blob: f9ad462ae61d7e7dd7e2280f21ca1a6eb7824cf5 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
|
#include "global.h"
#include "rom_8077ABC.h"
#include "trig.h"
#include "battle_anim.h"
#include "sound.h"
extern s16 gBattleAnimArgs[];
extern u8 gBattleAnimBankAttacker;
extern u8 gBattleAnimBankTarget;
// spit (hurls sprites outward from the pokemon. Similar to orbit_fast, but takes another argument.)
// Used in Spit Up.
void sub_80D287C(struct Sprite* sprite)
{
sprite->pos2.x += sprite->data[0];
sprite->pos2.y += sprite->data[1];
if (sprite->data[3]++ >= sprite->data[2])
move_anim_8072740(sprite);
}
void sub_80D28AC(struct Sprite* sprite)
{
sprite->pos1.x = sub_8077ABC(gBattleAnimBankAttacker, 2);
sprite->pos1.y = sub_8077ABC(gBattleAnimBankAttacker, 3);
sprite->data[0] = Sin(gBattleAnimArgs[0], 10);
sprite->data[1] = Cos(gBattleAnimArgs[0], 7);
sprite->data[2] = gBattleAnimArgs[1];
sprite->callback = sub_80D287C;
}
|