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2021-05-31Some miscellaneous changes, syncing more with pokeredRangi
2021-05-31Merge remote-tracking branch 'remotes/pokered/master'Rangi
2021-05-31Simplify the tileset headersRangi
2021-04-17Merge branch 'master' of https://github.com/pret/pokereddannye
2021-04-17Use rgbds 0.5.0 features:Rangi
- FOR loops - {interpolation} - REDEF EQUS - \# for all macro args
2021-03-25Merge branch 'master' of https://github.com/pret/pokereddannye
2021-03-25Verify data table and name list sizes with assertion macrosRangi
Fixes #312
2020-12-15Merge branch 'master' of https://github.com/pret/pokereddannye
2020-12-02Clearer tileset header macro commentSatoMew
2020-12-01Fix outdated commentsSatoMew
2020-11-29Improve new constants and comment based on feedbackSatoMew
2020-11-29Update related tile animation constantsSatoMew
2020-11-14Merge branch 'master' of https://github.com/pret/pokereddannye
2020-11-14Fix file modesdannye
2020-11-04Sync with pokereddannye
2020-08-30Factor out data/tilesets/pair_collision_tile_ids.asmRangi
2020-07-15Indent comments that describe data table macro formatsRangi
2020-07-14Factor out spinner tiles from RocketHideoutB2F since they're also used by ↵Rangi
ViridianGym, and to make their data and code more accessible
2020-07-14Use a macro for warp tile IDs, like other tile behaviorsRangi
2020-07-14Clean up some data, using macros for multiline list entriesRangi
2020-07-08Factor out MapBadgeFlags and EscapeRopeTilesets data tablesRangi
2020-07-03Organize macros/ like pokecrystalRangi
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
2020-07-03Add subdirectories to data/ similar to pokecrystalRangi
Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.