summaryrefslogtreecommitdiff
path: root/engine/overworld/step_functions.asm
diff options
context:
space:
mode:
authorpikalaxalt <PikalaxALT@gmail.com>2016-06-06 12:09:36 -0400
committerpikalaxalt <PikalaxALT@gmail.com>2016-06-06 12:09:36 -0400
commit96a58ce52ac4b8c4c8b2ecbf0f185d1ebda10a6e (patch)
tree94af78e339c96436e8ee2180e19279788659056d /engine/overworld/step_functions.asm
parentaafed67874b49180b4640eeaf5b20981c24ce9fc (diff)
Split out pikachu engine functions; sprite state data macros
Diffstat (limited to 'engine/overworld/step_functions.asm')
-rw-r--r--engine/overworld/step_functions.asm2
1 files changed, 1 insertions, 1 deletions
diff --git a/engine/overworld/step_functions.asm b/engine/overworld/step_functions.asm
index 58667e51..64d215a1 100644
--- a/engine/overworld/step_functions.asm
+++ b/engine/overworld/step_functions.asm
@@ -2,7 +2,7 @@ ApplyOutOfBattlePoisonDamage: ; c3de (3:43de)
ld a, [wd730]
add a
jp c, .noBlackOut ; no black out if joypad states are being simulated
- ld a, [wPreventBlackout]
+ ld a, [wd492]
bit 7, a
jp nz, .noBlackOut
ld a, [wd72e]