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; shows screen with the promotional card and received text
; depending on input a
; if $0 = Legendary Molters, Articuno, Zapdos and Dragonite cards
; otherwise, a card ID
_ShowPromotionalCardScreen:
push af
lb de, $38, $9f
call SetupText
pop af
or a
jr nz, .else
ld a, MOLTRES2
call .legendary_card_text
ld a, ARTICUNO2
call .legendary_card_text
ld a, ZAPDOS3
call .legendary_card_text
ld a, DRAGONITE1
.legendary_card_text
ldtx hl, ReceivedLegendaryCardText
jr .print_text
.else
ldtx hl, ReceivedCardText
cp VILEPLUME
jr z, .print_text
cp BLASTOISE
jr z, .print_text
ldtx hl, ReceivedPromotionalFlyingPikachuText
cp FLYING_PIKACHU
jr z, .print_text
ldtx hl, ReceivedPromotionalSurfingPikachuText
cp SURFING_PIKACHU1
jr z, .print_text
cp SURFING_PIKACHU2
jr z, .print_text
ldtx hl, ReceivedPromotionalCardText
.print_text
push hl
ld e, a
ld d, $0
call LoadCardDataToBuffer1_FromCardID
call PauseSong
ld a, MUSIC_MEDAL
call PlaySong
ld hl, wLoadedCard1Name
ld a, [hli]
ld h, [hl]
ld l, a
bank1call LoadTxRam2 ; switch to bank 1, but call a home func
ld a, PLAYER_TURN
ldh [hWhoseTurn], a
pop hl
bank1call _DisplayCardDetailScreen
.loop
call AssertSongFinished
or a
jr nz, .loop
call ResumeSong
bank1call OpenCardPage_FromHand
ret
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