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#ifndef GUARD_POKEMON_SUMMARY_SCREEN_H
#define GUARD_POKEMON_SUMMARY_SCREEN_H
#include "main.h"
#include "task.h"
extern const u8 *const gNatureNames[];
// The Pokemon Summary Screen can operate in different modes. Certain features,
// such as move re-ordering, are available in the different modes.
enum PokemonSummaryScreenMode
{
PSS_MODE_NORMAL,
PSS_MODE_MOVES_ONLY,
PSS_MODE_SELECT_MOVE,
PSS_MODE_MOVE_DELETER, // TODO: this mode might be used by pokemon_storage_system
PSS_MODE_NO_MOVE_ORDER_EDIT,
PSS_MODE_PC_NORMAL,
PSS_MODE_PC_MOVES_ONLY,
};
enum PokemonSummaryScreenPage
{
PSS_PAGE_INFO,
PSS_PAGE_SKILLS,
PSS_PAGE_BATTLE_MOVES,
PSS_PAGE_CONTEST_MOVES,
};
struct PokemonSummaryScreenStruct
{
/*0x00*/ union {
struct Pokemon *partyMons;
struct BoxPokemon *boxMons;
} monList;
/*0x04*/ MainCallback callback;
/*0x08*/ u8 mode; // see enum PokemonSummaryScreenMode
/*0x09*/ u8 monIndex;
/*0x0A*/ u8 maxMonIndex;
/*0x0B*/ u8 page; // enum PokemonSummaryScreenPage
/*0x0C*/ u8 monSpriteId;
/*0x0D*/ u8 ballSpriteId;
/*0x0E*/ bool8 usingPC;
/*0x0F*/ u8 inputHandlingTaskId;
/*0x10*/ struct Pokemon loadedMon;
/*0x74*/ u8 loadGfxState;
/*0x75*/ u8 firstPage;
/*0x76*/ u8 lastPage;
/*0x77*/ u8 unk77;
/*0x78*/ u8 unk78;
/*0x79*/ u8 selectedMoveIndex;
/*0x7A*/ u8 switchMoveIndex;
/*0x7B*/ bool8 disableMoveOrderEditing;
/*0x7C*/ u16 moveToLearn;
/*0x7E*/ u8 headerTextId; // used as index into sPageHeaderTexts
/*0x7F*/ u8 headerActionTextId; // used as index into sPageHeaderTexts
/*0x80*/ u8 bgToggle;
/*0x84*/ TaskFunc unk84;
};
void ShowPokemonSummaryScreen(struct Pokemon *, u8, u8, MainCallback, u8);
void ShowSelectMovePokemonSummaryScreen(struct Pokemon *, u8, u8, MainCallback, u16);
u8 sub_809FA30(void);
u8 GetPrimaryStatus(u32);
u8 GetMonStatusAndPokerus();
u8 *PokemonSummaryScreen_CopyPokemonLevel(u8 *dest, u8 level);
u8 PokemonSummaryScreen_CheckOT(struct Pokemon *pokemon);
bool8 CheckPartyPokerus(struct Pokemon *, u8);
#endif // GUARD_POKEMON_SUMMARY_SCREEN_H
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