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AIActionTable_FirstStrike: ; 14e89 (5:4e89)
dw .do_turn ; unused
dw .do_turn
dw .start_duel
dw .forced_switch
dw .ko_switch
dw .take_prize
.do_turn ; 14e95 (5:4e95)
call AIMainTurnLogic
ret
.start_duel ; 14e99 (5:4e99)
call InitAIDuelVars
call .store_list_pointers
call SetUpBossStartingHandAndDeck
call TrySetUpBossStartingPlayArea
ret nc
call AIPlayInitialBasicCards
ret
.forced_switch ; 14eaa (5:4eaa)
call AIDecideBenchPokemonToSwitchTo
ret
.ko_switch ; 14eae (5:4eae)
call AIDecideBenchPokemonToSwitchTo
ret
.take_prize ; 14eb2 (5:4eb2)
call AIPickPrizeCards
ret
.list_arena ; 14eb6 (5:1eb6)
db HITMONCHAN
db MACHOP
db HITMONLEE
db MANKEY
db $00
.list_bench ; 14ebb (5:1ebb)
db MACHOP
db HITMONLEE
db HITMONCHAN
db MANKEY
db $00
.list_retreat ; 14ec0 (5:1ec0)
ai_retreat MACHOP, -1
ai_retreat MACHOKE, -1
ai_retreat MANKEY, -2
db $00
.list_energy ; 14ec7 (5:1ec7)
ai_energy MACHOP, 3, +0
ai_energy MACHOKE, 4, +0
ai_energy MACHAMP, 4, -1
ai_energy HITMONCHAN, 3, +0
ai_energy HITMONLEE, 3, +0
ai_energy MANKEY, 2, -1
ai_energy PRIMEAPE, 3, -1
db $00
.list_prize ; 14edd (5:1edd)
db HITMONLEE
db HITMONCHAN
db $00
.store_list_pointers ; 14ee0 (5:4ee0)
store_list_pointer wAICardListAvoidPrize, .list_prize
store_list_pointer wAICardListArenaPriority, .list_arena
store_list_pointer wAICardListBenchPriority, .list_bench
store_list_pointer wAICardListPlayFromHandPriority, .list_bench
; missing store_list_pointer wAICardListRetreatBonus, .list_retreat
store_list_pointer wAICardListEnergyBonus, .list_energy
ret
; 0x14f0e
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