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#ifndef GUARD_POKEBLOCK_H
#define GUARD_POKEBLOCK_H
enum
{
PBLOCK_CLR_RED = 1,
PBLOCK_CLR_BLUE,
PBLOCK_CLR_PINK,
PBLOCK_CLR_GREEN,
PBLOCK_CLR_YELLOW,
PBLOCK_CLR_PURPLE,
PBLOCK_CLR_INDIGO,
PBLOCK_CLR_BROWN,
PBLOCK_CLR_LITEBLUE,
PBLOCK_CLR_OLIVE,
PBLOCK_CLR_GRAY,
PBLOCK_CLR_BLACK,
PBLOCK_CLR_WHITE,
PBLOCK_CLR_GOLD,
};
enum
{
PBLOCK_COLOR,
PBLOCK_SPICY,
PBLOCK_DRY,
PBLOCK_SWEET,
PBLOCK_BITTER,
PBLOCK_SOUR,
PBLOCK_FEEL,
};
void sub_810B96C(void);
u8 sub_810BA50(s16, s16, u8);
u8 sub_810C9B0(struct Pokeblock *);
s16 GetPokeblockData(const struct Pokeblock *, u8);
u8 sub_810C9E8(struct Pokeblock *);
void sub_810BA7C(u8);
void ClearPokeblocks(void);
bool8 PokeblockClearIfExists(u8);
s16 PokeblockGetGain(u8, const struct Pokeblock *);
u8 sub_810CB68(u8, u8*);
void PokeblockCopyName(struct Pokeblock *pokeblock, u8 *dest);
void CB2_PreparePokeblockFeedScene(void);
bool8 GivePokeblock(const struct Pokeblock *);
#include "main.h"
void sub_8136130(struct Pokeblock *, MainCallback);
#endif // GUARD_POKEBLOCK_H
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