| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-06-11 | Add all rgbgfx rules to the Makefile | dannye | |
| 2021-02-16 | Manually declare the 00 padding | dannye | |
| instead of manually declaring the ff padding | |||
| 2020-12-14 | Makefile: always compare by default | dannye | |
| 2020-12-14 | Let rgbgfx generate pal files for card gfx | dannye | |
| and remove unnecessary gfx filename extension rules | |||
| 2020-12-13 | Use rgbgfx instead of gfx.py | dannye | |
| and use pokered's Makefile structure | |||
| 2018-07-02 | Disassemble functions related to retreating card | xCrystal | |
| 2018-06-12 | Don't use the extras submodule | xCrystal | |
| Most tools from pokemon-reverse-engineering-tools are meant for pokecrystal or pokered. Having only the subset of required tools without depending on a submodule makes it easier to submit custom changes exclusive poketcg and its structure. For example, the disasm tool can be made to use poketcg rom/sym files by default, read vram and hram as symbols, and can be modified in the future to for example guess text labels in applicable load instructions or to dump poketcg-specific scripts. gfx.py was also added, but without the not required pokecrystal lz (de)compression support | |||
| 2018-02-16 | all permissions 755 -> 644 | xCrystal | |
| 2018-02-07 | Create linkerscript | xCrystal | |
| 2016-06-09 | disassembled overworld interaction code and a lot of relevant routines. Also ↵ | Andrew Martinek | |
| ripped a data table and a couple pointer tables. | |||
| 2016-03-30 | Fix/tweak Makefile | dannye | |
| 2016-02-26 | Use pret for (dis)assembling | dannye | |
| 2016-01-28 | hram.o | dannye | |
| 2016-01-17 | generate .map file | xCrystal | |
| 2015-09-07 | Use gfx.py instead of rgbgfx | dannye | |
| maintain this gfx.py branch until rgbgfx becomes an integral part of rgbds | |||
| 2015-03-14 | Move source code into "src/". Update Makefile/scan_includes. | stag019 | |
| 2015-03-11 | Make Makefile posix-friendly | stag019 | |
| 2015-02-25 | Update README and Makefile | U-Daniel-PC\Daniel | |
| 2015-02-24 | Palette files will be automatically generated. | stag019 | |
| 2015-02-24 | Remove *.pal on clean | stag019 | |
| 2015-02-24 | Change Makefile to use rgbgfx instead of the python gfx.py | stag019 | |
| 2015-02-15 | wram.o | U-Daniel-PC\Daniel | |
| 2015-02-15 | audio.o | U-Daniel-PC\Daniel | |
| 2015-02-14 | text.o | U-Daniel-PC\Daniel | |
| GLOBAL is temporary | |||
| 2015-02-14 | gfx.o | U-Daniel-PC\Daniel | |
| GLOBAL is temporary | |||
| 2015-02-14 | Update Makefile | U-Daniel-PC\Daniel | |
| 2014-06-18 | Convert png to 1bpp/2bpp before assembling | U-Fish-PC\Daniel | |
| 2014-04-17 | Make a .sym and .map file | U-Fish-PC\Daniel | |
| 2014-04-17 | Clean by default for now | U-Daniel-Laptop\Daniel | |
| 2014-04-15 | Fix line endings | U-Fish-PC\Daniel | |
| 2014-04-10 | rst vectors, interrupts, rom header, and start | U-Fish-PC\Daniel | |
| 2014-04-09 | Initial commit | U-Fish-PC\Daniel | |
