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static const u8 NatureName_Hardy[] = _("HARDY");
static const u8 NatureName_Lonely[] = _("LONELY");
static const u8 NatureName_Brave[] = _("BRAVE");
static const u8 NatureName_Adamant[] = _("ADAMANT");
static const u8 NatureName_Naughty[] = _("NAUGHTY");
static const u8 NatureName_Bold[] = _("BOLD");
static const u8 NatureName_Docile[] = _("DOCILE");
static const u8 NatureName_Relaxed[] = _("RELAXED");
static const u8 NatureName_Impish[] = _("IMPISH");
static const u8 NatureName_Lax[] = _("LAX");
static const u8 NatureName_Timid[] = _("TIMID");
static const u8 NatureName_Hasty[] = _("HASTY");
static const u8 NatureName_Serious[] = _("SERIOUS");
static const u8 NatureName_Jolly[] = _("JOLLY");
static const u8 NatureName_Naive[] = _("NAIVE");
static const u8 NatureName_Modest[] = _("MODEST");
static const u8 NatureName_Mild[] = _("MILD");
static const u8 NatureName_Quiet[] = _("QUIET");
static const u8 NatureName_Bashful[] = _("BASHFUL");
static const u8 NatureName_Rash[] = _("RASH");
static const u8 NatureName_Calm[] = _("CALM");
static const u8 NatureName_Gentle[] = _("GENTLE");
static const u8 NatureName_Sassy[] = _("SASSY");
static const u8 NatureName_Careful[] = _("CAREFUL");
static const u8 NatureName_Quirky[] = _("QUIRKY");
const u8 * const gNatureNames[] = {
NatureName_Hardy,
NatureName_Lonely,
NatureName_Brave,
NatureName_Adamant,
NatureName_Naughty,
NatureName_Bold,
NatureName_Docile,
NatureName_Relaxed,
NatureName_Impish,
NatureName_Lax,
NatureName_Timid,
NatureName_Hasty,
NatureName_Serious,
NatureName_Jolly,
NatureName_Naive,
NatureName_Modest,
NatureName_Mild,
NatureName_Quiet,
NatureName_Bashful,
NatureName_Rash,
NatureName_Calm,
NatureName_Gentle,
NatureName_Sassy,
NatureName_Careful,
NatureName_Quirky,
};
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