Age | Commit message (Expand) | Author |
2022-03-26 | Build the Virtual Console patch with `make yellow_vc` (#80) | vulcandth |
2022-03-08 | Slightly refactor some C tools | Rangi |
2021-11-23 | Merge remote-tracking branch 'remotes/pokered/master' | Rangi |
2021-11-23 | Use ~X instead of $ff ^ X | Rangi |
2021-05-31 | Use rgblink -w to have one $2000-byte WRAM0 region | Rangi |
2020-11-06 | Start disassembling debug yellow | dannye |
2020-11-06 | Replace pcm.py with pcm.c, removing the dependency on Python | Rangi |
2020-11-04 | Start reorganizing pokeyellow | Rangi |
2020-11-04 | Sync with pokered | dannye |
2020-08-28 | Separate splash screen, intro, and credits (like pokegold/pokecrystal) | Rangi |
2020-08-11 | 'make clean' reuses 'make tidy' commands | Rangi |
2020-07-28 | 'make tidy' shouldn't trigger 'make -C tools' | Rangi |
2020-07-16 | Un-deduplicate gfx/intro_credits/gengar.png's tiles | Rangi |
2020-07-15 | Disassemble the BLUEMONS.GB debug ROM | Rangi |
2020-07-06 | Specify the ldh instruction, don't turn ld into ldh | Rangi |
2020-07-05 | File-specific graphics rules update rgbgfx (flags only), not RGBGFX (program ... | Rangi |
2020-07-05 | Use SHA-1, not MD5, for 'make compare' | Rangi |
2020-07-04 | Verify that rgbds is at least verson 0.4.0 | Rangi |
2020-07-03 | Move graphics-only object file sources into gfx/ | Rangi |
2020-06-28 | Use --preserve instead of a hard-coded blank tile | Rangi |
2020-06-27 | Create .map files, and don't sort .sym files since rgbds 0.4.0 does that | Rangi |
2020-06-27 | Merge pic/ into gfx/ | Rangi |
2020-06-27 | Fix the slot machine tilemap, and adjust the slot graphics | Rangi |
2020-06-27 | Organize gfx/ | Rangi |
2020-06-27 | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi |
2020-05-20 | Sync with pokered | dannye |
2019-06-10 | Update tools | Celeste Brault |
2018-12-31 | Reorganize Makefile similarly to pokecrystal | Rangi |
2018-12-31 | 'make tidy' preserved compressed graphics, like pokecrystal | Rangi |
2018-03-24 | Use rgblink dmg mode | dannye |
2018-03-10 | forgot to uncomment clean tools | yenatch |
2018-03-10 | Use rgbgfx and c tools instead of the submodule. | yenatch |
2017-09-29 | Rename linkerscript and sort sym file | Pokechu22 |
2017-09-29 | Rename linkerscript | dannye |
2017-09-26 | Add a linkerscript | Pokechu22 |
2017-06-09 | Add linkerscript | Antonio Niño Díaz |
2016-07-01 | Use pattern variables in the makefile. | yenatch |
2016-06-06 | Clean up Makefile | dannye |
2016-02-17 | Use rgbasm -D in the makefile. | yenatch |
2015-11-13 | engine/text_boxes.asm | luckytyphlosion |
2015-10-25 | Fix a reference to pcm.py. | yenatch |
2015-10-25 | align spacing in previous | yenatch |
2015-10-25 | Reorganize the makefile and remove yellow targets. | yenatch |
2015-10-25 | Get rid of queues. | yenatch |
2015-10-24 | Get rid of queues. | yenatch |
2015-10-24 | Convert pikachu cries to .wav files, and process .wav files into .pcm files a... | Marcus Huderle |
2015-08-09 | Fix typos up to end of home/audio.asm | luckytyphlosion |
2015-08-03 | Attempt to make yellow buildable, part 7. | luckytyphlosion |
2015-08-01 | Attempt to make yellow buildable. | luckytyphlosion |
2015-01-18 | make compare depends on red and blue being built. | stag019 |