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path: root/src/wram.asm
AgeCommit message (Collapse)Author
2020-05-07Document AI WRAM pointersElectroDeoxys
2020-05-07Deck AI macros and tidyingElectroDeoxys
2020-05-03merge changes to main branch into my branchAndrew Martinek
2020-05-02Document AI Anti Mill strategyElectroDeoxys
2020-04-30Unpack Legendary Moltres AIElectroDeoxys
2020-04-29AI init duel and turn logicElectroDeoxys
2020-04-29AI Cowardice routinesElectroDeoxys
2020-04-29Disassemble AI Pkmn Power routinesElectroDeoxys
2020-04-29Disassemble AI Pkmn Power routineElectroDeoxys
2020-04-28AI routines and Energy Trans logicElectroDeoxys
2020-04-22Clean up documentation and headersElectroDeoxys
2020-04-22Added some AI related constantsElectroDeoxys
2020-04-18Add correctionsElectroDeoxys
2020-04-18AI related constants and wramElectroDeoxys
2020-04-15AI Super Energy Retrieval routinesElectroDeoxys
2020-04-14AI Pokemon Breeder routinesElectroDeoxys
2020-04-14Finish AI Energy Removal routinesElectroDeoxys
2019-12-31Disassemble AI Energy Removal routinesElectroDeoxys
2019-12-30Disassemble AI Gust Of Wind routinesElectroDeoxys
2019-12-30Merge branch 'master' of https://github.com/pret/poketcgElectroDeoxys
2019-12-30Disassembe Switch AI routinesElectroDeoxys
2019-11-14Merge pull request #62 from jidoc01/masterAroymart
Disassemble bank 6, 7 (Animation Procedure)
2019-10-24Uncovered NPC Movement and named OWObjectsAndrew Martinek
2019-10-13More scripts, start to figure out mapscriptsAndrew Martinek
2019-10-08Created python script to calculate progress and documented some scriptsAndrew Martinek
2019-10-07Add new wram variablesjidoc01
Added wd42b and wd4bf.
2019-10-07Rename wd422 to wTempAnimationjidoc01
This wram variable stores an animation to play.
2019-10-06Fixed a few macros that were giving weird code. Updated tcgdisasmAndrew Martinek
2019-10-06Uncovered a lot of NPC map data and loading functions.Andrew Martinek
2019-09-27Rename wcfe3jidoc01
2019-09-23Fix style, remove excess commentsAndrew Martinek
2019-09-23Fleshed out flags a lotAndrew Martinek
2019-09-18Defender AI functionsElectroDeoxys
2019-09-18Merge branch 'master' of https://github.com/pret/poketcgElectroDeoxys
2019-09-16Work on AI Super Potion routinesElectroDeoxys
2019-09-15Lots of NPC data, some temp. comments on mapdatapointersAndrew Martinek
2019-09-15Disassemble Func_169caElectroDeoxys
2019-09-14Document more GetAIScoreOfMoveElectroDeoxys
2019-09-12Script reversingAndrew Martinek
2019-09-12Document CheckIfEvolutionNeedsEnergyForMoveElectroDeoxys
2019-09-12FindPlayAreaCardWithHighestAIScoreElectroDeoxys
2019-09-11Work on DetermineAIScoreOfMoveEnergyRequirementElectroDeoxys
2019-09-10Merge pull request #59 from jidoc01/masterxCrystal
On OpenGlossaryScreen
2019-09-10Label GetCardOneStageBelowElectroDeoxys
2019-09-09Label Func_16a86ElectroDeoxys
2019-09-07Disassemble Func_169f8ElectroDeoxys
2019-09-01On Func_89ae, and rename wce61jidoc01
2019-08-11Constants for InPlayArea positions and some useful clarificationsxCrystal
2019-08-11Minor bank6 clean upxCrystal
2019-08-11Fix #52 post-merge build issuesxCrystal