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path: root/data/mapObjects/ceruleancity.asm
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2020-05-20Sync with pokereddannye
2020-03-27Added warp, warp_to and sign compatibilityShakib2001
2016-06-12Merge branch 'master' of https://github.com/pret/pokered into merge-pokereddannye
2016-06-12Remove the last address commentsdannye
except for wram.asm and sram.asm also delete unused yellow file
2016-05-30TX_SFX_KEY_ITEM and `mapconst` macropikalaxalt
2016-05-26Include Cerulean Citypikalaxalt
2016-05-26Merge map ID and dimension constants into a single filepikalaxalt
2015-08-10No more $C8dannye
Use OPP_ constants separate from trainer constants since valid opponents can be all Pokemon and trainers
2015-07-18Fix object constant namesdannye
swap LEFT and RIGHT FACE is better named STAY because sprites that have no range do not necessarily face any direction STAY has been renamed to NONE because sprites that use this will spin randomly, except for the item/voltorb/electrode sprite I never should have listened to https://github.com/iimarckus/pokered/issues/89
2015-07-18Map object macrodannye
closes https://github.com/iimarckus/pokered/issues/89
2014-05-21Use more constants in object dataU-Fish-PC\Daniel
2014-05-17Pull map objects out of main.asmU-Fish-PC\Daniel