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path: root/engine/battle/end_of_battle.asm
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2020-11-14Merge branch 'master' of https://github.com/pret/pokereddannye
2020-11-14Fix file modesdannye
2020-11-04Sync with pokereddannye
2020-07-07Sync coordinate macros with pokecrystalRangi
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi
2020-05-20Sync with pokereddannye
2019-07-27Update audio macro namesdannye
change audio channel numbers from 0-7 back to 1-8 change all note macros back to single note macro todo: fix comments with old macro names, update noise macros/instrument names
2016-07-27Redo audio header macrodannye
2016-06-11remove address commentsYamaArashi
2016-06-11remove address commentsYamaArashi
2016-06-06More Pikachu function documentationpikalaxalt
2015-12-26Start disassembling bank0F (Battle)luckytyphlosion
All current findings will be located in engine/battle/core_.asm
2015-11-28BankA misc functionsluckytyphlosion
predefsA.asm (replaces predefs12.asm), and LeechSeedEffect_
2015-11-15EndOfBattle and TryDoWildEncounterluckytyphlosion
2015-10-29overworld item & movement code, cable club code, remove more instances of ↵luckytyphlosion
W_, add PIKAHAPPY_TRADE Also make replace.sh take args
2015-08-30No more W_dannye
2015-08-08commented audio codeYamaArashi
2015-07-24more naming variablesYamaArashi
2015-07-18Consolidate coord macrosdannye
2015-07-15menu stuffYamaArashi
2015-07-14Comment naming screendannye
also use more joypad constants
2015-07-03Rename/organize part 1 of 4U-Daniel-PC\Daniel
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
2015-06-01Add newlines to EOFsU-Daniel-PC\Daniel
2015-04-01Rename battle files and split move effects Part 1xCrystal
1.asm, 4.asm, and 4_2.asm