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authordannye <corrnondacqb@yahoo.com>2016-06-06 01:22:22 -0500
committerdannye <corrnondacqb@yahoo.com>2016-06-06 01:22:22 -0500
commita070bdcb21310c7d17b4fd057852f788fdfd61ca (patch)
treeca50135e03b11b93e4c20ae2313742fcd728f595 /engine/overworld/player_animations.asm
parent3af22139a90e9484221344ae6d34d737faa07608 (diff)
Clean up white space
Diffstat (limited to 'engine/overworld/player_animations.asm')
-rwxr-xr-xengine/overworld/player_animations.asm4
1 files changed, 2 insertions, 2 deletions
diff --git a/engine/overworld/player_animations.asm b/engine/overworld/player_animations.asm
index d883f0e3..a78dba35 100755
--- a/engine/overworld/player_animations.asm
+++ b/engine/overworld/player_animations.asm
@@ -418,7 +418,7 @@ FishingAnim: ; 70816 (1c:4816)
cp $2
ld hl, NothingHereText
jr z, .done
-
+
; there was a bite
; shake the player's sprite vertically
@@ -432,7 +432,7 @@ FishingAnim: ; 70816 (1c:4816)
call Delay3
dec b
jr nz, .loop
-
+
; If the player is facing up, hide the fishing rod so it doesn't overlap with
; the exclamation bubble that will be shown next.
ld a, [wSpriteStateData1 + 2]