Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-06-12 | Add sprite animation constants | dannye | |
and rename more misc wram labels | |||
2021-02-15 | Label and document OW frame data | ElectroDeoxys | |
2021-02-02 | More animation-related functions | ElectroDeoxys | |
2021-02-02 | Document screen animations | ElectroDeoxys | |
2021-02-02 | Identify Duel Animation structs | ElectroDeoxys | |
2021-01-13 | More misc attack animations | ElectroDeoxys | |
2021-01-13 | Identify duel animations | ElectroDeoxys | |
2021-01-04 | Convert to rgb values, apply misc fixes | ElectroDeoxys | |
2020-12-28 | Identify some animations and coin toss function | ElectroDeoxys | |
2020-12-27 | Define duel animations, move -> attack | ElectroDeoxys | |
2020-12-20 | Fix typos | dannye | |
2020-11-14 | Clean up white space | dannye | |
2019-10-07 | Clean up codes in animation | jidoc01 | |
Now I will use only a tab(no 4 spaces) when a new line initiates a instruction or a macro. And for code alignment, I will use spaces(no tabs) between code and operands. Even though you could see aligned codes just with tabs in editors, some of environments, like a web, print them in various ways. | |||
2019-10-07 | Remove tabs for readability | jidoc01 | |
2019-10-01 | Analyze animation data & Add animation constants | jidoc01 | |
Analyzed data structure for animation, and formatted data in "move_animations.asm". But still needs analysis on which effect using which code. |