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Pokémon Trading Card Game
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Author
2016-02-22
use the text_hl macro replace hardcoded text constants
xCrystal
2016-02-22
lowercase macros
xCrystal
2016-02-22
text_hl macro
xCrystal
2016-02-21
Replace hardcoded constants and clean up
dannye
2016-02-21
Fixed labels that got turned into constants
anmart
2016-02-20
Fixed some bank1 labels
anmart
2016-02-20
Disassembled Duel Attack Submenu
anmart
2016-02-18
Add some wram labels
dannye
2016-02-17
More previous
dannye
2016-02-17
More home disassembly
dannye
2016-02-16
Misc home disassembly
dannye
2016-02-16
duel state constants and DUELVAR->DUELVARS
xCrystal
2016-02-16
apply duelvar constants
xCrystal
2016-02-16
define duelvar constants
xCrystal
2016-02-16
merge set_constants into card_data_constants
xCrystal
2016-02-16
clean up duel variables
xCrystal
2016-02-15
lowercase hex
xCrystal
2016-02-15
Rename battle->duel and expand on menu wram addresses
xCrystal
2016-02-15
Replace a few static addresses
dannye
2016-02-15
Disassembled Battle Submenu functions
anmart
2016-02-09
Made player_turn and opponent_turn values more clear
anmart
2016-02-09
Provided labels for various data
anmart
2016-01-28
Fix three byte loads from high ram
dannye
2016-01-28
hram.o
dannye
2016-01-28
Use ldh
dannye
2016-01-28
Use text processing constants in text processing routine
Archaemic
2016-01-27
EOLs Windows->UNIX
dannye
2016-01-26
Clean up white space
dannye
2016-01-26
Clean up move effect flags
dannye
2016-01-26
Rename deck name text strings
dannye
2016-01-26
wDoFrameFunction
xCrystal
2016-01-26
DoFrame
xCrystal
2016-01-26
more home incbins
xCrystal
2016-01-26
more duel incbins
xCrystal
2016-01-26
more incbins and labels
xCrystal
2016-01-26
duel related labels/documentation 4
xCrystal
2016-01-25
duel related labels/documentation 3
xCrystal
2016-01-25
duel related labels/documentation 2
xCrystal
2016-01-25
duel related labels/documentation 1
xCrystal
2016-01-25
card effect commands labels
xCrystal
2016-01-20
more card data documentation
xCrystal
2016-01-19
finish labeling/documenting text box related functions
xCrystal
2016-01-18
another sgb packet and misc
xCrystal
2016-01-17
rename to DrawLabeledTextBox and DrawRegularTextBox
xCrystal
2016-01-17
more draw text box and related functions
xCrystal
2016-01-17
draw menu box functions and rename CallF to CallHL
xCrystal
2016-01-17
name some ram addresses and functions, mostly menu input related
xCrystal
2016-01-17
disassemble more incbins and sgb packets
xCrystal
2016-01-17
Generalize to "effect commands", even for trainer cards, to avoid confusion
xCrystal
2016-01-17
disassemble GetCardPointer (0:2f7c)
xCrystal
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