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#ifndef DATA_TEXT_EASY_CHAT_GROUP_WORDS
#define DATA_TEXT_EASY_CHAT_GROUP_WORDS

#include "groups/pokemon/words.h"
#include "groups/trainer/words.h"
#include "groups/status/words.h"
#include "groups/battle/words.h"
#include "groups/greetings/words.h"
#include "groups/people/words.h"
#include "groups/voices/words.h"
#include "groups/speech/words.h"
#include "groups/endings/words.h"
#include "groups/feelings/words.h"
#include "groups/conditions/words.h"
#include "groups/actions/words.h"
#include "groups/lifestyle/words.h"
#include "groups/hobbies/words.h"
#include "groups/time/words.h"
#include "groups/misc/words.h"
#include "groups/adjectives/words.h"
#include "groups/events/words.h"
#include "groups/move_1/words.h"
#include "groups/move_2/words.h"
#include "groups/trendy_saying/words.h"
#include "groups/pokemon_2/words.h"

const u8 * gEasyChatGroupWords[] = {
    (const u8 *)gEasyChatGroupWords_Pokemon,
    gEasyChatGroupWords_Trainer,
    gEasyChatGroupWords_Status,
    gEasyChatGroupWords_Battle,
    gEasyChatGroupWords_Greetings,
    gEasyChatGroupWords_People,
    gEasyChatGroupWords_Voices,
    gEasyChatGroupWords_Speech,
    gEasyChatGroupWords_Endings,
    gEasyChatGroupWords_Feelings,
    gEasyChatGroupWords_Conditions,
    gEasyChatGroupWords_Actions,
    gEasyChatGroupWords_Lifestyle,
    gEasyChatGroupWords_Hobbies,
    gEasyChatGroupWords_Time,
    gEasyChatGroupWords_Misc,
    gEasyChatGroupWords_Adjectives,
    gEasyChatGroupWords_Events,
    (const u8 *)gEasyChatGroupWords_Move1,
    (const u8 *)gEasyChatGroupWords_Move2,
    gEasyChatGroupWords_TrendySaying,
    (const u8 *)gEasyChatGroupWords_Pokemon2
};
#endif // DATA_TEXT_EASY_CHAT_GROUP_WORDS