blob: f3bd7ec4d795fa8f00391d47dfc33f31e8014cfe (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
|
; wCardPageNumber constants
CARDPAGE_POKEMON_OVERVIEW EQU $01
CARDPAGE_POKEMON_ATTACK1_1 EQU $02
CARDPAGE_POKEMON_ATTACK1_2 EQU $03
CARDPAGE_POKEMON_ATTACK2_1 EQU $04
CARDPAGE_POKEMON_ATTACK2_2 EQU $05
CARDPAGE_POKEMON_DESCRIPTION EQU $06
CARDPAGE_ENERGY EQU $09
CARDPAGE_TRAINER_1 EQU $0d
CARDPAGE_TRAINER_2 EQU $0e
; wAttackPageNumber constants
ATTACKPAGE_ATTACK1_1 EQU $00
ATTACKPAGE_ATTACK1_2 EQU $01
ATTACKPAGE_ATTACK2_1 EQU $02
ATTACKPAGE_ATTACK2_2 EQU $03
; wCardPageType constants
CARDPAGETYPE_NOT_PLAY_AREA EQU $00
CARDPAGETYPE_PLAY_AREA EQU $01
; card type header constants ($10-tile headers in DuelCardHeaderGraphics)
HEADER_TRAINER EQU $00
HEADER_ENERGY EQU $01
HEADER_POKEMON EQU $02
; Box message id's
const_def
const BOXMSG_PLAYERS_TURN
const BOXMSG_OPPONENTS_TURN
const BOXMSG_BETWEEN_TURNS
const BOXMSG_DECISION
const BOXMSG_BENCH_POKEMON
const BOXMSG_ARENA_POKEMON
const BOXMSG_COIN_TOSS
; wDuelDisplayedScreen constants
DUEL_MAIN_SCENE EQU $01
PLAY_AREA_CARD_LIST EQU $02
UNKNOWN_SCREEN_4 EQU $04 ; used for some animations
UNKNOWN_SCREEN_5 EQU $05 ; used for some animations
COIN_TOSS EQU $06
DRAW_CARDS EQU $07
LARGE_CARD_PICTURE EQU $08
SHUFFLE_DECK EQU $09
CHECK_PLAY_AREA EQU $0a
; wCardListItemSelectionMenuType constants
;NONE EQU $00
PLAY_CHECK EQU $01
SELECT_CHECK EQU $02
; wInPlayAreaCurPosition constants
const_def
const INPLAYAREA_PLAYER_BENCH_1 ; $00
const INPLAYAREA_PLAYER_BENCH_2 ; $01
const INPLAYAREA_PLAYER_BENCH_3 ; $02
const INPLAYAREA_PLAYER_BENCH_4 ; $03
const INPLAYAREA_PLAYER_BENCH_5 ; $04
const INPLAYAREA_PLAYER_ACTIVE ; $05
const INPLAYAREA_PLAYER_HAND ; $06
const INPLAYAREA_PLAYER_DISCARD_PILE ; $07
const INPLAYAREA_OPP_ACTIVE ; $08
const INPLAYAREA_OPP_HAND ; $09
const INPLAYAREA_OPP_DISCARD_PILE ; $0a
const INPLAYAREA_OPP_BENCH_1 ; $0b
const INPLAYAREA_OPP_BENCH_2 ; $0c
const INPLAYAREA_OPP_BENCH_3 ; $0d
const INPLAYAREA_OPP_BENCH_4 ; $0e
const INPLAYAREA_OPP_BENCH_5 ; $0f
const INPLAYAREA_PLAYER_PLAY_AREA ; $10
const INPLAYAREA_OPP_PLAY_AREA ; $11
|