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-rw-r--r--src/data/effect_commands.asm2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/data/effect_commands.asm b/src/data/effect_commands.asm
index 39bc603..3946ee8 100644
--- a/src/data/effect_commands.asm
+++ b/src/data/effect_commands.asm
@@ -11,7 +11,7 @@ EffectCommands: ; 186f7 (6:46f7)
; with an argument identifying the command Id. If said command Id is found in the
; current move effect's array, its assigned function is immediately executed.
-; Similar move effects of different Pokemon cards all point to a different command list,
+; Similar move effects of different Pokemon cards all point to a different command list,
; even though in some cases their commands and function pointers match.
; xxx use <TrainerCardName>EffectCommands or <EnergyCardName>EffectCommands for these types of cards.