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author | pikalaxalt <PikalaxALT@gmail.com> | 2016-06-06 12:09:36 -0400 |
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committer | pikalaxalt <PikalaxALT@gmail.com> | 2016-06-06 12:09:36 -0400 |
commit | 96a58ce52ac4b8c4c8b2ecbf0f185d1ebda10a6e (patch) | |
tree | 94af78e339c96436e8ee2180e19279788659056d /engine/overworld/step_functions.asm | |
parent | aafed67874b49180b4640eeaf5b20981c24ce9fc (diff) |
Split out pikachu engine functions; sprite state data macros
Diffstat (limited to 'engine/overworld/step_functions.asm')
-rw-r--r-- | engine/overworld/step_functions.asm | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engine/overworld/step_functions.asm b/engine/overworld/step_functions.asm index 58667e51..64d215a1 100644 --- a/engine/overworld/step_functions.asm +++ b/engine/overworld/step_functions.asm @@ -2,7 +2,7 @@ ApplyOutOfBattlePoisonDamage: ; c3de (3:43de) ld a, [wd730] add a jp c, .noBlackOut ; no black out if joypad states are being simulated - ld a, [wPreventBlackout] + ld a, [wd492] bit 7, a jp nz, .noBlackOut ld a, [wd72e] |