Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-05-20 | Sync with pokered | dannye | |
2020-03-27 | Added warp, warp_to and sign compatibility | Shakib2001 | |
2016-06-12 | Merge branch 'master' of https://github.com/pret/pokered into merge-pokered | dannye | |
2016-06-12 | Remove the last address comments | dannye | |
except for wram.asm and sram.asm also delete unused yellow file | |||
2016-05-30 | TX_SFX_KEY_ITEM and `mapconst` macro | pikalaxalt | |
2016-05-26 | Include Cerulean City | pikalaxalt | |
2016-05-26 | Merge map ID and dimension constants into a single file | pikalaxalt | |
2015-08-10 | No more $C8 | dannye | |
Use OPP_ constants separate from trainer constants since valid opponents can be all Pokemon and trainers | |||
2015-07-18 | Fix object constant names | dannye | |
swap LEFT and RIGHT FACE is better named STAY because sprites that have no range do not necessarily face any direction STAY has been renamed to NONE because sprites that use this will spin randomly, except for the item/voltorb/electrode sprite I never should have listened to https://github.com/iimarckus/pokered/issues/89 | |||
2015-07-18 | Map object macro | dannye | |
closes https://github.com/iimarckus/pokered/issues/89 | |||
2014-05-21 | Use more constants in object data | U-Fish-PC\Daniel | |
2014-05-17 | Pull map objects out of main.asm | U-Fish-PC\Daniel | |