diff options
Diffstat (limited to 'engine/battle/battle_transitions.asm')
-rw-r--r-- | engine/battle/battle_transitions.asm | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/engine/battle/battle_transitions.asm b/engine/battle/battle_transitions.asm index 8f799867..ec95a5d9 100644 --- a/engine/battle/battle_transitions.asm +++ b/engine/battle/battle_transitions.asm @@ -91,12 +91,6 @@ GetBattleTransitionID_WildOrTrainer: ret GetBattleTransitionID_CompareLevels: -; no error handling to check if you have a Pokemon yet -; this causes bugs with the transition in the Oak Pikachu catch -; wPartyMon1HP reads from wRivalName+6 -; this causes the faster transition to be manipulable either by -; using a default rival name or -; setting and then deleting 6 characters in a custom Rival name ld hl, wPartyMon1HP .faintedLoop ld a, [hli] |