/*0x0004*/ u8 markings; // bit flags
/*0x0005*/ s8 cursorPos;
/*0x0006*/ bool8 markingsArray[4];
/*0x000A*/ u8 cursorBaseY;
/*0x000B*/ bool8 spriteSheetLoadRequired;
/*0x000C*/ struct Sprite *menuWindowSprites[2]; // upper and lower halves of menu window
/*0x0014*/ struct Sprite *menuMarkingSprites[4];
/*0x0024*/ struct Sprite *menuTextSprite;
/*0x0028*/ const u8 *frameTiles;
/*0x002C*/ const u16 *framePalette;
/*0x0030*/ u8 menuWindowSpriteTiles[0x1000];
/*0x1030*/ u8 filler1030[0x80];
/*0x10B0*/ u8 tileLoadState;
}; // 10b4
void sub_80F727C(struct PokemonMarkMenu *ptr);
void sub_80F7404(void);
void sub_80F7418(u8 markings, s16 x, s16 y);
void sub_80F7470(void);
bool8 sub_80F7500(void);
struct Sprite *sub_80F7940(u16 tileTag, u16 paletteTag, const u16 *palette);
void sub_80F7A10(u8 markings, void *dest);
#endif //POKERUBY_MON_MARKINGS_H
|