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PracticeDuelTextPointerTable:
dw PracticeDuelText_Turn1
dw PracticeDuelText_Turn2
dw PracticeDuelText_Turn3
dw PracticeDuelText_Turn4
dw PracticeDuelText_Turn5
dw PracticeDuelText_Turn6
dw PracticeDuelText_Turn7
dw PracticeDuelText_Turn8
practicetext: MACRO
db \1 ; Y coord to place the point-by-point instruction
tx \2 ; Dr. Mason's instruction
tx \3 ; static point-by-point instruction
ENDM
PracticeDuelText_Turn1:
practicetext 2, Turn1DrMason1PracticeDuelText, Turn1Instr1PracticeDuelText
practicetext 5, Turn1DrMason2PracticeDuelText, Turn1Instr2PracticeDuelText
practicetext 8, Turn1DrMason3PracticeDuelText, Turn1Instr3PracticeDuelText
db $00
PracticeDuelText_Turn2:
practicetext 2, Turn2DrMason1PracticeDuelText, Turn2Instr1PracticeDuelText
practicetext 5, Turn2DrMason2PracticeDuelText, Turn2Instr2PracticeDuelText
practicetext 8, Turn2DrMason3PracticeDuelText, Turn2Instr3PracticeDuelText
db $00
PracticeDuelText_Turn3:
practicetext 2, Turn3DrMason1PracticeDuelText, Turn3Instr1PracticeDuelText
practicetext 5, Turn3DrMason2PracticeDuelText, Turn3Instr2PracticeDuelText
practicetext 8, Turn3DrMason3PracticeDuelText, Turn3Instr3PracticeDuelText
db $00
PracticeDuelText_Turn4:
practicetext 2, Turn4DrMason1PracticeDuelText, Turn4Instr1PracticeDuelText
practicetext 5, Turn4DrMason2PracticeDuelText, Turn4Instr2PracticeDuelText
practicetext 8, Turn4DrMason3PracticeDuelText, Turn4Instr3PracticeDuelText
db $00
PracticeDuelText_Turn5:
practicetext 2, Turn5DrMason1PracticeDuelText, Turn5Instr1PracticeDuelText
practicetext 6, Turn5DrMason2PracticeDuelText, Turn5Instr2PracticeDuelText
db $00
PracticeDuelText_Turn6:
practicetext 2, Turn6DrMason1PracticeDuelText, Turn6Instr1PracticeDuelText
practicetext 5, Turn6DrMason2PracticeDuelText, Turn6Instr2PracticeDuelText
practicetext 8, Turn6DrMason3PracticeDuelText, Turn6Instr3PracticeDuelText
db $00
PracticeDuelText_Turn7:
practicetext 2, Turn7DrMason1PracticeDuelText, Turn7Instr1PracticeDuelText
practicetext 5, Turn7DrMason2PracticeDuelText, Turn7Instr2PracticeDuelText
db $00
PracticeDuelText_Turn8:
practicetext 2, Turn8DrMason1PracticeDuelText, Turn8Instr1PracticeDuelText
practicetext 5, Turn8DrMason2PracticeDuelText, Turn8Instr2PracticeDuelText
db $00
; on player's Seaking knocked out
PracticeDuelText_SamTurn4:
practicetext 2, SamTurn4DrMason1PracticeDuelText, SamTurn4Instr1PracticeDuelText
practicetext 7, SamTurn4DrMason2PracticeDuelText, SamTurn4Instr2PracticeDuelText
db $00
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