| Age | Commit message (Expand) | Author |
| 2020-10-19 | Some formatting changes | Rangi |
| 2020-09-27 | Add constant for ghost Marowak like pokered | SatoMew |
| 2020-09-22 | Replace ghost Marowak's ambiguous constant | SatoMew |
| 2020-08-31 | Define a constant for the ghost Marowak (hard-coded throughout the engine, li... | Rangi |
| 2020-08-31 | Use constants to delineate map types, and factor out more data | Rangi |
| 2020-07-20 | Add comments associating constants with data, and identify some more data | Rangi |
| 2020-07-17 | Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal | Rangi |
| 2020-07-17 | Define constants for subanimations' base coords and frame block modes | Rangi |
| 2020-07-17 | Identify remaining tilemap IDs | Rangi |
| 2020-07-17 | SONY -> RIVAL | Rangi |
| 2020-07-17 | Update sprite names | Rangi |
| 2020-07-16 | Factor out animation tilemaps | Rangi |
| 2020-07-16 | Define constants for subanimation transform types | Rangi |
| 2020-07-16 | Use a battle_anim macro for move animations' special effects and subanimations | Rangi |
| 2020-07-16 | Use a macro for BattleTransition_DoubleCircle data | Rangi |
| 2020-07-16 | Separate move/battle animation data from move data (to do: further identify a... | Rangi |
| 2020-07-16 | Define constants for default trainer DVs | Rangi |
| 2020-07-14 | Clean up some data, using macros for multiline list entries | Rangi |
| 2020-07-07 | Use 'tile' and 'tiles' macros | Rangi |
| 2020-07-07 | Sync coordinate macros with pokecrystal | Rangi |
| 2020-07-07 | Use HIGH() and LOW() | Rangi |
| 2020-07-06 | callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar | Rangi |
| 2020-07-06 | Use ASCII quotes in comments | Rangi |
| 2020-07-06 | Specify the ldh instruction, don't turn ld into ldh | Rangi |
| 2020-07-05 | Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow | Rangi |
| 2020-07-05 | Logical spacing in data/sgb/sgb_palettes.asm | Rangi |
| 2020-07-05 | Use constants for damage limits in CalculateDamage | Rangi |
| 2020-07-05 | Correct comments in AISwitchIfEnoughMons | Rangi |
| 2020-07-04 | Port pokecrystal's formatting of text commands and special characters | Rangi |
| 2020-07-04 | Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b... | Rangi |
| 2020-07-03 | Replace raw hex values with HRAM constants | Rangi |
| 2020-07-03 | H_CONSTANTNAMES -> hConstantNames | Rangi |
| 2020-07-03 | Organize macros/ like pokecrystal | Rangi |
| 2020-07-03 | Reorganize constants/ | Rangi |
| 2020-07-03 | Add subdirectories to data/ similar to pokecrystal | Rangi |
| 2020-07-02 | Add subdirectories to engine/ similar to pokecrystal | Rangi |
| 2020-06-27 | Remove RAM address comments | Rangi |
| 2020-06-27 | Organize gfx/ | Rangi |
| 2020-06-27 | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi |
| 2020-06-23 | Move more tables from engine/ to data/ | Rangi |
| 2020-05-24 | Misc minor clean up | dannye |
| 2020-05-20 | Sync with pokered | dannye |
| 2020-02-05 | Merge pull request #223 from pret/audio-macros | Daniel Harding |
| 2019-12-04 | Add trainer_ai pokered changes to pokeyellow | Amber Brault |
| 2019-11-23 | Use percent macro for trainer AI packages | Thomas Winwood |
| 2019-07-27 | Update audio macro names | dannye |
| 2019-07-07 | Replace some hard-coded values with constants | Rangi |
| 2019-01-01 | Rename map files, labels, and constants to be consistent and work with Polish... | Rangi |
| 2018-06-22 | Updated the intro | Pokeglitch |
| 2018-03-24 | Use rgblink dmg mode | dannye |